Player Matchup

Hel
Hel
Gold II
Fireflikz
Hel
Gold II
Level 99
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 15L
1,703 MMR
Party 2
Hercules
Hercules
Platinum I
MOFmax
Hercules
Platinum I
Level 128
God Stats
12W - 4L
1,562 SR
Queue Stats
158W - 127L
1,984 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
RlKEN
Erlang Shen
Platinum III
Level 142
God Stats
8W - 6L
1,737 SR
Queue Stats
107W - 81L
1,919 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,581 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,595 SR
1,619 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
spartan118k
Anhur
Platinum I
Level 158
God Stats
6W - 3L
1,786 SR
Queue Stats
97W - 105L
1,858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,335
795
10,172
7,185
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
MOFmax
Hercules
16
3 / 0 / 5
10,024
771
10,937
18,179
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
RlKEN
Erlang Shen
14
0 / 1 / 7
9,080
698
7,542
13,357
13,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesNe ZhaKuzenboCthulhuThoth

VS

Bans
CharonMorgan Le FayPersephoneOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 1
8,697
669
11,540
15,723
11,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
 
Aphrodite
11
0 / 1 / 1
7,869
605
3,656
4,976
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
8,842
680
8,549
11,396
5,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
5
1
2
6
W
Hercules
MOFmax
Hercules
3
0
5
5.5
W
Erlang Shen
RlKEN
Erlang Shen
0
1
7
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
23,745
38,721
Taken
32,095
36,217
Mitigated
19,226
20,884
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,540
1,396
0
458
15,723
11,751
0
6,712
8,486
25,141
2,811
L
Aphrodite
 
Aphrodite
3,656
569
2,690
2,494
4,976
2,303
0
1,307
3,441
30,091
0
W
10,172
205
6,868
4,398
7,185
3,212
1,218
2,893
3,860
58,305
890
W
Hercules
MOFmax
Hercules
10,937
3,272
0
6,069
18,179
19,638
497
4,594
12,874
1,338
31,601
W
Erlang Shen
RlKEN
Erlang Shen
7,542
4,469
0
3,549
13,357
13,367
796
4,494
8,142
724
28,202
L
8,549
5,710
0
1,203
11,396
5,172
0
3,213
7,759
0
32,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
25,408
184
Minions Killed
151
0
Camps Cleared
0
764,923
Distance Traveled
667,227
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,697
669
33
3
0
260,470
0
L
Aphrodite
7,869
605
52
4
0
177,581
5
W
Hel
10,335
795
101
8
0
248,819
0
W
Hercules
10,024
771
42
3
0
275,284
0
W
Erlang Shen
9,080
698
41
3
0
240,820
0
L
Anhur
8,842
680
66
5
0
229,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role