Player Matchup

Skadi
Skadi
Gold II
Angofu04
Skadi
Gold II
Level 142
God Stats
30W - 20L
1,763 SR
Queue Stats
87W - 90L
1,617 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Cachinnor
Jormungandr
Gold IV
Level 150
God Stats
1W - 1L
1,507 SR
Queue Stats
63W - 59L
1,490 MMR
Party 1
Susano
Susano
Gold III
P3RF3CTxS0LD13R
Susano
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,571 MMR
Solo
Nemesis
Nemesis
Gold III
Rykita
Nemesis
Gold III
Level 159
God Stats
1W - 4L
1,273 SR
Queue Stats
160W - 154L
1,568 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
jec128
Baron Samedi
Gold I
Level 154
God Stats
2W - 6L
1,483 SR
Queue Stats
331W - 318L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,505 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,670 SR
1,567 MMR
Sobek
Sobek
Gold II
IChang3dMyName
Sobek
Gold II
Level 139
God Stats
5W - 4L
1,574 SR
Queue Stats
81W - 75L
1,531 MMR
Solo
Kali
Kali
Gold II
Jaikeh
Kali
Gold II
Level 96
God Stats
13W - 8L
1,814 SR
Queue Stats
94W - 99L
1,509 MMR
Solo
Cliodhna
Cliodhna
Silver I
Nakoso
Cliodhna
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,581 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TeyBreezy
Xbalanque
Gold IV
Level 137
God Stats
16W - 7L
1,703 SR
Queue Stats
96W - 97L
1,525 MMR
Party 2
Ix Chel
Ix Chel
Platinum V
Tikaxbl
Ix Chel
Platinum V
Level 156
God Stats
12W - 3L
1,758 SR
Queue Stats
147W - 139L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Angofu04
Skadi
13
2 / 0 / 0
6,838
622
5,326
2,770
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Cachinnor
Jormungandr
10
0 / 2 / 0
5,496
500
1,580
8,109
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 2
5,879
534
3,086
9,416
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nemesis
Rykita
Nemesis
11
2 / 3 / 1
6,630
603
8,240
12,237
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
jec128
Baron Samedi
8
0 / 1 / 1
5,007
455
1,183
4,285
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetIshtarArachneAthenaThoth

VS

Bans
LancelotThanatosThorJanusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,625
511
877
6,359
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Jaikeh
Kali
10
0 / 3 / 1
5,656
514
4,688
10,567
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Nakoso
Cliodhna
11
2 / 0 / 2
6,204
564
4,191
8,673
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
TeyBreezy
Xbalanque
10
0 / 2 / 0
5,381
489
1,173
8,786
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Tikaxbl
Ix Chel
12
3 / 0 / 0
6,700
609
8,610
4,497
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Angofu04
Skadi
2
0
0
2
L
Jormungandr
Cachinnor
Jormungandr
0
2
0
0
W
1
0
0
1
W
Kali
Jaikeh
Kali
0
3
1
0.17
W
Cliodhna
Nakoso
Cliodhna
2
0
2
3
L
1
0
2
2
L
Nemesis
Rykita
Nemesis
2
3
1
0.83
W
Xbalanque
TeyBreezy
Xbalanque
0
2
0
0
W
Ix Chel
Tikaxbl
Ix Chel
3
0
0
3
L
Baron Samedi
jec128
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
19,539
36,817
Taken
38,882
14,616
Mitigated
17,211
15,488
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Angofu04
Skadi
5,326
2,043
0
564
2,770
878
0
116
2,654
0
61,883
L
Jormungandr
Cachinnor
Jormungandr
1,580
270
0
1,709
8,109
3,286
0
5,568
2,111
40,327
0
W
877
0
0
4,072
6,359
4,457
0
491
5,868
18,473
0
W
Kali
Jaikeh
Kali
4,688
1,754
0
3,818
10,567
4,970
0
0
10,567
0
30,686
W
Cliodhna
Nakoso
Cliodhna
4,191
657
0
5,084
8,673
2,993
0
122
8,551
0
47,886
L
3,086
1,184
0
6,686
9,416
3,516
0
735
8,565
0
49,498
L
Nemesis
Rykita
Nemesis
8,240
4,506
0
4,679
12,237
4,245
0
211
11,565
0
45,398
W
Xbalanque
TeyBreezy
Xbalanque
1,173
215
0
2,478
8,786
2,970
0
479
8,307
0
37,027
W
Ix Chel
Tikaxbl
Ix Chel
8,610
763
58
1,521
4,497
1,821
0
1,776
2,721
48,979
2,235
L
Baron Samedi
jec128
Baron Samedi
1,183
116
118
1,732
4,285
2,691
0
1,944
2,177
12,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
29,566
375
Minions Killed
319
0
Camps Cleared
0
1,050,927
Distance Traveled
1,099,406
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,838
622
115
10
0
201,364
3
L
Jormungandr
5,496
500
81
7
0
228,261
6
W
Sobek
5,625
511
22
2
0
223,517
0
W
Kali
5,656
514
54
5
0
205,012
0
W
Cliodhna
6,204
564
80
7
0
263,811
2
L
Susano
5,879
534
82
7
0
253,976
1
L
Nemesis
6,630
603
79
7
0
222,229
4
W
Xbalanque
5,381
489
74
7
0
210,842
0
W
Ix Chel
6,700
609
89
8
0
196,224
0
L
Baron Samedi
5,007
455
18
2
0
145,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role