Player Matchup

Anubis
Anubis
Bronze III
GOATMeek
Anubis
Bronze III
Level 63
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 7L
1,309 MMR
Solo
Kali
Kali
Gold IV
ImWars
Kali
Gold IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 117L
1,334 MMR
Solo
Hercules
Hercules
Gold V
MGW Rashcall
Hercules
Gold V
Level 105
God Stats
15W - 18L
1,541 SR
Queue Stats
124W - 131L
1,277 MMR
Solo
Hachiman
Hachiman
Gold IV
XxMidorFeedXI
Hachiman
Gold IV
Level 159
God Stats
5W - 10L
1,364 SR
Queue Stats
219W - 208L
1,274 MMR
Solo
Janus
Janus
Gold V
bubbhist
Janus
Gold V
Level 155
God Stats
5W - 6L
1,546 SR
Queue Stats
225W - 227L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,542 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,659 SR
1,305 MMR
Geb
Geb
Silver II
ANCIENT_GODZ_
Geb
Silver II
Level 196
God Stats
21W - 16L
1,500 SR
Queue Stats
206W - 220L
1,315 MMR
Solo
Danzaburou
Danzaburou
Gold V
CommBan7720
Danzaburou
Gold V
Level 58
God Stats
26W - 14L
1,680 SR
Queue Stats
231W - 244L
1,316 MMR
Solo
Osiris
Osiris
Gold V
Craig Bmore1988
Osiris
Gold V
Level 156
God Stats
3W - 0L
1,842 SR
Queue Stats
119W - 126L
1,301 MMR
Solo
Awilix
Awilix
Gold V
thummass
Awilix
Gold V
Level 115
God Stats
37W - 41L
1,542 SR
Queue Stats
161W - 169L
1,343 MMR
Solo
Kukulkan
Kukulkan
Silver I
w0wzer
Kukulkan
Silver I
Level 118
God Stats
4W - 0L
1,733 SR
Queue Stats
77W - 88L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOATMeek
Anubis
10
1 / 5 / 0
6,159
474
3,057
9,830
4,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
ImWars
Kali
12
0 / 1 / 0
6,240
480
4,140
12,477
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
MGW Rashcall
Hercules
11
1 / 1 / 0
6,394
492
4,814
11,463
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
XxMidorFeedXI
Hachiman
12
0 / 1 / 1
6,159
474
3,255
5,172
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
bubbhist
Janus
14
0 / 0 / 0
7,404
570
859
2,894
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetArachneAgniOdin

VS

Bans
BellonaThorThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,931
533
2,212
5,568
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
CommBan7720
Danzaburou
13
1 / 0 / 1
7,072
544
3,413
5,911
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 2
8,729
671
6,435
9,349
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
thummass
Awilix
13
4 / 0 / 0
7,193
553
7,385
8,265
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
w0wzer
Kukulkan
14
0 / 0 / 0
7,776
598
2,888
4,125
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Danzaburou
CommBan7720
Danzaburou
1
0
1
1.5
W
3
1
2
4
L
Anubis
GOATMeek
Anubis
1
5
0
0.2
L
Kali
ImWars
Kali
0
1
0
0
L
Hercules
MGW Rashcall
Hercules
1
1
0
1
L
Hachiman
XxMidorFeedXI
Hachiman
0
1
1
0.5
L
Janus
bubbhist
Janus
0
0
0
0
W
Awilix
thummass
Awilix
4
0
0
4
W
Kukulkan
w0wzer
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
22,333
41,836
Taken
33,218
22,855
Mitigated
18,189
17,410
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,212
137
0
930
5,568
3,381
0
0
5,568
15,153
0
W
Danzaburou
CommBan7720
Danzaburou
3,413
1,363
0
2,613
5,911
2,328
584
0
5,911
0
53,283
W
6,435
1,217
0
5,866
9,349
7,655
0
3,125
6,224
230
64,627
L
Anubis
GOATMeek
Anubis
3,057
173
0
2,620
9,830
4,365
0
0
9,271
38,129
886
L
Kali
ImWars
Kali
4,140
1,776
0
7,199
12,477
5,353
0
983
11,394
0
59,674
L
Hercules
MGW Rashcall
Hercules
4,814
1,598
0
5,026
11,463
10,034
0
2,223
9,240
0
24,613
L
Hachiman
XxMidorFeedXI
Hachiman
3,255
1,447
0
2,108
5,172
1,846
0
876
4,296
0
53,149
L
Janus
bubbhist
Janus
859
41
0
457
2,894
1,257
0
1,248
1,646
68,078
956
W
Awilix
thummass
Awilix
7,385
2,944
0
4,662
8,265
3,126
0
573
7,676
0
59,457
W
Kukulkan
w0wzer
Kukulkan
2,888
255
0
1,202
4,125
1,699
0
497
3,548
58,668
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
37,701
424
Minions Killed
410
0
Camps Cleared
0
1,259,788
Distance Traveled
1,366,985
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,931
533
20
2
0
284,592
2
W
Danzaburou
7,072
544
79
6
0
254,956
1
W
Osiris
8,729
671
99
8
0
237,017
0
L
Anubis
6,159
474
59
5
0
180,655
0
L
Kali
6,240
480
106
8
0
307,388
1
L
Hercules
6,394
492
26
2
0
259,459
2
L
Hachiman
6,159
474
91
7
0
240,401
0
L
Janus
7,404
570
142
11
0
271,885
4
W
Awilix
7,193
553
91
7
0
335,765
2
W
Kukulkan
7,776
598
121
9
0
254,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role