Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BIGMIND300
Awilix
Level 126
God Stats
1W - 3L
1,380 SR
Queue Stats
52W - 51L
1,520 Elo+
Party 1
Bacchus
Bacchus
Bebeco
Bacchus
Level 41
God Stats
2W - 4L
1,425 SR
Queue Stats
30W - 30L
1,521 Elo+
Solo
Hachiman
Hachiman
S-W-A-T--007
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,468 Elo+
Solo
Team Averages
Level 116
1,461 SR
1,502 Elo+

VS

Team Averages
Level 126
1,562 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SkiderGamer13
Fenrir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 77L
1,463 Elo+
Solo
Charybdis
Charybdis
dumbossauro
Charybdis
Level 63
God Stats
16W - 13L
1,562 SR
Queue Stats
150W - 166L
1,478 Elo+
Solo
Hel
Hel
maceioda
Hel
Level 129
God Stats
33W - 44L
1,750 SR
Queue Stats
319W - 308L
1,534 Elo+
Solo
Sylvanus
Sylvanus
valentinbj
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 0
3,906
781
1,758
2,198
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
7
0 / 1 / 0
3,731
746
2,259
4,872
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
BIGMIND300
Awilix
6
0 / 1 / 0
3,329
666
1,566
3,401
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Bebeco
Bacchus
2
0 / 0 / 0
2,756
551
620
1,557
907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
S-W-A-T--007
Hachiman
6
0 / 1 / 0
3,136
627
799
2,689
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
3,834
767
3,213
4,840
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 3
3,796
759
1,092
3,868
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
dumbossauro
Charybdis
6
0 / 0 / 1
3,420
684
1,449
2,492
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
2 / 1 / 0
3,924
785
1,505
3,309
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
valentinbj
Sylvanus
5
1 / 0 / 0
3,503
701
1,465
3,172
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
King Arthur
 
King Arthur
0
1
0
0
W
Chaac
 
Chaac
1
0
0
1
L
Awilix
BIGMIND300
Awilix
0
1
0
0
L
Bacchus
Bebeco
Bacchus
0
0
0
0
L
Hachiman
S-W-A-T--007
Hachiman
0
1
0
0
W
0
0
3
1.5
W
Charybdis
dumbossauro
Charybdis
0
0
1
0.5
W
2
1
0
2
W
Sylvanus
valentinbj
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,002
Damage
8,724
14,717
Taken
17,681
5,945
Mitigated
7,210
5,136
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,758
245
180
794
2,198
575
0
772
1,328
18,752
0
L
King Arthur
 
King Arthur
2,259
351
0
1,868
4,872
2,388
0
0
4,487
0
22,172
W
Chaac
 
Chaac
3,213
927
0
2,879
4,840
2,459
0
0
4,547
0
23,106
L
Awilix
BIGMIND300
Awilix
1,566
638
0
704
3,401
1,206
0
533
2,745
0
17,833
L
Bacchus
Bebeco
Bacchus
620
35
0
790
1,557
907
0
154
1,403
2,544
0
L
Hachiman
S-W-A-T--007
Hachiman
799
400
0
800
2,689
869
0
1,311
1,378
0
13,236
W
1,092
233
0
688
3,868
1,522
0
485
3,273
0
16,632
W
Charybdis
dumbossauro
Charybdis
1,449
868
0
1,118
2,492
752
0
196
2,296
0
18,522
W
1,505
283
475
1,313
3,309
896
0
949
2,146
18,047
649
W
Sylvanus
valentinbj
Sylvanus
1,465
642
262
2,091
3,172
1,581
0
424
2,748
10,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,858
Gold Earned
18,477
143
Minions Killed
166
0
Camps Cleared
0
474,313
Distance Traveled
523,124
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,906
781
39
8
0
124,350
0
L
King Arthur
3,731
746
45
9
0
106,288
2
W
Chaac
3,834
767
40
8
0
109,437
1
L
Awilix
3,329
666
35
7
0
126,228
0
L
Bacchus
2,756
551
3
1
0
33,692
0
L
Hachiman
3,136
627
21
4
0
83,755
0
W
Fenrir
3,796
759
35
7
0
113,305
0
W
Charybdis
3,420
684
38
8
0
97,613
0
W
Hel
3,924
785
41
8
0
117,015
2
W
Sylvanus
3,503
701
12
2
0
85,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role