Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BigFing3ring
Chaac
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
30W - 28L
1,479 Elo+
Party 1
Eset
Eset
MancillaBW
Eset
Level 101
God Stats
1W - 2L
1,403 SR
Queue Stats
304W - 289L
1,527 Elo+
Solo
Lancelot
Lancelot
YouAPUChaha
Lancelot
Level 43
God Stats
2W - 7L
1,449 SR
Queue Stats
116W - 138L
1,415 Elo+
Solo
Charybdis
Charybdis
gavnlol-_-
Charybdis
Level 84
God Stats
4W - 3L
1,679 SR
Queue Stats
474W - 464L
1,438 Elo+
Solo
Team Averages
Level 63
1,569 SR
1,472 Elo+

VS

Team Averages
Level 98
1,501 SR
1,512 Elo+
Nu Wa
Nu Wa
Bubby13
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,442 Elo+
Solo
Olorun
Olorun
GSD_NoGod
Olorun
Level 144
God Stats
1W - 0L
1,625 SR
Queue Stats
33W - 43L
1,494 Elo+
Solo
Fenrir
Fenrir
XxAcetackxX
Fenrir
Level 33
God Stats
3W - 1L
1,712 SR
Queue Stats
12W - 14L
1,806 Elo+
Solo
Thanatos
Thanatos
kronos623
Thanatos
Level 145
God Stats
9W - 4L
1,416 SR
Queue Stats
116W - 106L
1,485 Elo+
Solo
Surtr
Surtr
no supressor
Surtr
Level 69
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 1 / 3
7,353
490
6,980
12,385
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 4 / 1
6,630
442
5,794
12,369
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 2
8,236
549
4,884
8,687
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
YouAPUChaha
Lancelot
16
4 / 0 / 0
8,965
598
7,553
12,207
7,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
gavnlol-_-
Charybdis
3
0 / 2 / 1
4,917
328
598
2,305
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bubby13
Nu Wa
14
0 / 3 / 2
8,854
590
4,929
6,955
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
GSD_NoGod
Olorun
13
1 / 4 / 1
8,129
542
4,182
7,798
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
3 / 1 / 1
9,440
629
5,051
11,934
6,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
kronos623
Thanatos
16
4 / 2 / 1
8,844
590
4,233
14,690
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 3
9,891
659
10,251
15,120
10,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
9
9
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
1
3
5.5
L
1
4
1
0.38
W
Nu Wa
Bubby13
Nu Wa
0
3
2
0.33
W
Olorun
GSD_NoGod
Olorun
1
4
1
0.38
L
3
2
2
2
W
Fenrir
3
1
1
3.5
L
Lancelot
YouAPUChaha
Lancelot
4
0
0
4
L
Charybdis
gavnlol-_-
Charybdis
0
2
1
0.25
W
Thanatos
kronos623
Thanatos
4
2
1
2.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
28,646
47,953
Taken
56,497
29,291
Mitigated
28,396
9,317
Healing
29,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,980
2,871
0
1,782
12,385
5,235
0
1,749
10,636
0
42,770
L
5,794
811
0
4,410
12,369
12,559
0
878
11,491
0
44,782
W
Nu Wa
Bubby13
Nu Wa
4,929
1,330
172
1,689
6,955
2,446
3,617
1,899
5,056
63,318
620
W
Olorun
GSD_NoGod
Olorun
4,182
2,615
180
1,722
7,798
2,737
1,976
1,527
6,271
46,392
9,163
L
4,884
305
128
1,015
8,687
2,920
0
3,021
5,666
69,466
1,609
W
Fenrir
5,051
2,114
113
4,911
11,934
6,184
1,043
986
10,948
0
41,600
L
Lancelot
YouAPUChaha
Lancelot
7,553
1,681
0
1,922
12,207
7,980
0
3,080
9,127
3,152
78,179
L
Charybdis
gavnlol-_-
Charybdis
598
381
0
60
2,305
597
0
837
1,468
0
5,986
W
Thanatos
kronos623
Thanatos
4,233
500
0
15,849
14,690
6,048
76
980
13,672
0
65,496
W
10,251
3,509
0
4,406
15,120
10,981
192
120
14,241
2,061
82,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
45,158
418
Minions Killed
510
0
Camps Cleared
0
1,121,676
Distance Traveled
1,419,142
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,353
490
71
5
0
274,250
2
L
Chaac
6,630
442
82
5
0
227,422
2
W
Nu Wa
8,854
590
121
8
0
234,545
2
W
Olorun
8,129
542
95
6
0
255,437
0
L
Eset
8,236
549
139
9
0
268,819
2
W
Fenrir
9,440
629
70
5
0
267,298
5
L
Lancelot
8,965
598
116
8
0
309,203
0
L
Charybdis
4,917
328
10
1
0
41,982
0
W
Thanatos
8,844
590
85
6
0
346,479
2
W
Surtr
9,891
659
139
9
0
315,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role