Player Matchup

Horus
Horus
Garebear24
Horus
Level 28
God Stats
1W - 0L
1,214 SR
Queue Stats
27W - 36L
1,399 Elo+
Solo
Loki
Loki
Harix1199
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,366 Elo+
Solo
Ravana
Ravana
Mami Tsunami
Ravana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,485 Elo+
Solo
Xbalanque
Xbalanque
darilua
Xbalanque
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 152L
1,351 Elo+
Solo
Chronos
Chronos
xSplatteRHousEx
Chronos
Level 170
God Stats
2W - 1L
1,503 SR
Queue Stats
162W - 164L
1,454 Elo+
Solo
Team Averages
Level 102
1,443 SR
1,411 Elo+

VS

Team Averages
Level 120
1,483 SR
1,402 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dhawgy
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 275L
1,380 Elo+
Solo
Jing Wei
Jing Wei
DorkisMalork
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,438 Elo+
Solo
Charybdis
Charybdis
REDDOTS FINEST1
Charybdis
Level 126
God Stats
5W - 4L
1,414 SR
Queue Stats
182W - 159L
1,465 Elo+
Solo
Sylvanus
Sylvanus
darkone42096
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 41L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 2 / 15
10,372
741
8,259
16,365
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Loki
19
7 / 3 / 10
11,636
831
12,386
15,178
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
17
2 / 2 / 13
10,283
735
4,778
12,650
11,568
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
darilua
Xbalanque
18
5 / 4 / 13
11,207
801
17,293
15,334
8,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 13
11,952
854
12,994
12,369
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 6 / 2
10,206
729
10,464
18,440
22,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
Dhawgy
Arachne
16
1 / 6 / 3
9,692
692
7,808
16,328
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Jing Wei
DorkisMalork
Jing Wei
20
4 / 3 / 3
11,382
813
18,430
12,748
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
REDDOTS FINEST1
Charybdis
17
4 / 5 / 6
10,403
743
21,533
14,584
7,051
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
darkone42096
Sylvanus
1
0 / 0 / 0
4,000
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
20
Kills
11
12
Deaths
20
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
2
0.5
L
Arachne
Dhawgy
Arachne
1
6
3
0.42
L
Jing Wei
DorkisMalork
Jing Wei
4
3
3
1.83
W
Horus
1
2
15
4.25
W
Loki
7
3
10
4
W
Ravana
2
2
13
4.25
L
Charybdis
REDDOTS FINEST1
Charybdis
4
5
6
1.4
W
Xbalanque
darilua
Xbalanque
5
4
13
2.88
L
Sylvanus
darkone42096
Sylvanus
0
0
0
0
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,710
Damage
58,235
71,896
Taken
62,100
48,638
Mitigated
55,624
35,738
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,464
7,092
139
3,352
18,440
22,557
0
4,299
14,141
0
13,550
L
Arachne
Dhawgy
Arachne
7,808
5,537
1,106
2,368
16,328
18,929
546
4,394
11,934
0
11,409
L
Jing Wei
DorkisMalork
Jing Wei
18,430
14,202
423
2,814
12,748
7,087
928
2,429
10,319
0
45,546
W
Horus
8,259
4,639
10,819
8,377
16,365
12,970
677
0
15,378
0
20,633
W
Loki
12,386
1,366
267
2,178
15,178
8,847
1,278
0
14,225
0
35,885
W
Ravana
4,778
1,991
2,078
2,791
12,650
11,568
1,493
0
12,223
383
17,174
L
Charybdis
REDDOTS FINEST1
Charybdis
21,533
9,089
1,880
3,836
14,584
7,051
0
2,255
12,329
0
38,132
W
Xbalanque
darilua
Xbalanque
17,293
9,544
1,317
3,378
15,334
8,414
1,639
0
15,061
0
46,014
L
Sylvanus
darkone42096
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
12,994
3,903
1,749
2,784
12,369
6,839
2,570
0
11,753
41,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
45,683
239
Minions Killed
134
0
Camps Cleared
0
1,295,213
Distance Traveled
972,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,206
729
33
2
0
240,072
0
L
Arachne
9,692
692
10
1
0
243,344
0
L
Jing Wei
11,382
813
65
5
0
262,342
0
W
Horus
10,372
741
31
2
0
279,356
0
W
Loki
11,636
831
34
2
0
282,215
0
W
Ravana
10,283
735
26
2
0
264,119
0
L
Charybdis
10,403
743
26
2
0
226,493
0
W
Xbalanque
11,207
801
64
5
0
221,772
0
L
Sylvanus
4,000
286
0
0
0
0
0
W
Chronos
11,952
854
84
6
0
247,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role