Player Matchup

Danzaburou
Danzaburou
BR00KLYN MUSCLE
Danzaburou
Level 92
God Stats
9W - 11L
1,762 SR
Queue Stats
95W - 99L
1,483 Elo+
Solo
Ymir
Ymir
ComemeElDonut
Ymir
Level 69
God Stats
8W - 8L
1,368 SR
Queue Stats
279W - 276L
1,394 Elo+
Party 1
Yu Huang
Yu Huang
ePiiC Rico
Yu Huang
Level 109
God Stats
1W - 3L
1,238 SR
Queue Stats
129W - 144L
1,350 Elo+
Party 1
Team Averages
Level 90
1,456 SR
1,409 Elo+

VS

Team Averages
Level 35
1,514 SR
1,347 Elo+
Neith
Neith
APEX Senna
Neith
Level 36
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
Freya
Freya
TheShogunHobo
Freya
Level 40
God Stats
1W - 7L
1,289 SR
Queue Stats
205W - 222L
1,367 Elo+
Solo
Cthulhu
Cthulhu
r-ome-_-
Cthulhu
Level 30
God Stats
31W - 21L
1,536 SR
Queue Stats
131W - 154L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR00KLYN MUSCLE
Danzaburou
19
4 / 1 / 2
12,586
699
18,582
10,356
4,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 4
11,218
623
7,231
22,347
25,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
ePiiC Rico
Yu Huang
18
1 / 1 / 4
11,749
653
22,265
15,731
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 2 / 2
11,782
655
16,131
17,846
10,056
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 3
10,903
606
9,193
15,203
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
r-ome-_-
Cthulhu
15
1 / 3 / 3
10,983
610
13,102
23,330
28,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
4
5
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
2
1.5
W
Danzaburou
BR00KLYN MUSCLE
Danzaburou
4
1
2
5
W
1
3
4
1
L
1
1
3
2.5
W
Yu Huang
ePiiC Rico
Yu Huang
1
1
4
3
L
Cthulhu
r-ome-_-
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
38,426
48,434
Taken
56,379
37,906
Mitigated
46,870
5,620
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,131
6,052
0
4,109
17,846
10,056
1,397
11,534
6,263
0
58,931
W
Danzaburou
BR00KLYN MUSCLE
Danzaburou
18,582
6,619
0
1,360
10,356
4,998
1,461
4,967
5,376
0
70,669
W
7,231
334
0
975
22,347
25,452
185
9,535
12,810
25,855
0
L
9,193
2,910
440
2,366
15,203
8,444
0
7,949
7,219
35,040
850
W
Yu Huang
ePiiC Rico
Yu Huang
22,265
2,438
602
2,683
15,731
7,456
1,092
5,891
9,838
68,525
0
L
Cthulhu
r-ome-_-
Cthulhu
13,102
274
414
2,448
23,330
28,370
0
10,094
13,078
33,539
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
33,668
220
Minions Killed
180
0
Camps Cleared
0
961,940
Distance Traveled
976,821
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,782
655
91
5
0
289,736
0
W
Danzaburou
12,586
699
99
6
0
330,681
0
W
Ymir
11,218
623
21
1
0
324,259
11
L
Freya
10,903
606
39
2
0
351,142
0
W
Yu Huang
11,749
653
100
6
0
307,000
0
L
Cthulhu
10,983
610
50
3
0
335,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role