Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Lancelot
Lancelot
Gold III
D1g1talFatal
Lancelot
Gold III
Level 146
God Stats
12W - 6L
1,693 SR
Queue Stats
306W - 312L
1,397 MMR
Solo
Chernobog
Chernobog
Gold II
Dose01
Chernobog
Gold II
Level 175
God Stats
13W - 12L
1,578 SR
Queue Stats
56W - 57L
1,544 MMR
Party 3
Kukulkan
Kukulkan
Gold II
IamSoFree
Kukulkan
Gold II
Level 204
God Stats
19W - 19L
1,474 SR
Queue Stats
687W - 688L
1,386 MMR
Solo
King Arthur
King Arthur
Silver I
skyon96
King Arthur
Silver I
Level 62
God Stats
2W - 1L
1,516 SR
Queue Stats
14W - 19L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,552 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,482 SR
1,397 MMR
Hercules
Hercules
Bronze III
Gi1bert x
Hercules
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,316 MMR
Party 1
Osiris
Osiris
Bronze III
KowalskiOpciones
Osiris
Bronze III
Level 100
God Stats
3W - 2L
1,591 SR
Queue Stats
6W - 7L
1,442 MMR
Party 2
Thoth
Thoth
Silver IV
Sorcyy
Thoth
Silver IV
Level 158
God Stats
0W - 1L
1,342 SR
Queue Stats
21W - 18L
1,408 MMR
Solo
Anhur
Anhur
Bronze III
Techy Turtlee
Anhur
Bronze III
Level 84
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 4L
1,446 MMR
Party 1
Fenrir
Fenrir
Silver I
Tilbuinn
Fenrir
Silver I
Level 120
God Stats
1W - 3L
1,518 SR
Queue Stats
55W - 53L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 11
7,553
581
5,111
9,178
9,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lancelot
D1g1talFatal
Lancelot
14
5 / 1 / 6
7,959
612
6,579
9,129
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Dose01
Chernobog
14
11 / 0 / 3
9,178
706
13,168
7,134
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IamSoFree
Kukulkan
14
2 / 0 / 4
8,372
644
2,677
2,470
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
skyon96
King Arthur
14
5 / 1 / 0
8,416
647
11,800
14,113
12,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HachimanAgniTyrThor

VS

Bans
NeithPoseidonBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gi1bert x
Hercules
11
1 / 4 / 1
6,267
482
4,105
11,056
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 1
6,786
522
7,188
16,365
16,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Sorcyy
Thoth
12
0 / 3 / 0
6,391
492
1,623
5,372
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
5,687
437
3,051
9,819
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tilbuinn
Fenrir
9
1 / 6 / 0
5,979
460
2,577
13,507
9,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
3
3
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
11
6.5
W
Lancelot
D1g1talFatal
Lancelot
5
1
6
8
W
Chernobog
Dose01
Chernobog
11
0
3
12.5
L
Hercules
Gi1bert x
Hercules
1
4
1
0.38
W
Kukulkan
IamSoFree
Kukulkan
2
0
4
4
L
1
4
1
0.38
L
Thoth
Sorcyy
Thoth
0
3
0
0
L
0
7
1
0.07
L
Fenrir
Tilbuinn
Fenrir
1
6
0
0.17
W
King Arthur
skyon96
King Arthur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
18,544
42,024
Taken
56,119
31,635
Mitigated
35,608
10,672
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,111
1,239
0
1,690
9,178
9,952
0
600
8,578
20,477
1,249
W
Lancelot
D1g1talFatal
Lancelot
6,579
2,544
0
817
9,129
5,417
0
242
8,887
0
68,174
W
Chernobog
Dose01
Chernobog
13,168
8,601
0
3,345
7,134
3,128
327
218
6,916
0
73,134
L
Hercules
Gi1bert x
Hercules
4,105
1,787
0
4,304
11,056
4,820
0
677
10,339
0
44,061
W
Kukulkan
IamSoFree
Kukulkan
2,677
356
0
786
2,470
990
0
1,163
1,307
58,198
910
L
7,188
2,991
0
6,056
16,365
16,435
0
366
15,999
0
45,661
L
Thoth
Sorcyy
Thoth
1,623
0
0
580
5,372
1,606
0
1,338
3,794
47,735
573
L
3,051
1,458
0
800
9,819
2,805
0
2,272
7,509
0
29,758
L
Fenrir
Tilbuinn
Fenrir
2,577
448
0
2,462
13,507
9,942
0
3,091
10,368
0
15,002
W
King Arthur
skyon96
King Arthur
11,800
1,763
0
4,034
14,113
12,148
0
0
14,113
629
57,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
31,110
429
Minions Killed
319
0
Camps Cleared
0
1,388,531
Distance Traveled
1,234,849
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,553
581
27
2
0
309,101
5
W
Lancelot
7,959
612
93
7
0
341,000
2
W
Chernobog
9,178
706
107
8
0
244,340
0
L
Hercules
6,267
482
67
5
0
286,904
0
W
Kukulkan
8,372
644
120
9
0
249,871
6
L
Osiris
6,786
522
60
5
0
245,413
1
L
Thoth
6,391
492
111
9
0
233,125
2
L
Anhur
5,687
437
59
5
0
231,180
0
L
Fenrir
5,979
460
22
2
0
238,227
0
W
King Arthur
8,416
647
82
6
0
244,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role