Player Matchup

Lancelot
Lancelot
Pattyshack29
Lancelot
Level 198
God Stats
1W - 2L
1,479 SR
Queue Stats
67W - 70L
1,480 Elo+
Solo
Kukulkan
Kukulkan
SulkierCow
Kukulkan
Level 143
God Stats
34W - 36L
1,534 SR
Queue Stats
234W - 240L
1,556 Elo+
Solo
Vamana
Vamana
TerryTheGod
Vamana
Level 47
God Stats
6W - 3L
1,735 SR
Queue Stats
93W - 94L
1,476 Elo+
Solo
Ymir
Ymir
Xshi666
Ymir
Level 80
God Stats
12W - 8L
1,691 SR
Queue Stats
111W - 108L
1,522 Elo+
Solo
Izanami
Izanami
laughingset
Izanami
Level 149
God Stats
4W - 7L
1,499 SR
Queue Stats
257W - 230L
1,542 Elo+
Solo
Team Averages
Level 123
1,588 SR
1,515 Elo+

VS

Team Averages
Level 113
1,473 SR
1,526 Elo+
Nox
Nox
HastyBoï
Nox
Level 115
God Stats
2W - 0L
1,544 SR
Queue Stats
46W - 36L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
JollyBoyJohn535
Baron Samedi
Level 124
God Stats
2W - 2L
1,378 SR
Queue Stats
156W - 155L
1,488 Elo+
Party 1
Arachne
Arachne
Maįį
Arachne
Level 58
God Stats
23W - 14L
1,577 SR
Queue Stats
87W - 66L
1,510 Elo+
Party 1
Bellona
Bellona
ljc1221
Bellona
Level 138
God Stats
22W - 20L
1,507 SR
Queue Stats
666W - 617L
1,541 Elo+
Solo
Ullr
Ullr
nixolais
Ullr
Level 128
God Stats
4W - 5L
1,357 SR
Queue Stats
230W - 237L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pattyshack29
Lancelot
12
1 / 2 / 0
6,339
453
7,504
11,930
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
SulkierCow
Kukulkan
12
0 / 2 / 1
6,754
482
4,080
7,196
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
1 / 3 / 0
7,111
508
5,746
12,590
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Xshi666
Ymir
10
0 / 2 / 1
6,417
458
2,500
10,055
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
laughingset
Izanami
13
0 / 2 / 0
7,033
502
3,406
9,385
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,436
531
6,103
9,129
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JollyBoyJohn535
Baron Samedi
13
1 / 1 / 3
7,147
511
5,996
7,015
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Maįį
Arachne
14
3 / 1 / 2
7,326
523
6,452
15,042
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ljc1221
Bellona
15
5 / 0 / 2
9,439
674
9,527
11,260
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
2 / 0 / 1
7,889
564
8,078
8,262
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Baron Samedi
JollyBoyJohn535
Baron Samedi
1
1
3
2.5
W
Arachne
Maįį
Arachne
3
1
2
4
L
Lancelot
Pattyshack29
Lancelot
1
2
0
0.5
L
Kukulkan
SulkierCow
Kukulkan
0
2
1
0.25
L
Vamana
1
3
0
0.33
L
Ymir
Xshi666
Ymir
0
2
1
0.25
L
Izanami
laughingset
Izanami
0
2
0
0
W
Bellona
ljc1221
Bellona
5
0
2
6
W
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
36,156
51,156
Taken
50,708
35,315
Mitigated
29,928
12,632
Healing
20,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
1,736
0
3,620
9,129
6,612
0
1,553
7,480
23,945
2,106
W
Baron Samedi
JollyBoyJohn535
Baron Samedi
5,996
302
304
2,206
7,015
3,539
0
1,871
5,097
47,313
3,678
W
Arachne
Maįį
Arachne
6,452
3,614
0
6,153
15,042
6,243
0
2,335
12,707
0
62,411
L
Lancelot
Pattyshack29
Lancelot
7,504
1,590
0
4,617
11,930
5,316
0
2,414
9,374
0
49,201
L
Kukulkan
SulkierCow
Kukulkan
4,080
355
0
220
7,196
3,617
0
2,705
4,491
67,780
0
L
Vamana
5,746
2,855
0
2,778
12,590
13,527
0
1,340
10,438
0
54,118
L
Ymir
Xshi666
Ymir
2,500
644
0
2,329
10,055
9,269
0
3,734
6,321
11,411
0
L
Izanami
laughingset
Izanami
3,406
2,265
0
2,688
9,385
3,586
413
862
8,474
0
65,982
W
Bellona
ljc1221
Bellona
9,527
3,452
0
5,877
11,260
10,484
171
0
10,686
0
76,951
W
Ullr
8,078
2,768
0
1,963
8,262
3,050
702
821
7,441
0
61,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
39,237
435
Minions Killed
437
0
Camps Cleared
0
1,296,240
Distance Traveled
1,428,682
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,436
531
29
2
0
270,046
1
W
Baron Samedi
7,147
511
91
7
0
270,967
0
W
Arachne
7,326
523
77
6
0
305,994
0
L
Lancelot
6,339
453
73
5
0
341,834
1
L
Kukulkan
6,754
482
131
9
0
258,833
0
L
Vamana
7,111
508
98
7
0
231,289
0
L
Ymir
6,417
458
14
1
0
252,308
7
L
Izanami
7,033
502
119
9
0
211,976
0
W
Bellona
9,439
674
134
10
0
311,562
0
W
Ullr
7,889
564
106
8
0
270,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role