Player Matchup

Zeus
Zeus
Iurn
Zeus
Level 105
God Stats
15W - 9L
1,778 SR
Queue Stats
254W - 223L
1,563 Elo+
Party 1
Bellona
Bellona
ParasiticKiller
Bellona
Level 66
God Stats
2W - 0L
1,273 SR
Queue Stats
39W - 20L
1,627 Elo+
Solo
Xing Tian
Xing Tian
ProfCabrakan
Xing Tian
Level 43
God Stats
3W - 6L
1,346 SR
Queue Stats
96W - 86L
1,483 Elo+
Solo
Thor
Thor
ReflectiveAudio
Thor
Level 138
God Stats
7W - 5L
1,645 SR
Queue Stats
202W - 186L
1,571 Elo+
Party 1
Skadi
Skadi
lemonjuice405
Skadi
Level 65
God Stats
8W - 4L
1,668 SR
Queue Stats
150W - 118L
1,514 Elo+
Solo
Team Averages
Level 83
1,542 SR
1,552 Elo+

VS

Team Averages
Level 133
1,532 SR
1,556 Elo+
Anhur
Anhur
EspurrWasHere
Anhur
Level 107
God Stats
1W - 2L
1,590 SR
Queue Stats
112W - 82L
1,580 Elo+
Solo
Yu Huang
Yu Huang
MeantGlobe51715
Yu Huang
Level 139
God Stats
2W - 5L
1,535 SR
Queue Stats
102W - 122L
1,525 Elo+
Solo
Zeus
Zeus
XinWasTaken
Zeus
Level 149
God Stats
1W - 1L
1,501 SR
Queue Stats
37W - 33L
1,585 Elo+
Solo
Osiris
Osiris
cryariver95
Osiris
Level 185
God Stats
4W - 5L
1,447 SR
Queue Stats
158W - 134L
1,565 Elo+
Solo
Ravana
Ravana
unaturalpsyche
Ravana
Level 87
God Stats
16W - 19L
1,587 SR
Queue Stats
188W - 170L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Iurn
Zeus
16
4 / 0 / 2
9,502
633
6,510
3,749
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 3 / 1
9,145
610
11,542
15,181
15,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ProfCabrakan
Xing Tian
13
4 / 1 / 6
8,671
578
5,982
15,362
10,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
8,010
534
4,451
8,595
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 4
8,650
577
9,476
8,426
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,509
501
5,953
11,307
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
13
0 / 2 / 0
7,030
469
1,731
8,113
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 1
7,071
471
11,372
13,320
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
1 / 2 / 2
8,232
549
10,808
17,066
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
7,229
482
1,585
3,965
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Zeus
Iurn
Zeus
4
0
2
5
L
Yu Huang
0
2
0
0
W
2
3
1
0.83
W
Xing Tian
ProfCabrakan
Xing Tian
4
1
6
7
W
2
0
6
5
L
0
6
1
0.08
L
Osiris
1
2
2
1
W
4
1
4
6
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
31,449
51,313
Taken
53,771
33,642
Mitigated
32,135
20,763
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,953
2,805
0
2,260
11,307
4,516
1,019
2,077
9,230
0
48,698
W
Zeus
Iurn
Zeus
6,510
537
0
827
3,749
1,325
596
2,136
1,483
80,898
224
L
Yu Huang
1,731
110
0
1,271
8,113
3,113
0
3,012
5,101
47,890
0
W
11,542
6,245
0
8,126
15,181
15,587
96
0
13,932
0
76,292
W
Xing Tian
ProfCabrakan
Xing Tian
5,982
840
1,761
3,307
15,362
10,161
0
6,424
8,105
29,286
0
W
4,451
659
0
5,907
8,595
3,630
392
791
7,723
0
60,817
L
11,372
1,545
0
1,308
13,320
4,874
0
5,596
7,724
57,444
1,474
L
Osiris
10,808
4,277
0
8,865
17,066
18,048
0
1,048
14,893
0
67,797
W
9,476
4,542
0
835
8,426
2,939
327
2,498
5,682
0
73,092
L
1,585
554
0
1,940
3,965
1,584
0
759
3,175
0
43,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
37,071
531
Minions Killed
481
0
Camps Cleared
0
1,563,730
Distance Traveled
1,402,269
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,509
501
79
5
0
275,050
0
W
Zeus
9,502
633
162
11
0
322,440
6
L
Yu Huang
7,030
469
103
7
0
214,115
2
W
Bellona
9,145
610
131
9
0
262,227
0
W
Xing Tian
8,671
578
33
2
0
333,127
3
W
Thor
8,010
534
89
6
0
349,249
2
L
Zeus
7,071
471
96
6
0
260,958
0
L
Osiris
8,232
549
118
8
0
280,252
2
W
Skadi
8,650
577
116
8
0
296,687
2
L
Ravana
7,229
482
85
6
0
371,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role