Player Matchup

Skadi
Skadi
COOK13K1LL3R05
Skadi
Level 57
God Stats
6W - 5L
1,763 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Joshua1013
Nu Wa
Level 27
God Stats
2W - 3L
1,302 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 1
Mercury
Mercury
medeirost432
Mercury
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,321 Elo+
Solo
Team Averages
Level 44
1,522 SR
1,379 Elo+

VS

Team Averages
Level 71
1,595 SR
1,380 Elo+
He Bo
He Bo
GUSTAVO291083
He Bo
Level 55
God Stats
4W - 9L
1,414 SR
Queue Stats
87W - 91L
1,386 Elo+
Solo
Maui
Maui
KrypticJoker868
Maui
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,375 Elo+
Solo
Kali
Kali
The Zazakage
Kali
Level 64
God Stats
7W - 3L
1,870 SR
Queue Stats
82W - 96L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,260
804
13,913
11,805
4,327
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
15
5 / 4 / 5
10,729
766
8,866
10,003
3,576
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
medeirost432
Mercury
16
3 / 3 / 8
11,321
809
4,058
11,359
4,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
10,840
774
11,822
13,019
4,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 5 / 4
9,702
693
6,836
18,125
16,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 2 / 1
7,391
528
832
2,683
769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
9
9
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
7
6
2
1.33
W
Nu Wa
5
4
5
1.88
L
2
5
4
0.8
L
0
2
1
0.25
W
Mercury
medeirost432
Mercury
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
19,490
33,167
Taken
33,827
12,158
Mitigated
22,252
4,515
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,913
7,415
0
2,499
11,805
4,327
1,582
6,763
5,042
0
52,872
L
11,822
1,149
0
1,822
13,019
4,668
0
2,977
10,042
39,879
0
W
Nu Wa
8,866
3,935
0
1,291
10,003
3,576
1,264
6,283
3,720
26,624
374
L
6,836
1,710
95
606
18,125
16,815
0
4,721
13,404
26,631
564
L
832
346
0
305
2,683
769
0
1,068
1,615
0
3,367
W
Mercury
medeirost432
Mercury
4,058
1,369
0
725
11,359
4,255
0
5,719
5,640
0
54,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
27,933
186
Minions Killed
98
0
Camps Cleared
0
693,560
Distance Traveled
480,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,260
804
70
5
0
222,315
0
L
He Bo
10,840
774
52
4
0
212,735
0
W
Nu Wa
10,729
766
34
2
0
212,764
0
L
Maui
9,702
693
40
3
0
230,059
0
L
Kali
7,391
528
6
0
0
37,427
0
W
Mercury
11,321
809
82
6
0
258,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role