Player Matchup

Loki
Loki
BoKnows03
Loki
Level 61
God Stats
6W - 2L
1,688 SR
Queue Stats
19W - 20L
1,460 Elo+
Party 2
Nike
Nike
Duke Snags
Nike
Level 115
God Stats
4W - 1L
1,889 SR
Queue Stats
19W - 18L
1,476 Elo+
Party 2
Nut
Nut
God_Knight94
Nut
Level 155
God Stats
22W - 11L
1,693 SR
Queue Stats
365W - 360L
1,429 Elo+
Solo
Kukulkan
Kukulkan
flash9808
Kukulkan
Level 67
God Stats
5W - 3L
1,624 SR
Queue Stats
7W - 4L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
joshu4_espino4
Gilgamesh
Level 81
God Stats
9W - 8L
1,615 SR
Queue Stats
228W - 180L
1,560 Elo+
Solo
Team Averages
Level 96
1,702 SR
1,509 Elo+

VS

Team Averages
Level 134
1,444 SR
1,443 Elo+
Ao Kuang
Ao Kuang
Lord Beastblood
Ao Kuang
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 113L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
Togirakun
Zhong Kui
Level 126
God Stats
15W - 18L
1,406 SR
Queue Stats
211W - 202L
1,477 Elo+
Solo
Achilles
Achilles
Tonatiuh1337
Achilles
Level 173
God Stats
7W - 6L
1,176 SR
Queue Stats
66W - 72L
1,530 Elo+
Solo
Anhur
Anhur
WheelieSmalls
Anhur
Level 156
God Stats
7W - 8L
1,558 SR
Queue Stats
154W - 154L
1,412 Elo+
Party 1
Medusa
Medusa
irishtoff123
Medusa
Level 75
God Stats
3W - 1L
1,582 SR
Queue Stats
245W - 244L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 1
7,007
467
5,858
14,949
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
7,411
494
8,059
17,833
8,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 2
7,827
522
8,603
14,197
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
flash9808
Kukulkan
12
1 / 5 / 3
7,260
484
8,219
8,960
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
joshu4_espino4
Gilgamesh
10
0 / 6 / 1
6,124
408
5,854
20,596
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
9 / 3 / 6
8,755
584
13,496
17,320
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Togirakun
Zhong Kui
14
2 / 4 / 5
8,225
548
9,306
11,963
9,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Tonatiuh1337
Achilles
16
7 / 0 / 3
9,995
666
17,155
12,569
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 10
8,450
563
4,961
13,324
11,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
5 / 0 / 4
8,250
550
9,749
6,884
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
24
24
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
1
0.5
L
2
5
2
0.6
L
4
3
2
1.67
W
Ao Kuang
9
3
6
4
W
Zhong Kui
Togirakun
Zhong Kui
2
4
5
1.13
W
Achilles
Tonatiuh1337
Achilles
7
0
3
8.5
W
1
2
10
3
L
Kukulkan
flash9808
Kukulkan
1
5
3
0.5
W
Medusa
5
0
4
7
L
Gilgamesh
joshu4_espino4
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
54,667
76,535
Taken
62,060
40,134
Mitigated
40,732
16,669
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,858
1,787
0
1,598
14,949
5,978
0
7,031
7,918
0
48,075
L
8,059
1,429
0
3,740
17,833
8,336
98
3,505
14,328
126
37,449
L
8,603
4,763
0
6,899
14,197
4,894
49
1,976
12,221
0
60,066
W
Ao Kuang
13,496
3,650
0
4,846
17,320
8,282
1,592
2,142
15,089
53,353
0
W
Zhong Kui
Togirakun
Zhong Kui
9,306
2,119
0
3,535
11,963
9,672
239
3,358
8,605
52,178
8,398
W
Achilles
Tonatiuh1337
Achilles
17,155
3,900
0
4,589
12,569
8,745
0
331
11,369
0
83,547
W
4,961
2,001
405
3,836
13,324
11,078
416
1,485
11,839
0
34,833
L
Kukulkan
flash9808
Kukulkan
8,219
836
0
570
8,960
3,443
0
5,775
3,185
51,283
561
W
Medusa
9,749
3,566
0
2,166
6,884
2,955
1,539
918
5,966
0
58,729
L
Gilgamesh
joshu4_espino4
Gilgamesh
5,854
975
0
3,862
20,596
17,483
0
4,056
16,540
0
37,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
43,675
353
Minions Killed
395
0
Camps Cleared
0
1,406,547
Distance Traveled
1,408,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,007
467
67
4
0
329,704
0
L
Nike
7,411
494
50
3
0
292,347
1
L
Nut
7,827
522
90
6
0
240,263
2
W
Ao Kuang
8,755
584
66
4
0
303,905
0
W
Zhong Kui
8,225
548
102
7
0
259,373
0
W
Achilles
9,995
666
108
7
0
303,571
4
W
Anhur
8,450
563
45
3
0
286,341
0
L
Kukulkan
7,260
484
95
6
0
259,657
0
W
Medusa
8,250
550
74
5
0
255,648
0
L
Gilgamesh
6,124
408
51
3
0
284,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role