Player Matchup

Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver IV
Driipytachi-
Freya
Silver IV
Level 138
God Stats
149W - 118L
1,519 SR
Queue Stats
292W - 315L
834 MMR
Solo
Hachiman
Hachiman
Silver III
Jowrsh
Hachiman
Silver III
Level 127
God Stats
26W - 40L
1,421 SR
Queue Stats
425W - 461L
938 MMR
Solo
Thor
Thor
Silver IV
ThegrimReap_er
Thor
Silver IV
Level 210
God Stats
0W - 3L
1,318 SR
Queue Stats
246W - 275L
776 MMR
Solo
Cerberus
Cerberus
Silver IV
Uzumaki BOOM
Cerberus
Silver IV
Level 129
God Stats
9W - 9L
1,574 SR
Queue Stats
126W - 145L
775 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,466 SR
965 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,493 SR
1,091 MMR
Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
BrotherPerri
Cernunnos
Silver IV
Level 86
God Stats
2W - 6L
1,611 SR
Queue Stats
50W - 70L
782 MMR
Solo
Bakasura
Bakasura
Silver II
FISCHJ95
Bakasura
Silver II
Level 208
God Stats
20W - 18L
1,508 SR
Queue Stats
100W - 112L
1,077 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
Fatalwithlt
Sun Wukong
Silver V
Level 101
God Stats
2W - 2L
1,344 SR
Queue Stats
124W - 152L
594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 0 / 0
4,493
749
2,874
3,820
2,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

3
0 / 1 / 0
2,898
483
79
1,022
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Jowrsh
Hachiman
5
0 / 0 / 0
3,356
559
1,311
2,876
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,424
571
1,331
4,773
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Uzumaki BOOM
Cerberus
6
0 / 0 / 0
3,799
633
1,633
5,318
2,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesBellonaAthenaKukulkan

VS

Bans
NeithNu WaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
2 / 0 / 0
4,275
713
2,161
1,759
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
 
Geb
6
0 / 0 / 0
3,703
617
1,390
4,444
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
BrotherPerri
Cernunnos
6
0 / 0 / 0
3,282
547
2,878
2,090
664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
FISCHJ95
Bakasura
7
0 / 0 / 1
3,674
612
1,149
5,401
2,117
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Fatalwithlt
Sun Wukong
7
0 / 2 / 0
3,895
649
1,795
4,785
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
0
0
2
W
Ah Puch
 
Ah Puch
2
0
0
2
W
Geb
 
Geb
0
0
0
0
W
Cernunnos
BrotherPerri
Cernunnos
0
0
0
0
L
0
1
0
0
W
Bakasura
FISCHJ95
Bakasura
0
0
1
0.5
W
Sun Wukong
Fatalwithlt
Sun Wukong
0
2
0
0
L
Hachiman
Jowrsh
Hachiman
0
0
0
0
L
0
1
0
0
L
Cerberus
Uzumaki BOOM
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,228
Damage
9,373
17,809
Taken
18,479
7,478
Mitigated
8,166
6,012
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,874
1,277
0
653
3,820
2,074
0
0
3,820
550
23,922
W
Ah Puch
 
Ah Puch
2,161
432
0
919
1,759
548
156
71
1,688
25,645
0
W
Geb
 
Geb
1,390
116
92
1,806
4,444
2,611
0
987
3,457
9,635
0
W
Cernunnos
BrotherPerri
Cernunnos
2,878
1,769
0
1,015
2,090
664
0
541
1,549
0
21,121
L
79
45
0
103
1,022
345
0
839
183
3,046
512
W
Bakasura
FISCHJ95
Bakasura
1,149
836
0
1,892
5,401
2,117
0
139
5,262
0
19,691
W
Sun Wukong
Fatalwithlt
Sun Wukong
1,795
516
0
845
4,785
2,226
0
64
4,721
0
21,941
L
Hachiman
Jowrsh
Hachiman
1,311
652
0
1,138
2,876
833
0
604
2,247
0
20,023
L
1,331
194
0
1,688
4,773
1,520
0
1,322
3,426
0
16,024
L
Cerberus
Uzumaki BOOM
Cerberus
1,633
284
0
2,430
5,318
2,706
0
786
4,482
16,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
18,829
177
Minions Killed
158
0
Camps Cleared
0
488,228
Distance Traveled
539,621
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,493
749
46
8
0
118,069
0
W
Ah Puch
4,275
713
29
5
0
98,904
0
W
Geb
3,703
617
5
1
0
101,449
2
W
Cernunnos
3,282
547
31
5
0
90,105
0
L
Freya
2,898
483
9
2
0
30,709
0
W
Bakasura
3,674
612
45
8
0
138,625
0
W
Sun Wukong
3,895
649
48
8
0
110,538
1
L
Hachiman
3,356
559
36
6
0
105,410
0
L
Thor
3,424
571
34
6
0
120,573
0
L
Cerberus
3,799
633
52
9
0
113,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role