Player Matchup

Tsukuyomi
Tsukuyomi
DSAVX
Tsukuyomi
Level 45
God Stats
3W - 3L
1,581 SR
Queue Stats
17W - 21L
1,405 Elo+
Party 1
Anubis
Anubis
G0DYR2G
Anubis
Level 37
God Stats
1W - 4L
1,096 SR
Queue Stats
28W - 38L
1,434 Elo+
Solo
Izanami
Izanami
SativaHaze
Izanami
Level 74
God Stats
36W - 27L
1,505 SR
Queue Stats
139W - 137L
1,385 Elo+
Solo
Awilix
Awilix
SpacePug5669
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,455 Elo+
Solo
Geb
Geb
navmack
Geb
Level 27
God Stats
3W - 3L
1,777 SR
Queue Stats
23W - 27L
1,450 Elo+
Party 1
Team Averages
Level 61
1,492 SR
1,426 Elo+

VS

Team Averages
Level 73
1,381 SR
1,424 Elo+
Surtr
Surtr
BAdBunNyJrOfc
Surtr
Level 32
God Stats
8W - 10L
1,310 SR
Queue Stats
114W - 125L
1,303 Elo+
Solo
Ymir
Ymir
Fiirephoenixx
Ymir
Level 79
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Gegike
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,454 Elo+
Solo
Arachne
Arachne
MightyMughal
Arachne
Level 60
God Stats
14W - 15L
1,548 SR
Queue Stats
99W - 129L
1,437 Elo+
Solo
Freya
Freya
tD Cobraxx
Freya
Level 69
God Stats
1W - 1L
1,283 SR
Queue Stats
60W - 57L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DSAVX
Tsukuyomi
7
1 / 2 / 0
4,228
705
3,221
4,932
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
G0DYR2G
Anubis
2
0 / 0 / 0
2,876
479
0
1,035
329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
SativaHaze
Izanami
6
0 / 1 / 0
3,736
623
2,530
2,883
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
8
0 / 1 / 0
4,159
693
563
5,471
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
6
0 / 1 / 0
3,763
627
2,445
4,484
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,485
748
2,856
6,304
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 0 / 0
4,112
685
1,586
4,427
2,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Gegike
Ah Puch
7
1 / 0 / 0
4,561
760
3,624
1,180
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
MightyMughal
Arachne
7
2 / 0 / 1
4,050
675
2,404
6,351
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Freya
5
0 / 0 / 0
3,276
546
1,296
3,366
1,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Tsukuyomi
DSAVX
Tsukuyomi
1
2
0
0.5
W
1
0
0
1
L
Anubis
G0DYR2G
Anubis
0
0
0
0
W
Ah Puch
Gegike
Ah Puch
1
0
0
1
W
Arachne
MightyMughal
Arachne
2
0
1
2.5
L
Izanami
SativaHaze
Izanami
0
1
0
0
L
Awilix
0
1
0
0
L
Geb
0
1
0
0
W
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,759
Damage
11,766
18,805
Taken
21,628
8,038
Mitigated
8,245
4,632
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,856
1,039
0
3,271
6,304
2,440
0
0
5,910
612
25,751
L
Tsukuyomi
DSAVX
Tsukuyomi
3,221
863
0
1,520
4,932
2,097
0
218
4,714
0
25,080
W
1,586
379
0
1,416
4,427
2,310
0
811
3,616
11,285
0
L
Anubis
G0DYR2G
Anubis
0
0
0
334
1,035
329
0
560
343
4,281
0
W
Ah Puch
Gegike
Ah Puch
3,624
261
0
783
1,180
321
0
0
1,180
23,267
571
W
Arachne
MightyMughal
Arachne
2,404
1,808
0
1,345
6,351
2,136
0
341
5,971
0
20,546
L
Izanami
SativaHaze
Izanami
2,530
2,156
0
519
2,883
947
0
866
2,017
0
24,572
L
Awilix
563
0
0
760
5,471
1,716
0
2,323
2,702
0
24,072
L
Geb
2,445
344
0
1,499
4,484
2,949
0
1,961
2,523
7,881
1,392
W
Freya
1,296
450
0
1,256
3,366
1,038
0
1,086
2,280
15,056
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
20,484
163
Minions Killed
155
0
Camps Cleared
0
545,733
Distance Traveled
649,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,485
748
44
7
0
143,105
0
L
Tsukuyomi
4,228
705
48
8
0
138,403
0
W
Ymir
4,112
685
19
3
0
130,784
2
L
Anubis
2,876
479
4
1
0
33,808
0
W
Ah Puch
4,561
760
38
6
0
119,649
0
W
Arachne
4,050
675
31
5
0
145,332
0
L
Izanami
3,736
623
45
8
0
108,388
0
L
Awilix
4,159
693
57
10
0
149,815
0
L
Geb
3,763
627
9
2
0
115,319
0
W
Freya
3,276
546
23
4
0
110,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role