Player Matchup

Poseidon
Poseidon
JaKeTheSniZZake4
Poseidon
Level 154
God Stats
32W - 31L
1,368 SR
Queue Stats
629W - 612L
1,536 Elo+
Solo
Sol
Sol
Mithrandir8470
Sol
Level 116
God Stats
4W - 3L
1,667 SR
Queue Stats
285W - 266L
1,462 Elo+
Solo
Surtr
Surtr
Vorpalim
Surtr
Level 191
God Stats
273W - 177L
1,688 SR
Queue Stats
363W - 330L
1,579 Elo+
Solo
Chiron
Chiron
eNdxSlayeRx
Chiron
Level 122
God Stats
3W - 3L
1,807 SR
Queue Stats
156W - 132L
1,547 Elo+
Solo
Bacchus
Bacchus
icantfindmylag
Bacchus
Level 159
God Stats
27W - 26L
1,482 SR
Queue Stats
221W - 215L
1,597 Elo+
Solo
Team Averages
Level 148
1,603 SR
1,544 Elo+

VS

Team Averages
Level 116
1,571 SR
1,554 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FakeZombie123
Thor
Level 127
God Stats
4W - 0L
1,684 SR
Queue Stats
39W - 34L
1,569 Elo+
Solo
Sol
Sol
XLBigSexyBoILX
Sol
Level 88
God Stats
14W - 7L
1,548 SR
Queue Stats
143W - 121L
1,573 Elo+
Solo
Mercury
Mercury
secor22
Mercury
Level 158
God Stats
52W - 39L
1,621 SR
Queue Stats
444W - 421L
1,564 Elo+
Solo
Horus
Horus
wazzzup23
Horus
Level 172
God Stats
33W - 29L
1,502 SR
Queue Stats
603W - 562L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,059
562
2,728
5,041
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 1
5,350
594
1,609
6,462
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Vorpalim
Surtr
6
1 / 0 / 0
4,804
534
995
2,733
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chiron
9
1 / 3 / 1
5,132
570
7,214
9,179
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 3 / 2
5,308
590
4,593
16,195
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 1
6,120
680
3,326
3,730
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 2 / 0
6,116
680
5,006
7,294
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,932
659
7,077
7,367
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
secor22
Mercury
10
1 / 1 / 2
5,172
575
4,811
7,236
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
wazzzup23
Horus
9
0 / 1 / 5
5,520
613
4,644
6,659
4,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
1
2.5
W
3
2
0
1.5
L
2
1
0
2
L
0
3
1
0.17
L
Surtr
Vorpalim
Surtr
1
0
0
1
W
3
1
0
3
L
Chiron
1
3
1
0.5
L
1
3
2
0.67
W
Mercury
secor22
Mercury
1
1
2
2
W
Horus
wazzzup23
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
24,864
39,610
Taken
32,286
19,631
Mitigated
14,687
14,210
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,326
420
0
1,487
3,730
1,392
550
1,794
1,936
46,530
0
W
5,006
1,588
0
2,671
7,294
3,636
0
2,917
4,377
0
41,539
L
2,728
447
0
430
5,041
1,656
0
457
4,539
32,342
1,007
L
1,609
244
0
2,131
6,462
1,933
0
2,869
3,593
31,287
2,563
L
Surtr
Vorpalim
Surtr
995
447
0
1,939
2,733
977
0
0
2,594
212
17,467
W
7,077
4,710
0
4,321
7,367
2,349
0
824
6,543
39,429
0
L
Chiron
7,214
3,480
120
2,002
9,179
3,492
0
4,433
4,746
0
41,782
L
4,593
651
789
6,799
16,195
11,573
0
2,644
13,135
20,767
0
W
Mercury
secor22
Mercury
4,811
2,390
0
620
7,236
3,010
0
1,765
5,471
0
36,431
W
Horus
wazzzup23
Horus
4,644
1,278
442
2,514
6,659
4,300
0
1,491
5,168
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
28,860
253
Minions Killed
299
0
Camps Cleared
0
805,669
Distance Traveled
935,036
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,120
680
80
9
0
186,064
0
W
Thor
6,116
680
72
8
0
144,825
0
L
Poseidon
5,059
562
56
6
0
221,786
0
L
Sol
5,350
594
80
9
0
180,142
0
L
Surtr
4,804
534
33
4
0
75,148
0
W
Sol
5,932
659
68
8
0
173,077
0
L
Chiron
5,132
570
55
6
0
166,843
0
L
Bacchus
5,308
590
29
3
0
161,750
0
W
Mercury
5,172
575
62
7
0
210,293
1
W
Horus
5,520
613
17
2
0
220,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role