Player Matchup

Hel
Hel
DJ-Fonce
Hel
Level 112
God Stats
6W - 6L
1,500 SR
Queue Stats
74W - 62L
1,458 Elo+
Party 1
Hercules
Hercules
McNoggin102
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 1
Nike
Nike
SonnyD12
Nike
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 114L
1,470 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,462 Elo+

VS

Team Averages
Level 90
1,578 SR
1,409 Elo+
Anubis
Anubis
ZealousBandit
Anubis
Level 66
God Stats
8W - 10L
1,471 SR
Queue Stats
8W - 10L
1,354 Elo+
Solo
Ymir
Ymir
iDJ7
Ymir
Level 45
God Stats
9W - 5L
1,679 SR
Queue Stats
84W - 95L
1,480 Elo+
Solo
Bastet
Bastet
unjazavanje
Bastet
Level 158
God Stats
3W - 1L
1,583 SR
Queue Stats
185W - 191L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,898
655
3,586
9,380
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
McNoggin102
Hercules
10
2 / 5 / 0
6,535
726
5,800
12,774
7,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
9
0 / 4 / 1
6,041
671
7,261
13,200
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,336
926
10,747
7,871
3,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
iDJ7
Ymir
12
7 / 0 / 8
8,387
932
11,715
10,311
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 2 / 9
7,639
849
7,434
7,666
2,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
15
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hercules
McNoggin102
Hercules
2
5
0
0.4
L
Nike
0
4
1
0.13
W
6
1
8
10
W
Ymir
iDJ7
Ymir
7
0
8
11
W
Bastet
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,647
Damage
29,896
35,354
Taken
25,848
16,494
Mitigated
15,335
9,116
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
613
1,686
2,559
9,380
3,447
0
5,700
3,424
17,120
0
L
Hercules
McNoggin102
Hercules
5,800
1,687
0
3,041
12,774
7,514
0
7,400
4,974
0
9,812
L
Nike
7,261
1,477
0
1,830
13,200
5,533
0
8,239
4,447
0
20,406
W
10,747
889
0
5,303
7,871
3,764
573
1,154
6,408
36,817
816
W
Ymir
iDJ7
Ymir
11,715
3,490
0
2,032
10,311
8,770
55
2,053
8,066
23,959
0
W
Bastet
7,434
2,183
0
2,962
7,666
2,801
1,646
594
6,835
0
25,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,474
Gold Earned
24,362
66
Minions Killed
114
0
Camps Cleared
0
446,819
Distance Traveled
497,118
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,898
655
35
4
0
136,047
0
L
Hercules
6,535
726
8
1
0
156,978
4
L
Nike
6,041
671
23
3
0
153,794
0
W
Anubis
8,336
926
48
5
0
146,571
0
W
Ymir
8,387
932
25
3
0
163,173
0
W
Bastet
7,639
849
41
5
0
187,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role