Player Matchup

Horus
Horus
BocajEkkyl
Horus
Level 109
God Stats
26W - 32L
1,473 SR
Queue Stats
237W - 244L
1,459 Elo+
Party 1
Discordia
Discordia
Maxk040
Discordia
Level 88
God Stats
35W - 38L
1,240 SR
Queue Stats
122W - 136L
1,465 Elo+
Party 1
Skadi
Skadi
chic-skud
Skadi
Level 29
God Stats
5W - 2L
1,647 SR
Queue Stats
12W - 12L
1,478 Elo+
Party 1
Team Averages
Level 75
1,453 SR
1,467 Elo+

VS

Team Averages
Level 52
1,588 SR
1,459 Elo+
Serqet
Serqet
III阿斗
Serqet
Level 44
God Stats
1W - 4L
1,272 SR
Queue Stats
88W - 106L
1,422 Elo+
Solo
Hel
Hel
Neik444
Hel
Level 69
God Stats
2W - 1L
1,993 SR
Queue Stats
48W - 41L
1,503 Elo+
Solo
Nike
Nike
Overlord450
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 0 / 4
8,533
656
7,930
9,991
6,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Maxk040
Discordia
15
3 / 0 / 3
9,353
719
8,708
4,107
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
chic-skud
Skadi
15
2 / 1 / 3
9,035
695
6,879
3,532
1,426
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
III阿斗
Serqet
12
1 / 2 / 0
7,777
598
3,030
6,751
3,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
14
0 / 4 / 1
7,843
603
3,710
11,284
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
0 / 0 / 1
7,719
594
7,532
11,908
9,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
1
0
4
3
L
Serqet
III阿斗
Serqet
1
2
0
0.5
W
Discordia
Maxk040
Discordia
3
0
3
4.5
L
Hel
0
4
1
0.13
L
0
0
1
0.5
W
Skadi
chic-skud
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
14,272
17,630
Taken
29,943
9,378
Mitigated
16,823
6,593
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,930
3,898
1,409
4,471
9,991
6,227
33
2,800
6,981
0
11,915
L
Serqet
III阿斗
Serqet
3,030
278
0
132
6,751
3,361
0
2,359
4,377
0
17,228
W
Discordia
Maxk040
Discordia
8,708
275
0
210
4,107
1,725
595
533
3,406
44,739
0
L
Hel
3,710
385
2,700
4,130
11,284
4,031
0
2,694
8,582
38,079
0
L
7,532
463
0
1,000
11,908
9,431
0
3,707
8,178
0
23,913
W
Skadi
chic-skud
Skadi
6,879
2,878
0
503
3,532
1,426
149
400
2,941
0
37,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
23,339
155
Minions Killed
131
0
Camps Cleared
0
742,146
Distance Traveled
639,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,533
656
11
1
0
253,663
1
L
Serqet
7,777
598
28
2
0
187,087
0
W
Discordia
9,353
719
88
7
0
270,841
0
L
Hel
7,843
603
66
5
0
207,400
0
L
Nike
7,719
594
37
3
0
244,840
0
W
Skadi
9,035
695
56
4
0
217,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role