Player Matchup

Heimdallr
Heimdallr
GREDO
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Maks1350
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Minastri
Nu Wa
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
frytusik
Cthulhu
Level 17
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
imperos131
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,487 SR
1,500 Elo+

VS

Team Averages
Level 146
1,446 SR
1,532 Elo+
Atlas
Atlas
ColossalHail
Atlas
Level 64
God Stats
7W - 8L
1,467 SR
Queue Stats
278W - 301L
1,485 Elo+
Solo
Bastet
Bastet
Obelwix
Bastet
Level 208
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 66L
1,507 Elo+
Party 2
Bellona
Bellona
ShadowZXT_77
Bellona
Level 154
God Stats
4W - 3L
1,207 SR
Queue Stats
124W - 112L
1,545 Elo+
Solo
Thoth
Thoth
Umpahpah08
Thoth
Level 148
God Stats
15W - 11L
1,558 SR
Queue Stats
79W - 55L
1,546 Elo+
Party 2
Izanami
Izanami
babdoll
Izanami
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 180L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GREDO
Heimdallr
10
0 / 3 / 4
5,375
538
4,802
8,430
3,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Maks1350
Hun Batz
10
2 / 3 / 0
5,498
550
2,393
9,704
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Minastri
Nu Wa
9
1 / 5 / 1
5,015
502
2,710
6,716
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
frytusik
Cthulhu
8
2 / 3 / 3
5,091
509
8,871
8,113
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
4,803
480
3,004
8,645
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,586
559
3,120
10,600
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Obelwix
Bastet
11
5 / 0 / 6
6,573
657
7,054
9,218
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ShadowZXT_77
Bellona
13
4 / 1 / 3
7,239
724
8,781
10,327
10,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
12
6 / 0 / 1
7,138
714
4,882
2,328
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
babdoll
Izanami
11
2 / 3 / 4
6,635
664
4,782
7,142
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
19
19
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Heimdallr
GREDO
Heimdallr
0
3
4
0.67
L
Hun Batz
Maks1350
Hun Batz
2
3
0
0.67
L
Nu Wa
Minastri
Nu Wa
1
5
1
0.3
W
Bastet
Obelwix
Bastet
5
0
6
8
W
Bellona
ShadowZXT_77
Bellona
4
1
3
5.5
W
Thoth
6
0
1
6.5
W
Izanami
babdoll
Izanami
2
3
4
1.33
L
Cthulhu
frytusik
Cthulhu
2
3
3
1.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
28,619
41,608
Taken
39,615
17,606
Mitigated
24,317
5,798
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,120
1,065
0
2,591
10,600
6,541
0
4,901
5,135
14,386
0
L
Heimdallr
GREDO
Heimdallr
4,802
2,628
0
1,700
8,430
3,050
0
1,755
6,661
0
32,808
L
Hun Batz
Maks1350
Hun Batz
2,393
959
0
1,460
9,704
3,777
0
1,332
8,255
0
31,412
L
Nu Wa
Minastri
Nu Wa
2,710
740
0
990
6,716
1,918
0
2,080
4,384
24,297
0
W
Bastet
Obelwix
Bastet
7,054
2,665
0
2,603
9,218
3,637
0
1,812
7,304
0
51,182
W
Bellona
ShadowZXT_77
Bellona
8,781
2,098
0
3,227
10,327
10,889
0
1,046
9,186
0
50,804
W
Thoth
4,882
183
0
483
2,328
819
0
951
1,349
42,946
1,706
W
Izanami
babdoll
Izanami
4,782
2,795
0
2,272
7,142
2,431
1,033
2,140
4,682
0
51,513
L
Cthulhu
frytusik
Cthulhu
8,871
1,099
385
500
8,113
5,996
0
2,294
5,714
20,642
287
L
3,004
1,385
0
763
8,645
2,865
0
32
8,613
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
33,171
245
Minions Killed
336
0
Camps Cleared
0
935,690
Distance Traveled
1,068,086
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,586
559
14
1
0
216,889
1
L
Heimdallr
5,375
538
61
6
0
206,387
0
L
Hun Batz
5,498
550
61
6
0
203,805
0
L
Nu Wa
5,015
502
41
4
0
140,938
0
W
Bastet
6,573
657
73
7
0
249,366
0
W
Bellona
7,239
724
69
7
0
195,252
0
W
Thoth
7,138
714
88
9
0
211,144
2
W
Izanami
6,635
664
92
9
0
195,435
0
L
Cthulhu
5,091
509
38
4
0
208,075
0
L
Ullr
4,803
480
44
4
0
176,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role