Player Matchup

Kumbhakarna
Kumbhakarna
Cever78
Kumbhakarna
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
200W - 193L
1,453 Elo+
Solo
Izanami
Izanami
Heiler1983
Izanami
Level 126
God Stats
56W - 41L
1,567 SR
Queue Stats
167W - 176L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
PRiMiTivejuLEN
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 174L
1,452 Elo+
Solo
Ra
Ra
Peace0Keeper
Ra
Level 104
God Stats
2W - 3L
1,465 SR
Queue Stats
219W - 192L
1,391 Elo+
Solo
Serqet
Serqet
SoalChaos
Serqet
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
227W - 216L
1,427 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,423 Elo+

VS

Team Averages
Level 116
1,544 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DailyWood
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ERG004
Sun Wukong
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 29L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
xXNECRONEXUSXx
Ao Kuang
Level 126
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 32L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cever78
Kumbhakarna
11
0 / 4 / 1
6,449
461
3,973
13,317
9,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Heiler1983
Izanami
14
2 / 3 / 1
7,787
556
5,370
9,254
3,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
PRiMiTivejuLEN
Erlang Shen
10
0 / 3 / 0
6,170
441
4,365
13,390
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,833
488
4,478
9,533
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
SoalChaos
Serqet
13
3 / 3 / 0
7,329
524
5,115
12,596
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 1
8,362
597
8,547
11,144
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
 
Kukulkan
13
2 / 1 / 4
7,796
557
7,681
4,569
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
DailyWood
Athena
12
3 / 0 / 5
8,065
576
5,421
11,530
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ERG004
Sun Wukong
15
1 / 0 / 2
8,943
639
6,402
9,578
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
15
7 / 1 / 1
8,495
607
5,542
10,098
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
1
1.17
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Kumbhakarna
Cever78
Kumbhakarna
0
4
1
0.13
W
Athena
DailyWood
Athena
3
0
5
5.5
W
Sun Wukong
ERG004
Sun Wukong
1
0
2
2
L
Izanami
Heiler1983
Izanami
2
3
1
0.83
L
Erlang Shen
PRiMiTivejuLEN
Erlang Shen
0
3
0
0
L
0
4
1
0.13
L
Serqet
SoalChaos
Serqet
3
3
0
1
W
Ao Kuang
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
33,593
58,090
Taken
46,919
32,040
Mitigated
26,435
15,200
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,547
3,822
0
4,885
11,144
4,326
2,426
2,096
9,048
0
72,244
W
Kukulkan
 
Kukulkan
7,681
861
0
500
4,569
1,613
280
2,247
2,152
48,411
0
L
Kumbhakarna
Cever78
Kumbhakarna
3,973
539
0
2,379
13,317
9,315
133
2,934
10,383
18,951
0
W
Athena
DailyWood
Athena
5,421
1,464
0
2,849
11,530
10,366
628
2,614
8,306
21,234
113
W
Sun Wukong
ERG004
Sun Wukong
6,402
1,236
0
4,080
9,578
6,213
1,059
294
9,284
0
79,080
L
Izanami
Heiler1983
Izanami
5,370
3,829
0
661
9,254
3,635
1,701
2,519
6,735
0
80,051
L
Erlang Shen
PRiMiTivejuLEN
Erlang Shen
4,365
2,228
0
5,497
13,390
9,988
0
1,420
11,970
0
37,286
L
4,478
305
216
2,033
9,533
3,971
86
7,402
2,131
48,957
1,114
L
Serqet
SoalChaos
Serqet
5,115
919
0
4,414
12,596
5,131
0
4,046
8,550
0
46,335
W
Ao Kuang
5,542
1,528
0
4,433
10,098
3,917
0
718
9,035
56,068
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
41,661
393
Minions Killed
449
0
Camps Cleared
0
1,218,527
Distance Traveled
1,413,420
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,362
597
104
7
0
240,794
2
W
Kukulkan
7,796
557
84
6
0
269,517
4
L
Kumbhakarna
6,449
461
15
1
0
254,707
0
W
Athena
8,065
576
30
2
0
306,786
4
W
Sun Wukong
8,943
639
136
10
0
264,505
0
L
Izanami
7,787
556
139
10
0
227,204
0
L
Erlang Shen
6,170
441
62
4
0
183,241
0
L
Ra
6,833
488
97
7
0
229,234
0
L
Serqet
7,329
524
80
6
0
324,141
0
W
Ao Kuang
8,495
607
95
7
0
331,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role