Player Matchup

Maui
Maui
BUDBUD_2005
Maui
Level 156
God Stats
4W - 2L
1,587 SR
Queue Stats
371W - 394L
1,455 Elo+
Solo
Persephone
Persephone
GrrtBaow3
Persephone
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 131L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Mephiisto45
Sun Wukong
Level 95
God Stats
12W - 6L
1,669 SR
Queue Stats
533W - 545L
1,504 Elo+
Solo
Charon
Charon
Uncleshadow77
Charon
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Xl-Moonlight_
Nu Wa
Level 109
God Stats
1W - 0L
1,674 SR
Queue Stats
109W - 107L
1,515 Elo+
Solo
Team Averages
Level 136
1,586 SR
1,491 Elo+

VS

Team Averages
Level 131
1,650 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Elze00
Susano
Level 117
God Stats
3W - 3L
1,608 SR
Queue Stats
471W - 480L
1,486 Elo+
Solo
Zeus
Zeus
Rachell Maia
Zeus
Level 155
God Stats
5W - 3L
1,619 SR
Queue Stats
169W - 178L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Uriel196123
Cabrakan
Level 65
God Stats
1W - 1L
1,795 SR
Queue Stats
28W - 32L
1,460 Elo+
Solo
Raijin
Raijin
xX_Corn_Pops_Xx
Raijin
Level 159
God Stats
7W - 3L
1,730 SR
Queue Stats
268W - 283L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
8,726
873
4,450
10,794
8,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
GrrtBaow3
Persephone
14
3 / 3 / 9
8,606
861
11,286
8,242
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mephiisto45
Sun Wukong
16
7 / 1 / 5
9,458
946
10,689
10,794
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 3 / 7
7,642
764
6,715
9,336
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 6
7,252
725
7,820
5,849
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 4 / 5
6,930
693
7,681
8,169
4,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Elze00
Susano
14
3 / 2 / 3
7,788
779
6,991
9,177
7,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
1 / 5 / 3
7,083
708
6,250
8,016
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Uriel196123
Cabrakan
15
2 / 1 / 4
7,502
750
6,534
12,801
12,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 3 / 3
8,642
864
8,724
7,473
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
15
Kills
10
10
Deaths
15
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
5
0.63
W
4
1
7
7.5
L
Susano
Elze00
Susano
3
2
3
2.25
W
Persephone
GrrtBaow3
Persephone
3
3
9
2.5
W
Sun Wukong
Mephiisto45
Sun Wukong
7
1
5
9.5
L
1
5
3
0.5
W
1
3
7
1.5
L
Cabrakan
Uriel196123
Cabrakan
2
1
4
4
W
0
2
6
1.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
36,180
45,015
Taken
45,636
30,473
Mitigated
32,664
18,031
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,681
3,073
839
1,530
8,169
4,102
0
5,020
3,149
0
20,053
W
4,450
614
1,133
3,749
10,794
8,173
106
4,869
5,925
15,636
51
L
Susano
Elze00
Susano
6,991
337
275
1,281
9,177
7,660
0
5,929
3,248
0
17,178
W
Persephone
GrrtBaow3
Persephone
11,286
828
953
2,438
8,242
3,609
0
4,595
3,630
18,942
540
W
Sun Wukong
Mephiisto45
Sun Wukong
10,689
874
2,910
3,499
10,794
10,812
0
4,974
5,820
0
15,698
L
6,250
591
557
880
8,016
4,160
0
4,873
3,143
14,956
0
W
6,715
785
283
1,981
9,336
5,149
474
3,350
5,986
16,909
0
L
Cabrakan
Uriel196123
Cabrakan
6,534
678
794
5,570
12,801
12,645
0
8,449
4,352
7,855
2,601
W
7,820
1,999
256
829
5,849
2,730
168
2,787
3,062
20,384
0
L
8,724
1,294
432
648
7,473
4,097
0
5,566
1,907
25,510
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
37,945
107
Minions Killed
116
0
Camps Cleared
0
941,984
Distance Traveled
840,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,930
693
20
2
0
133,151
0
W
Maui
8,726
873
19
2
0
187,829
0
L
Susano
7,788
779
20
2
0
209,130
0
W
Persephone
8,606
861
23
2
0
171,095
0
W
Sun Wukong
9,458
946
14
1
0
209,279
0
L
Zeus
7,083
708
20
2
0
144,119
0
W
Charon
7,642
764
13
1
0
204,742
0
L
Cabrakan
7,502
750
12
1
0
182,653
0
W
Nu Wa
7,252
725
38
4
0
169,039
0
L
Raijin
8,642
864
44
4
0
171,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role