Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HURTNADO2
Khepri
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,465 Elo+
Solo
Achilles
Achilles
HasbuGod
Achilles
Level 143
God Stats
2W - 0L
1,718 SR
Queue Stats
59W - 33L
1,647 Elo+
Solo
Nu Wa
Nu Wa
VisualBag965704
Nu Wa
Level 121
God Stats
12W - 6L
1,391 SR
Queue Stats
600W - 586L
1,512 Elo+
Solo
Sol
Sol
deminion
Sol
Level 129
God Stats
3W - 2L
1,485 SR
Queue Stats
150W - 150L
1,469 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,519 Elo+

VS

Team Averages
Level 124
1,510 SR
1,480 Elo+
Scylla
Scylla
Luke87
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,386 Elo+
Solo
Heimdallr
Heimdallr
OGMeatStick
Heimdallr
Level 106
God Stats
2W - 7L
1,150 SR
Queue Stats
411W - 401L
1,523 Elo+
Solo
Apollo
Apollo
OmniscientSavage
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,512 Elo+
Solo
Jing Wei
Jing Wei
SynxS1N
Jing Wei
Level 145
God Stats
1W - 3L
1,587 SR
Queue Stats
53W - 56L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Xanitsa1nt
Kuzenbo
Level 159
God Stats
1W - 1L
1,814 SR
Queue Stats
103W - 94L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 19
10,121
843
21,999
12,313
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
HURTNADO2
Khepri
16
6 / 2 / 13
9,864
822
4,828
11,911
13,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
HasbuGod
Achilles
16
9 / 5 / 16
11,180
932
12,056
20,201
32,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 20
9,764
814
11,612
7,731
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
7 / 0 / 16
11,045
920
15,353
4,876
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Luke87
Scylla
15
5 / 7 / 2
9,411
784
6,706
11,580
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
OGMeatStick
Heimdallr
11
0 / 6 / 5
7,760
647
6,530
11,375
5,311
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 6
7,616
635
5,205
14,069
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
SynxS1N
Jing Wei
18
3 / 4 / 5
9,271
773
6,883
12,807
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Xanitsa1nt
Kuzenbo
15
0 / 6 / 6
7,893
658
6,289
18,494
24,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
28
Kills
8
8
Deaths
28
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
19
13.5
W
Khepri
HURTNADO2
Khepri
6
2
13
6.25
W
Achilles
HasbuGod
Achilles
9
5
16
3.4
L
Scylla
Luke87
Scylla
5
7
2
0.86
L
Heimdallr
OGMeatStick
Heimdallr
0
6
5
0.42
L
0
5
6
0.6
L
Jing Wei
SynxS1N
Jing Wei
3
4
5
1.38
W
2
0
20
12
L
Kuzenbo
Xanitsa1nt
Kuzenbo
0
6
6
0.5
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,848
Damage
31,613
57,032
Taken
68,325
63,620
Mitigated
49,631
19,166
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,999
15,946
973
3,844
12,313
8,616
2,912
2,241
9,788
0
55,315
W
Khepri
HURTNADO2
Khepri
4,828
59
1,492
1,236
11,911
13,709
230
3,092
8,735
7,570
0
W
Achilles
HasbuGod
Achilles
12,056
569
2,034
3,789
20,201
32,542
10
4,101
15,753
0
21,480
L
Scylla
Luke87
Scylla
6,706
703
1,019
412
11,580
5,392
0
6,218
5,362
22,540
0
L
Heimdallr
OGMeatStick
Heimdallr
6,530
1,967
523
533
11,375
5,311
0
5,247
6,128
0
18,701
L
5,205
1,323
1,888
4,042
14,069
7,244
0
5,351
8,718
0
21,588
L
Jing Wei
SynxS1N
Jing Wei
6,883
5,141
1,070
3,278
12,807
6,760
0
6,199
6,608
0
22,412
W
11,612
3,784
1,276
2,062
7,731
5,134
1,795
1,746
5,792
28,532
0
L
Kuzenbo
Xanitsa1nt
Kuzenbo
6,289
1,666
1,425
2,573
18,494
24,924
0
8,066
10,428
12,555
0
W
15,353
2,822
1,079
1,381
4,876
3,619
3,206
984
3,825
36,342
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
41,951
179
Minions Killed
131
0
Camps Cleared
0
1,315,831
Distance Traveled
1,026,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,121
843
71
6
0
273,271
0
W
Khepri
9,864
822
13
1
0
290,656
0
W
Achilles
11,180
932
21
2
0
279,784
0
L
Scylla
9,411
784
39
3
0
159,041
0
L
Heimdallr
7,760
647
28
2
0
191,434
0
L
Apollo
7,616
635
20
2
0
229,869
0
L
Jing Wei
9,271
773
36
3
0
221,007
0
W
Nu Wa
9,764
814
32
3
0
211,386
0
L
Kuzenbo
7,893
658
8
1
0
224,864
0
W
Sol
11,045
920
42
4
0
260,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role