Player Matchup

Chang'e
Chang'e
Alkuba
Chang'e
Level 68
God Stats
2W - 6L
1,431 SR
Queue Stats
48W - 39L
1,477 Elo+
Solo
Charon
Charon
Imarmageddon
Charon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,148 Elo+
Solo
Arachne
Arachne
Oschminator
Arachne
Level 46
God Stats
10W - 9L
1,725 SR
Queue Stats
79W - 100L
1,409 Elo+
Solo
Cthulhu
Cthulhu
TanitFR
Cthulhu
Level 77
God Stats
1W - 7L
1,468 SR
Queue Stats
35W - 32L
1,206 Elo+
Solo
Cupid
Cupid
bivens0n
Cupid
Level 129
God Stats
7W - 10L
1,596 SR
Queue Stats
131W - 134L
1,464 Elo+
Solo
Team Averages
Level 71
1,544 SR
1,341 Elo+

VS

Team Averages
Level 65
1,360 SR
1,369 Elo+
Zhong Kui
Zhong Kui
CTTIMPRO
Zhong Kui
Level 109
God Stats
1W - 1L
1,147 SR
Queue Stats
141W - 128L
1,392 Elo+
Solo
Thanatos
Thanatos
QueenDoubletap
Thanatos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 405L
1,276 Elo+
Solo
Hades
Hades
Spinks666
Hades
Level 58
God Stats
17W - 17L
1,477 SR
Queue Stats
115W - 120L
1,427 Elo+
Solo
Neith
Neith
adam3103
Neith
Level 79
God Stats
3W - 2L
1,432 SR
Queue Stats
385W - 372L
1,393 Elo+
Party 1
Ra
Ra
kemo2811
Ra
Level 29
God Stats
2W - 4L
1,245 SR
Queue Stats
93W - 124L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alkuba
Chang'e
12
0 / 2 / 3
6,381
532
3,100
8,645
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
9
0 / 2 / 2
5,425
452
4,615
5,799
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Oschminator
Arachne
10
3 / 3 / 2
6,485
540
4,478
10,763
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TanitFR
Cthulhu
9
1 / 4 / 1
5,931
494
4,546
12,112
9,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
bivens0n
Cupid
10
1 / 3 / 1
5,612
468
3,389
7,526
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CTTIMPRO
Zhong Kui
13
4 / 2 / 3
7,540
628
6,069
10,896
7,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
11
1 / 1 / 2
5,856
488
2,113
7,367
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Spinks666
Hades
10
4 / 1 / 4
6,537
545
6,583
7,256
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
adam3103
Neith
11
2 / 0 / 8
6,754
563
9,610
5,909
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 4
7,116
593
4,716
4,858
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alkuba
Chang'e
0
2
3
0.75
W
Zhong Kui
CTTIMPRO
Zhong Kui
4
2
3
2.75
L
Charon
0
2
2
0.5
L
Arachne
Oschminator
Arachne
3
3
2
1.33
W
Thanatos
1
1
2
2
W
Hades
Spinks666
Hades
4
1
4
6
L
Cthulhu
TanitFR
Cthulhu
1
4
1
0.38
W
Neith
adam3103
Neith
2
0
8
6
L
Cupid
bivens0n
Cupid
1
3
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
29,091
44,845
Taken
36,286
23,043
Mitigated
18,915
11,580
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alkuba
Chang'e
3,100
55
0
3,304
8,645
3,124
0
2,888
5,757
48,030
0
W
Zhong Kui
CTTIMPRO
Zhong Kui
6,069
1,423
0
5,641
10,896
7,699
2,376
3,237
7,067
46,849
3,342
L
Charon
4,615
839
0
0
5,799
3,078
0
2,908
2,891
20,180
1,304
L
Arachne
Oschminator
Arachne
4,478
3,118
0
3,234
10,763
4,548
0
3,822
6,941
0
39,204
W
Thanatos
2,113
766
0
3,588
7,367
3,041
0
1,658
5,611
0
27,754
W
Hades
Spinks666
Hades
6,583
455
171
2,135
7,256
3,757
993
2,284
4,972
28,722
633
L
Cthulhu
TanitFR
Cthulhu
4,546
361
254
1,204
12,112
9,538
0
3,819
8,212
25,921
0
W
Neith
adam3103
Neith
9,610
2,731
0
2,306
5,909
2,265
896
1,609
4,234
0
41,313
L
Cupid
bivens0n
Cupid
3,389
1,344
1,806
1,778
7,526
2,755
0
3,073
4,453
0
28,280
W
4,716
1,134
876
1,488
4,858
2,153
0
2,638
2,180
40,007
2,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
33,803
261
Minions Killed
307
0
Camps Cleared
0
1,086,250
Distance Traveled
1,111,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,381
532
96
8
0
236,696
0
W
Zhong Kui
7,540
628
75
6
0
190,366
2
L
Charon
5,425
452
29
2
0
179,230
0
L
Arachne
6,485
540
64
5
0
225,362
0
W
Thanatos
5,856
488
48
4
0
240,269
0
W
Hades
6,537
545
54
5
0
226,275
0
L
Cthulhu
5,931
494
21
2
0
235,066
0
W
Neith
6,754
563
56
5
0
214,740
0
L
Cupid
5,612
468
51
4
0
209,896
0
W
Ra
7,116
593
74
6
0
239,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role