Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GhostofSpartallR
Heimdallr
Level 58
God Stats
0W - 2L
1,278 SR
Queue Stats
24W - 36L
1,380 Elo+
Solo
Athena
Athena
JPieck
Athena
Level 49
God Stats
0W - 1L
1,303 SR
Queue Stats
31W - 61L
1,278 Elo+
Solo
Surtr
Surtr
bourbonbiscuit6
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,458 Elo+
Party 2
Ra
Ra
exir135
Ra
Level 125
God Stats
1W - 3L
1,525 SR
Queue Stats
88W - 96L
1,469 Elo+
Solo
Team Averages
Level 83
1,421 SR
1,417 Elo+

VS

Team Averages
Level 102
1,464 SR
1,438 Elo+
Zhong Kui
Zhong Kui
Edgarrarrio
Zhong Kui
Level 76
God Stats
7W - 4L
1,561 SR
Queue Stats
58W - 64L
1,440 Elo+
Solo
Anhur
Anhur
Palminox
Anhur
Level 145
God Stats
8W - 16L
1,328 SR
Queue Stats
277W - 274L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
iliam082-_-
Erlang Shen
Level 76
God Stats
6W - 10L
1,393 SR
Queue Stats
190W - 182L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
morro87
Baron Samedi
Level 151
God Stats
26W - 26L
1,539 SR
Queue Stats
238W - 227L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
thedestroyeeer
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 3
4,226
604
2,020
5,896
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
6
1 / 2 / 0
3,856
551
2,096
3,170
837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
JPieck
Athena
6
0 / 3 / 0
3,474
496
1,661
7,301
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
3,762
537
1,882
7,031
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
3 / 0 / 1
4,701
672
2,734
2,640
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Edgarrarrio
Zhong Kui
10
5 / 0 / 0
6,200
886
4,783
5,979
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Palminox
Anhur
7
2 / 1 / 4
4,556
651
3,228
3,225
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
iliam082-_-
Erlang Shen
7
1 / 1 / 0
3,993
570
2,611
5,262
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
morro87
Baron Samedi
8
3 / 0 / 3
4,681
669
3,571
3,310
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
7
0 / 3 / 0
3,757
537
1,560
3,710
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
3
2.5
W
Zhong Kui
Edgarrarrio
Zhong Kui
5
0
0
5
L
Heimdallr
1
2
0
0.5
L
Athena
JPieck
Athena
0
3
0
0
W
Anhur
Palminox
Anhur
2
1
4
4
L
0
5
0
0
L
3
0
1
3.5
W
Erlang Shen
iliam082-_-
Erlang Shen
1
1
0
1
W
Baron Samedi
morro87
Baron Samedi
3
0
3
4.5
W
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,393
Damage
15,753
26,038
Taken
21,486
11,150
Mitigated
9,253
4,316
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,020
573
0
1,037
5,896
2,372
0
1,032
4,824
0
22,755
W
Zhong Kui
Edgarrarrio
Zhong Kui
4,783
1,172
0
5,508
5,979
3,897
0
73
5,618
37,142
4,646
L
Heimdallr
2,096
663
0
538
3,170
837
0
1,015
2,015
0
20,113
L
Athena
JPieck
Athena
1,661
409
0
442
7,301
3,500
0
1,702
5,191
9,482
0
W
Anhur
Palminox
Anhur
3,228
1,887
0
936
3,225
927
375
959
2,266
0
19,576
L
1,882
991
0
1,235
7,031
3,556
0
4,531
2,500
227
15,468
L
2,734
249
142
922
2,640
885
0
673
1,967
27,509
424
W
Erlang Shen
iliam082-_-
Erlang Shen
2,611
1,274
0
2,546
5,262
2,050
0
1,151
4,111
0
21,405
W
Baron Samedi
morro87
Baron Samedi
3,571
362
354
1,277
3,310
1,173
327
702
2,608
15,773
906
W
Kukulkan
1,560
203
0
290
3,710
1,206
0
1,513
2,147
17,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
23,187
150
Minions Killed
187
0
Camps Cleared
0
662,265
Distance Traveled
612,792
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,226
604
42
6
0
158,922
0
W
Zhong Kui
6,200
886
74
11
0
103,427
0
L
Heimdallr
3,856
551
34
5
0
80,783
0
L
Athena
3,474
496
14
2
0
142,559
0
W
Anhur
4,556
651
30
4
0
110,302
2
L
Surtr
3,762
537
28
4
0
131,120
0
L
Ra
4,701
672
32
5
0
148,881
0
W
Erlang Shen
3,993
570
36
5
0
154,471
0
W
Baron Samedi
4,681
669
28
4
0
112,209
3
W
Kukulkan
3,757
537
19
3
0
132,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role