Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BluntJoints
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 152L
1,470 Elo+
Solo
Thanatos
Thanatos
Kaseho
Thanatos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 122L
1,432 Elo+
Solo
Freya
Freya
sin_nava76
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,598 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,500 Elo+

VS

Team Averages
Level 124
1,536 SR
1,540 Elo+
Chaac
Chaac
GunzHour
Chaac
Level 124
God Stats
4W - 1L
1,585 SR
Queue Stats
69W - 50L
1,622 Elo+
Solo
Guan Yu
Guan Yu
McNubblet
Guan Yu
Level 140
God Stats
2W - 1L
1,530 SR
Queue Stats
151W - 155L
1,520 Elo+
Solo
Nut
Nut
PapaMattTTV
Nut
Level 164
God Stats
1W - 1L
1,515 SR
Queue Stats
43W - 29L
1,582 Elo+
Solo
Hou Yi
Hou Yi
Queen Majere
Hou Yi
Level 165
God Stats
2W - 1L
1,550 SR
Queue Stats
84W - 73L
1,482 Elo+
Solo
Merlin
Merlin
SuperSeuzjr
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 2
5,641
940
3,874
4,280
1,606
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
12
0 / 1 / 2
5,611
935
3,863
3,591
1,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
4,843
807
991
2,802
2,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Kaseho
Thanatos
10
0 / 2 / 0
5,001
834
4,143
4,772
2,150
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
11
2 / 2 / 0
5,428
905
2,909
5,155
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GunzHour
Chaac
12
3 / 0 / 5
6,543
1,091
7,352
4,139
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
McNubblet
Guan Yu
10
1 / 1 / 6
5,982
997
1,183
3,957
2,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 4
6,624
1,104
2,861
4,023
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hou Yi
9
1 / 2 / 3
5,525
921
4,245
4,424
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
10
0 / 1 / 6
5,728
955
3,462
3,956
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
8
8
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
2
1.5
L
Kukulkan
 
Kukulkan
0
1
2
1
L
0
1
1
0.5
W
Chaac
GunzHour
Chaac
3
0
5
5.5
L
Thanatos
Kaseho
Thanatos
0
2
0
0
W
Guan Yu
McNubblet
Guan Yu
1
1
6
4
W
3
0
4
5
W
Hou Yi
1
2
3
1.25
W
Merlin
0
1
6
3
L
Freya
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
19,103
20,600
Taken
20,499
9,998
Mitigated
10,563
6,896
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,874
3,019
439
225
4,280
1,606
0
316
3,964
0
8,999
L
Kukulkan
 
Kukulkan
3,863
167
364
355
3,591
1,578
0
711
2,880
18,453
0
L
991
0
1,372
798
2,802
2,474
0
590
2,212
1,277
0
W
Chaac
GunzHour
Chaac
7,352
377
911
1,727
4,139
3,053
0
1,410
2,643
0
12,265
L
Thanatos
Kaseho
Thanatos
4,143
208
0
1,826
4,772
2,150
0
661
4,111
0
4,904
W
Guan Yu
McNubblet
Guan Yu
1,183
24
2,819
1,452
3,957
2,925
0
1,274
2,683
115
2,386
W
2,861
669
272
1,055
4,023
1,457
49
1,886
2,095
0
14,520
W
Hou Yi
4,245
682
233
325
4,424
1,793
0
1,594
2,830
0
7,813
W
Merlin
3,462
47
200
817
3,956
1,335
37
1,599
2,273
11,946
1,012
L
Freya
2,909
874
417
1,100
5,155
2,190
0
1,182
3,973
6,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
30,402
51
Minions Killed
73
0
Camps Cleared
0
490,391
Distance Traveled
594,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,641
940
17
3
0
95,338
0
L
Kukulkan
5,611
935
26
4
0
104,240
0
L
Terra
4,843
807
0
0
0
55,457
0
W
Chaac
6,543
1,091
10
2
0
132,272
0
L
Thanatos
5,001
834
4
1
0
131,070
0
W
Guan Yu
5,982
997
0
0
0
125,601
0
W
Nut
6,624
1,104
27
5
0
121,491
0
W
Hou Yi
5,525
921
12
2
0
112,142
0
W
Merlin
5,728
955
24
4
0
102,537
0
L
Freya
5,428
905
4
1
0
104,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role