Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LeReQUeZ
King Arthur
Level 146
God Stats
10W - 12L
1,553 SR
Queue Stats
18W - 23L
1,448 Elo+
Solo
Chiron
Chiron
ThePaul00
Chiron
Level 118
God Stats
1W - 4L
1,712 SR
Queue Stats
114W - 118L
1,506 Elo+
Party 2
Eset
Eset
eFF3kt_01
Eset
Level 124
God Stats
9W - 8L
1,591 SR
Queue Stats
281W - 291L
1,457 Elo+
Solo
Nemesis
Nemesis
zAgB7r8o
Nemesis
Level 66
God Stats
2W - 2L
1,545 SR
Queue Stats
214W - 217L
1,441 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,470 Elo+

VS

Team Averages
Level 116
1,492 SR
1,458 Elo+
Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GargoilFail13
Bacchus
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 124L
1,410 Elo+
Party 1
Bellona
Bellona
Urian07
Bellona
Level 149
God Stats
7W - 6L
1,601 SR
Queue Stats
256W - 252L
1,512 Elo+
Solo
Discordia
Discordia
Zero_Ghost_KEK
Discordia
Level 65
God Stats
2W - 3L
1,238 SR
Queue Stats
146W - 129L
1,433 Elo+
Party 1
Osiris
Osiris
shira1985
Osiris
Level 186
God Stats
4W - 2L
1,619 SR
Queue Stats
482W - 509L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 1
5,152
515
2,812
4,994
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LeReQUeZ
King Arthur
11
2 / 2 / 0
5,999
600
6,491
9,029
9,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ThePaul00
Chiron
9
1 / 1 / 0
4,970
497
3,350
6,427
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
10
0 / 1 / 0
5,543
554
4,479
5,984
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
zAgB7r8o
Nemesis
9
0 / 2 / 1
4,931
493
2,370
8,267
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 0 / 1
5,740
574
4,696
6,120
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
9
1 / 1 / 0
5,505
551
3,883
5,874
6,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Urian07
Bellona
12
2 / 0 / 1
6,930
693
4,726
10,664
10,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
Zero_Ghost_KEK
Discordia
11
1 / 1 / 0
6,007
601
2,992
4,983
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
shira1985
Osiris
10
2 / 1 / 3
5,889
589
6,020
10,517
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Ishtar
 
Ishtar
0
0
1
0.5
W
Bacchus
1
1
0
1
L
King Arthur
LeReQUeZ
King Arthur
2
2
0
1
L
Chiron
ThePaul00
Chiron
1
1
0
1
W
Bellona
Urian07
Bellona
2
0
1
2.5
W
Discordia
Zero_Ghost_KEK
Discordia
1
1
0
1
L
Eset
0
1
0
0
W
Osiris
shira1985
Osiris
2
1
3
3.5
L
Nemesis
zAgB7r8o
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
22,317
34,701
Taken
38,158
19,902
Mitigated
26,862
7,937
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,812
287
1,869
1,011
4,994
3,070
0
1,406
3,588
11,204
0
W
Ishtar
 
Ishtar
4,696
1,869
0
4,409
6,120
2,310
0
1,495
4,625
0
53,704
W
Bacchus
3,883
417
0
1,814
5,874
6,006
0
1,317
4,557
15,160
0
L
King Arthur
LeReQUeZ
King Arthur
6,491
899
0
284
9,029
9,361
0
0
9,029
2,249
37,645
L
Chiron
ThePaul00
Chiron
3,350
1,032
333
1,186
6,427
2,248
0
1,852
4,500
0
36,532
W
Bellona
Urian07
Bellona
4,726
2,199
0
5,973
10,664
10,628
0
545
10,119
0
56,841
W
Discordia
Zero_Ghost_KEK
Discordia
2,992
186
0
739
4,983
1,725
308
2,890
1,659
33,390
568
L
Eset
4,479
346
0
1,503
5,984
1,988
0
2,149
3,283
40,010
0
W
Osiris
shira1985
Osiris
6,020
2,934
0
4,610
10,517
6,193
0
1,268
9,077
0
47,564
L
Nemesis
zAgB7r8o
Nemesis
2,370
980
0
1,751
8,267
3,235
0
836
7,351
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
30,071
269
Minions Killed
355
0
Camps Cleared
0
967,556
Distance Traveled
1,022,436
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,152
515
4
0
0
182,415
0
W
Ishtar
5,740
574
103
10
0
183,344
1
W
Bacchus
5,505
551
14
1
0
195,487
1
L
King Arthur
5,999
600
68
7
0
199,777
2
L
Chiron
4,970
497
65
7
0
187,297
1
W
Bellona
6,930
693
99
10
0
214,557
1
W
Discordia
6,007
601
72
7
0
185,402
0
L
Eset
5,543
554
70
7
0
199,057
0
W
Osiris
5,889
589
67
7
0
243,646
0
L
Nemesis
4,931
493
62
6
0
199,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role