Player Matchup

King Arthur
King Arthur
Aethuswulf
King Arthur
Level 83
God Stats
10W - 16L
1,219 SR
Queue Stats
411W - 429L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
Dudor19
Zhong Kui
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
262W - 305L
1,455 Elo+
Party 1
Bastet
Bastet
HIYARADAM
Bastet
Level 103
God Stats
24W - 23L
1,559 SR
Queue Stats
451W - 462L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
sokentrokent
Kuzenbo
Level 90
God Stats
4W - 5L
1,228 SR
Queue Stats
164W - 173L
1,412 Elo+
Party 1
Hachiman
Hachiman
xXxeXydosxXx
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,827 Elo+
Party 1
Team Averages
Level 73
1,401 SR
1,514 Elo+

VS

Team Averages
Level 84
1,509 SR
1,529 Elo+
Arachne
Arachne
Azjathiel
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Dormillion
Gilgamesh
Level 127
God Stats
5W - 3L
1,529 SR
Queue Stats
593W - 563L
1,537 Elo+
Solo
Sobek
Sobek
KingofChaos1989
Sobek
Level 88
God Stats
6W - 8L
1,687 SR
Queue Stats
139W - 140L
1,532 Elo+
Party 2
Tiamat
Tiamat
R Fiery
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,575 Elo+
Solo
Xbalanque
Xbalanque
Unresolveddebt
Xbalanque
Level 107
God Stats
3W - 7L
1,328 SR
Queue Stats
41W - 35L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aethuswulf
King Arthur
18
3 / 2 / 6
11,340
567
19,503
22,703
24,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Dudor19
Zhong Kui
17
1 / 0 / 7
10,246
512
10,536
10,548
9,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
HIYARADAM
Bastet
19
7 / 1 / 4
10,695
535
18,356
23,107
11,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
sokentrokent
Kuzenbo
15
2 / 1 / 6
9,401
470
9,733
18,461
26,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
xXxeXydosxXx
Hachiman
15
2 / 3 / 2
8,763
438
11,041
12,735
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azjathiel
Arachne
15
2 / 2 / 3
8,862
443
8,489
21,635
9,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
Dormillion
Gilgamesh
15
2 / 4 / 2
9,820
491
18,671
28,074
30,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 3
8,913
446
4,958
19,824
23,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
R Fiery
Tiamat
17
1 / 3 / 0
9,876
494
6,438
15,126
9,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Unresolveddebt
Xbalanque
16
1 / 3 / 3
9,649
482
16,818
16,057
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aethuswulf
King Arthur
3
2
6
3
L
Arachne
Azjathiel
Arachne
2
2
3
1.75
L
Gilgamesh
Dormillion
Gilgamesh
2
4
2
0.75
W
Zhong Kui
Dudor19
Zhong Kui
1
0
7
4.5
W
Bastet
HIYARADAM
Bastet
7
1
4
9
L
1
3
3
0.83
L
Tiamat
R Fiery
Tiamat
1
3
0
0.33
L
Xbalanque
Unresolveddebt
Xbalanque
1
3
3
0.83
W
Kuzenbo
sokentrokent
Kuzenbo
2
1
6
5
W
Hachiman
xXxeXydosxXx
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,169
Damage
55,374
87,554
Taken
100,716
77,413
Mitigated
79,791
35,224
Healing
30,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aethuswulf
King Arthur
19,503
1,714
0
5,758
22,703
24,680
288
3,109
17,993
0
96,113
L
Arachne
Azjathiel
Arachne
8,489
5,288
0
6,788
21,635
9,851
0
4,357
17,278
0
59,648
L
Gilgamesh
Dormillion
Gilgamesh
18,671
5,469
0
8,336
28,074
30,563
223
1,374
26,700
0
82,156
W
Zhong Kui
Dudor19
Zhong Kui
10,536
1,643
0
7,832
10,548
9,415
126
2,187
8,361
87,240
1,935
W
Bastet
HIYARADAM
Bastet
18,356
5,836
0
13,606
23,107
11,670
543
1,980
20,928
0
114,639
L
4,958
504
0
6,308
19,824
23,164
26
3,762
16,062
20,873
1,903
L
Tiamat
R Fiery
Tiamat
6,438
780
0
2,854
15,126
9,958
0
5,042
10,084
90,976
839
L
Xbalanque
Unresolveddebt
Xbalanque
16,818
7,038
0
6,614
16,057
6,255
54
5,595
10,462
0
102,639
W
Kuzenbo
sokentrokent
Kuzenbo
9,733
3,383
0
3,267
18,461
26,089
155
2,180
16,238
39,152
0
W
Hachiman
xXxeXydosxXx
Hachiman
11,041
5,135
0
4,761
12,735
5,559
568
1,556
11,127
0
73,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
47,120
634
Minions Killed
560
0
Camps Cleared
0
2,041,939
Distance Traveled
1,787,024
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,340
567
159
8
0
401,938
4
L
Arachne
8,862
443
88
4
0
407,860
0
L
Gilgamesh
9,820
491
131
7
0
325,774
0
W
Zhong Kui
10,246
512
147
7
0
376,142
2
W
Bastet
10,695
535
160
8
0
486,052
0
L
Sobek
8,913
446
24
1
0
353,604
2
L
Tiamat
9,876
494
142
7
0
353,526
0
L
Xbalanque
9,649
482
175
9
0
346,260
0
W
Kuzenbo
9,401
470
46
2
0
410,747
5
W
Hachiman
8,763
438
122
6
0
367,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role