Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
FaD3xSWAGxB0Tx
Cabrakan
Level 119
God Stats
24W - 32L
1,446 SR
Queue Stats
45W - 45L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MRBueno
Morgan Le Fay
Level 44
God Stats
5W - 3L
1,572 SR
Queue Stats
53W - 48L
1,459 Elo+
Solo
Nike
Nike
NikoBlacky
Nike
Level 104
God Stats
0W - 3L
1,417 SR
Queue Stats
66W - 54L
1,576 Elo+
Solo
Apollo
Apollo
Russcat22
Apollo
Level 128
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,518 Elo+

VS

Team Averages
Level 88
1,555 SR
1,481 Elo+
Sobek
Sobek
AU-DlO7
Sobek
Level 61
God Stats
5W - 2L
1,697 SR
Queue Stats
41W - 43L
1,415 Elo+
Party 1
Izanami
Izanami
CHbball20
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,355 Elo+
Party 1
Tyr
Tyr
Mr I7l8
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,542 Elo+
Solo
Agni
Agni
VeryNewToTheGame
Agni
Level 114
God Stats
16W - 9L
1,576 SR
Queue Stats
37W - 26L
1,544 Elo+
Solo
Thor
Thor
lastbraincells
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 5 / 0
9,664
483
8,660
17,876
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
10
0 / 4 / 2
7,339
367
2,523
13,068
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
MRBueno
Morgan Le Fay
13
1 / 5 / 0
7,735
387
9,299
16,233
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
9,857
493
9,574
14,060
13,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
Russcat22
Apollo
16
1 / 2 / 1
9,413
471
10,215
18,245
8,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AU-DlO7
Sobek
16
2 / 1 / 8
9,947
497
5,304
10,103
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
CHbball20
Izanami
16
4 / 2 / 4
10,181
509
12,125
11,717
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
18
4 / 2 / 1
11,157
558
8,212
18,689
20,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
6 / 1 / 3
10,271
514
19,266
11,098
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
2 / 2 / 8
9,838
492
8,212
15,303
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
18
18
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
0
0.8
W
Sobek
AU-DlO7
Sobek
2
1
8
6
W
Izanami
CHbball20
Izanami
4
2
4
3
L
Cabrakan
0
4
2
0.25
L
Morgan Le Fay
MRBueno
Morgan Le Fay
1
5
0
0.2
W
Tyr
4
2
1
2.25
L
2
2
0
1
L
Apollo
Russcat22
Apollo
1
2
1
0.75
W
6
1
3
7.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,271
Damage
53,119
79,482
Taken
66,910
49,323
Mitigated
45,801
18,152
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,660
2,351
0
1,281
17,876
8,773
239
5,320
12,200
0
96,529
W
Sobek
AU-DlO7
Sobek
5,304
668
0
3,386
10,103
9,831
297
2,836
7,216
19,495
3,586
W
Izanami
CHbball20
Izanami
12,125
7,660
0
5,699
11,717
4,558
2,533
1,629
10,088
0
80,502
L
Cabrakan
2,523
302
0
2,847
13,068
12,424
0
4,080
8,882
7,999
0
L
Morgan Le Fay
MRBueno
Morgan Le Fay
9,299
1,185
0
2,792
16,233
5,687
0
10,376
4,823
48,186
896
W
Tyr
8,212
925
0
4,850
18,689
20,459
0
631
16,825
0
82,151
L
9,574
1,693
0
5,932
14,060
13,915
0
807
13,209
0
79,003
L
Apollo
Russcat22
Apollo
10,215
5,639
0
5,300
18,245
8,524
0
1,784
16,395
0
87,010
W
19,266
1,676
0
4,029
11,098
4,470
0
4,762
6,336
73,655
0
W
8,212
2,854
0
6,356
15,303
6,483
742
1,964
13,339
0
84,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
51,394
487
Minions Killed
548
0
Camps Cleared
0
1,705,841
Distance Traveled
1,951,205
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,664
483
124
6
0
365,240
0
W
Sobek
9,947
497
39
2
0
426,579
5
W
Izanami
10,181
509
131
7
0
381,749
0
L
Cabrakan
7,339
367
11
1
0
309,453
0
L
Morgan Le Fay
7,735
387
69
3
0
321,311
5
W
Tyr
11,157
558
140
7
0
375,402
0
L
Nike
9,857
493
142
7
0
304,106
2
L
Apollo
9,413
471
141
7
0
405,731
2
W
Agni
10,271
514
111
6
0
347,098
7
W
Thor
9,838
492
127
6
0
420,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role