Player Matchup

Bake Kujira
Bake Kujira
Delanado
Bake Kujira
Level 40
God Stats
3W - 2L
1,635 SR
Queue Stats
82W - 71L
1,572 Elo+
Solo
Cliodhna
Cliodhna
I_KingGhouly
Cliodhna
Level 160
God Stats
30W - 12L
1,768 SR
Queue Stats
198W - 163L
1,612 Elo+
Party 1
Ymir
Ymir
KingBauz
Ymir
Level 97
God Stats
23W - 18L
1,591 SR
Queue Stats
232W - 232L
1,495 Elo+
Solo
Ix Chel
Ix Chel
Pariedhitman
Ix Chel
Level 96
God Stats
3W - 4L
1,809 SR
Queue Stats
54W - 57L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
iMac820
Ne Zha
Level 155
God Stats
1W - 4L
1,618 SR
Queue Stats
289W - 283L
1,559 Elo+
Solo
Team Averages
Level 110
1,684 SR
1,568 Elo+

VS

Team Averages
Level 133
1,495 SR
1,551 Elo+
Ra
Ra
DxRK7158
Ra
Level 157
God Stats
66W - 46L
1,580 SR
Queue Stats
834W - 810L
1,600 Elo+
Party 3
Heimdallr
Heimdallr
JinnyDjinn
Heimdallr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 105L
1,538 Elo+
Party 2
Da Ji
Da Ji
Nixon231
Da Ji
Level 147
God Stats
21W - 16L
1,570 SR
Queue Stats
419W - 425L
1,567 Elo+
Party 3
Mulan
Mulan
SpaciousFir8426
Mulan
Level 122
God Stats
45W - 26L
1,580 SR
Queue Stats
149W - 138L
1,580 Elo+
Solo
Achilles
Achilles
ZackyBoi11
Achilles
Level 109
God Stats
0W - 2L
1,247 SR
Queue Stats
22W - 22L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Delanado
Bake Kujira
11
3 / 0 / 2
6,580
598
3,540
6,869
4,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
I_KingGhouly
Cliodhna
11
1 / 1 / 3
6,282
571
5,432
7,159
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
11
3 / 0 / 3
6,139
558
3,345
5,705
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Pariedhitman
Ix Chel
11
1 / 0 / 5
6,033
548
5,785
3,557
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iMac820
Ne Zha
11
2 / 3 / 0
6,394
581
4,286
8,646
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,322
575
2,323
5,562
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JinnyDjinn
Heimdallr
10
0 / 3 / 1
5,584
508
4,400
7,459
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Nixon231
Da Ji
11
2 / 2 / 0
5,849
532
3,322
9,155
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,265
570
4,599
9,098
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
ZackyBoi11
Achilles
8
0 / 1 / 1
5,074
461
3,079
7,798
4,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Delanado
Bake Kujira
3
0
2
4
L
1
2
0
0.5
W
Cliodhna
I_KingGhouly
Cliodhna
1
1
3
2.5
L
Heimdallr
JinnyDjinn
Heimdallr
0
3
1
0.17
W
Ymir
3
0
3
4.5
L
Da Ji
Nixon231
Da Ji
2
2
0
1
W
Ix Chel
Pariedhitman
Ix Chel
1
0
5
3.5
L
1
2
1
0.75
L
Achilles
ZackyBoi11
Achilles
0
1
1
0.5
W
Ne Zha
iMac820
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
17,723
31,936
Taken
39,072
17,496
Mitigated
17,365
9,763
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Delanado
Bake Kujira
3,540
2,033
0
1,803
6,869
4,976
98
423
6,362
22,006
0
L
2,323
187
576
1,409
5,562
2,272
0
3,575
1,775
54,096
0
W
Cliodhna
I_KingGhouly
Cliodhna
5,432
510
0
1,627
7,159
3,747
0
344
6,687
0
53,640
L
Heimdallr
JinnyDjinn
Heimdallr
4,400
3,409
0
1,833
7,459
2,996
0
749
6,666
0
37,648
W
Ymir
3,345
508
0
1,080
5,705
3,279
0
496
5,061
43,110
1,543
L
Da Ji
Nixon231
Da Ji
3,322
612
0
3,116
9,155
3,918
0
3,196
5,853
0
38,139
W
Ix Chel
Pariedhitman
Ix Chel
5,785
1,025
802
1,932
3,557
1,357
0
620
2,857
37,374
1,002
L
4,599
506
0
2,427
9,098
3,974
0
1,579
6,916
0
41,011
L
Achilles
ZackyBoi11
Achilles
3,079
1,005
0
2,103
7,798
4,205
0
3,209
4,521
0
19,314
W
Ne Zha
iMac820
Ne Zha
4,286
780
0
2,519
8,646
4,137
0
0
8,646
38
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
29,094
345
Minions Killed
356
0
Camps Cleared
0
1,137,775
Distance Traveled
1,137,440
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,580
598
46
4
0
225,897
0
L
Ra
6,322
575
104
9
0
239,344
0
W
Cliodhna
6,282
571
92
8
0
246,025
0
L
Heimdallr
5,584
508
72
7
0
202,597
2
W
Ymir
6,139
558
67
6
0
256,410
2
L
Da Ji
5,849
532
68
6
0
230,939
0
W
Ix Chel
6,033
548
83
8
0
225,325
0
L
Mulan
6,265
570
81
7
0
201,387
1
L
Achilles
5,074
461
31
3
0
263,173
0
W
Ne Zha
6,394
581
57
5
0
184,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role