Player Matchup

Atlas
Atlas
Bronze III
B1gD4ddy2010
Atlas
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Joantemos
Baron Samedi
Gold V
Level 159
God Stats
80W - 92L
1,632 SR
Queue Stats
365W - 385L
1,254 MMR
Solo
Hou Yi
Hou Yi
Silver III
ZaZa ina bag
Hou Yi
Silver III
Level 121
God Stats
2W - 2L
1,342 SR
Queue Stats
112W - 150L
1,049 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,491 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 161
1,561 SR
1,226 MMR
Shiva
Shiva
Silver IV
ClappnCheeks710
Shiva
Silver IV
Level 147
God Stats
10W - 5L
1,752 SR
Queue Stats
44W - 57L
1,114 MMR
Party 2
Mulan
Mulan
Gold IV
DoriDoe
Mulan
Gold IV
Level 191
God Stats
5W - 6L
1,365 SR
Queue Stats
241W - 233L
1,302 MMR
Party 2
Vulcan
Vulcan
Gold V
xD_E_S_T_R_O_Y
Vulcan
Gold V
Level 145
God Stats
45W - 30L
1,565 SR
Queue Stats
56W - 76L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,792
599
4,421
11,430
9,556
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Baron Samedi
Joantemos
Baron Samedi
14
3 / 4 / 4
8,930
687
7,354
10,949
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
13
3 / 2 / 2
7,989
615
6,702
10,949
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesKuzenboNe ZhaPersephone

VS

Bans
AresBacchusMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,535
733
7,305
12,590
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
DoriDoe
Mulan
14
3 / 4 / 4
9,398
723
7,419
12,922
11,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 1 / 4
9,602
739
15,863
6,521
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
7
7
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
3
2
3
2.25
W
Mulan
DoriDoe
Mulan
3
4
4
1.25
L
Baron Samedi
Joantemos
Baron Samedi
3
4
4
1.25
L
Hou Yi
3
2
2
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
30,587
33,328
Taken
32,033
18,136
Mitigated
27,404
4,567
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
1,647
0
597
11,430
9,556
0
6,498
4,294
21,635
0
W
7,305
970
574
2,362
12,590
12,646
600
4,289
8,261
1,007
34,071
W
Mulan
DoriDoe
Mulan
7,419
915
0
1,738
12,922
11,968
738
4,793
8,045
0
24,208
L
Baron Samedi
Joantemos
Baron Samedi
7,354
408
1,094
1,691
10,949
4,929
0
4,162
6,202
26,046
505
L
Hou Yi
6,702
1,320
0
1,185
10,949
3,651
0
4,383
5,792
0
27,212
W
15,863
9,821
0
250
6,521
2,790
440
2,362
4,099
52,735
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
28,535
96
Minions Killed
155
0
Camps Cleared
0
610,667
Distance Traveled
758,263
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,792
599
31
2
0
213,477
4
W
Shiva
9,535
733
47
4
0
251,043
0
W
Mulan
9,398
723
21
2
0
218,182
1
L
Baron Samedi
8,930
687
37
3
0
209,085
0
L
Hou Yi
7,989
615
28
2
0
188,105
0
W
Vulcan
9,602
739
87
7
0
289,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role