Player Matchup

Raijin
Raijin
Elrongod
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,282 Elo+
Party 1
Mercury
Mercury
Im__DanixX
Mercury
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Klaams
Amaterasu
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 18L
1,282 Elo+
Party 1
Ymir
Ymir
bulletin_geant2
Ymir
Level 43
God Stats
23W - 24L
1,521 SR
Queue Stats
29W - 38L
1,339 Elo+
Party 2
Cernunnos
Cernunnos
samifray
Cernunnos
Level 29
God Stats
10W - 9L
1,495 SR
Queue Stats
27W - 34L
1,339 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,323 Elo+

VS

Team Averages
Level 101
1,489 SR
1,481 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Skull04
Izanami
Level 83
God Stats
4W - 7L
1,384 SR
Queue Stats
144W - 139L
1,491 Elo+
Party 3
Lancelot
Lancelot
Zvezda_Ph97
Lancelot
Level 103
God Stats
7W - 3L
1,761 SR
Queue Stats
135W - 131L
1,464 Elo+
Solo
Osiris
Osiris
acwnfk
Osiris
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 158L
1,471 Elo+
Party 3
Thoth
Thoth
yenine59
Thoth
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
111W - 107L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Elrongod
Raijin
8
3 / 0 / 1
4,420
884
2,541
2,843
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Im__DanixX
Mercury
7
1 / 0 / 1
3,876
775
725
2,923
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Klaams
Amaterasu
6
1 / 2 / 0
3,679
736
1,351
4,961
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 0 / 0
3,419
684
1,121
4,538
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
samifray
Cernunnos
5
0 / 0 / 0
3,012
602
1,604
3,518
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 0
3,937
787
1,923
2,370
1,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Skull04
Izanami
6
0 / 0 / 0
3,646
729
3,801
3,394
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Zvezda_Ph97
Lancelot
2
0 / 1 / 0
2,760
552
0
2,009
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
acwnfk
Osiris
7
2 / 2 / 0
4,346
869
3,494
4,829
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
yenine59
Thoth
6
0 / 3 / 0
3,349
670
1,103
3,418
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Raijin
Elrongod
Raijin
3
0
1
3.5
W
Mercury
Im__DanixX
Mercury
1
0
1
1.5
W
Amaterasu
Klaams
Amaterasu
1
2
0
0.5
L
Izanami
Skull04
Izanami
0
0
0
0
L
Lancelot
Zvezda_Ph97
Lancelot
0
1
0
0
L
Osiris
acwnfk
Osiris
2
2
0
1
W
0
0
0
0
W
Cernunnos
samifray
Cernunnos
0
0
0
0
L
Thoth
yenine59
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,342
Damage
10,321
18,783
Taken
16,020
8,327
Mitigated
6,797
6,148
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,923
922
1,539
1,671
2,370
1,068
0
273
2,097
11,104
0
W
Raijin
Elrongod
Raijin
2,541
250
0
1,040
2,843
792
0
1,103
1,740
22,969
533
W
Mercury
Im__DanixX
Mercury
725
466
0
250
2,923
1,052
0
0
2,923
0
21,097
W
Amaterasu
Klaams
Amaterasu
1,351
709
0
1,067
4,961
2,658
0
0
4,582
0
12,751
L
Izanami
Skull04
Izanami
3,801
2,992
0
997
3,394
1,310
0
848
2,546
0
29,667
L
Lancelot
Zvezda_Ph97
Lancelot
0
0
0
450
2,009
663
0
399
1,544
0
5,432
L
Osiris
acwnfk
Osiris
3,494
1,507
0
1,484
4,829
2,772
0
0
4,829
0
21,226
W
1,121
90
0
2,115
4,538
2,829
0
1,156
3,382
6,640
0
W
Cernunnos
samifray
Cernunnos
1,604
653
0
1,676
3,518
996
0
767
2,751
0
17,426
L
Thoth
yenine59
Thoth
1,103
44
0
500
3,418
984
0
1,723
1,431
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
18,038
142
Minions Killed
137
0
Camps Cleared
0
585,291
Distance Traveled
465,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,937
787
6
1
0
95,730
0
W
Raijin
4,420
884
42
8
0
103,363
0
W
Mercury
3,876
775
39
8
0
149,794
2
W
Amaterasu
3,679
736
26
5
0
99,926
0
L
Izanami
3,646
729
55
11
0
101,315
0
L
Lancelot
2,760
552
7
1
0
44,438
0
L
Osiris
4,346
869
41
8
0
121,223
0
W
Ymir
3,419
684
7
1
0
123,406
0
W
Cernunnos
3,012
602
28
6
0
108,802
0
L
Thoth
3,349
670
28
6
0
102,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role