Player Matchup

Zeus
Zeus
Gold III
AMARU92NL
Zeus
Gold III
Level 179
God Stats
9W - 11L
1,557 SR
Queue Stats
263W - 270L
1,598 MMR
Party 2
Da Ji
Da Ji
Gold III
Pelkies
Da Ji
Gold III
Level 149
God Stats
12W - 8L
1,623 SR
Queue Stats
137W - 138L
1,616 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
SerialDarkness
Ah Muzen Cab
Gold I
Level 129
God Stats
11W - 8L
1,661 SR
Queue Stats
172W - 165L
1,624 MMR
Solo
Ullr
Ullr
Gold I
TonyM0ntana7608
Ullr
Gold I
Level 108
God Stats
7W - 10L
1,610 SR
Queue Stats
531W - 528L
1,610 MMR
Solo
Horus
Horus
Gold II
aidenspawn
Horus
Gold II
Level 150
God Stats
0W - 2L
1,305 SR
Queue Stats
80W - 80L
1,620 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,551 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,661 SR
1,613 MMR
Discordia
Discordia
Gold I
MrImSooCrazy
Discordia
Gold I
Level 242
God Stats
4W - 3L
1,633 SR
Queue Stats
344W - 380L
1,628 MMR
Solo
Rama
Rama
Gold IV
OPiumSavedMe
Rama
Gold IV
Level 129
God Stats
5W - 4L
1,539 SR
Queue Stats
49W - 45L
1,637 MMR
Party 1
Nemesis
Nemesis
Gold II
Tieske
Nemesis
Gold II
Level 138
God Stats
7W - 0L
2,011 SR
Queue Stats
139W - 127L
1,634 MMR
Solo
Sobek
Sobek
Gold II
XeroTix7
Sobek
Gold II
Level 149
God Stats
3W - 4L
1,481 SR
Queue Stats
121W - 114L
1,602 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
whosMemphis
Erlang Shen
Gold III
Level 106
God Stats
6W - 1L
1,643 SR
Queue Stats
59W - 51L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 9 / 0
7,541
444
6,271
11,784
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Pelkies
Da Ji
13
0 / 3 / 2
7,218
425
2,983
15,277
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SerialDarkness
Ah Muzen Cab
12
1 / 0 / 0
7,673
451
5,557
5,111
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
2 / 1 / 1
8,176
481
6,885
7,711
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
13
1 / 3 / 3
8,033
473
5,480
17,204
16,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosThorHachimanOsiris

VS

Bans
SusanoAo KuangArachneVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrImSooCrazy
Discordia
17
2 / 0 / 4
10,310
606
9,406
7,005
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 1 / 4
10,368
610
5,541
9,154
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Tieske
Nemesis
16
2 / 0 / 4
9,300
547
7,950
11,540
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
XeroTix7
Sobek
12
1 / 3 / 7
8,494
500
3,485
14,900
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
whosMemphis
Erlang Shen
17
11 / 0 / 2
11,593
682
12,061
15,678
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
0
0
W
Discordia
MrImSooCrazy
Discordia
2
0
4
4
W
0
1
4
2
L
Da Ji
Pelkies
Da Ji
0
3
2
0.33
L
Ah Muzen Cab
SerialDarkness
Ah Muzen Cab
1
0
0
1
W
Nemesis
Tieske
Nemesis
2
0
4
4
L
2
1
1
2.5
W
Sobek
XeroTix7
Sobek
1
3
7
1.5
L
Horus
1
3
3
0.83
W
Erlang Shen
whosMemphis
Erlang Shen
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
38,443
57,087
Taken
58,277
33,035
Mitigated
40,090
8,267
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,271
659
0
1,358
11,784
3,850
0
487
11,297
49,034
1,490
W
Discordia
MrImSooCrazy
Discordia
9,406
258
0
1,137
7,005
2,897
1,243
184
6,817
80,929
1,682
W
5,541
4,432
0
3,853
9,154
3,673
5,093
404
8,746
0
86,261
L
Da Ji
Pelkies
Da Ji
2,983
516
0
896
15,277
7,159
0
3,551
11,726
0
71,294
L
Ah Muzen Cab
SerialDarkness
Ah Muzen Cab
5,557
1,517
0
709
5,111
1,905
0
2,181
2,930
0
70,662
W
Nemesis
Tieske
Nemesis
7,950
3,492
0
1,078
11,540
6,011
1,234
196
11,334
0
96,832
L
6,885
1,905
0
1,159
7,711
3,421
0
763
6,948
0
69,004
W
Sobek
XeroTix7
Sobek
3,485
272
0
4,436
14,900
15,630
60
1,100
13,740
18,815
178
L
Horus
5,480
1,750
181
3,964
17,204
16,700
0
5,645
11,559
0
21,444
W
Erlang Shen
whosMemphis
Erlang Shen
12,061
6,275
0
11,415
15,678
11,879
568
4,687
10,574
0
79,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
50,065
489
Minions Killed
628
0
Camps Cleared
0
1,496,665
Distance Traveled
1,730,283
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,541
444
93
5
0
286,401
4
W
Discordia
10,310
606
183
11
0
346,047
6
W
Rama
10,368
610
167
10
0
312,399
3
L
Da Ji
7,218
425
105
6
0
333,082
3
L
Ah Muzen Cab
7,673
451
123
7
0
197,101
2
W
Nemesis
9,300
547
132
8
0
399,504
4
L
Ullr
8,176
481
116
7
0
324,023
3
W
Sobek
8,494
500
31
2
0
319,533
4
L
Horus
8,033
473
52
3
0
356,058
0
W
Erlang Shen
11,593
682
115
7
0
352,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role