Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Braenvier
Anubis
Level 81
God Stats
39W - 32L
1,563 SR
Queue Stats
192W - 203L
1,505 Elo+
Solo
Sol
Sol
GoreFestBLR
Sol
Level 128
God Stats
73W - 68L
1,572 SR
Queue Stats
89W - 84L
1,555 Elo+
Solo
Izanami
Izanami
Revercy
Izanami
Level 135
God Stats
5W - 2L
1,503 SR
Queue Stats
96W - 78L
1,588 Elo+
Solo
Bellona
Bellona
xDaSunGodx
Bellona
Level 44
God Stats
1W - 5L
1,328 SR
Queue Stats
177W - 195L
1,495 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,529 Elo+

VS

Team Averages
Level 109
1,576 SR
1,520 Elo+
Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FeelsGloomyMan
Nike
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Pezzles
Xbalanque
Level 108
God Stats
42W - 22L
1,683 SR
Queue Stats
111W - 119L
1,513 Elo+
Solo
Fenrir
Fenrir
luke16
Fenrir
Level 152
God Stats
1W - 0L
1,699 SR
Queue Stats
17W - 9L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 7
7,116
1,186
5,982
6,438
8,333
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Braenvier
Anubis
12
3 / 3 / 5
7,340
1,223
8,304
6,224
2,899
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
0 / 3 / 9
7,140
1,190
7,868
6,807
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Izanami
Revercy
Izanami
12
1 / 2 / 3
6,596
1,099
3,321
5,294
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
xDaSunGodx
Bellona
12
5 / 2 / 5
7,899
1,317
11,085
9,880
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 3 / 5
8,747
1,458
6,956
10,748
6,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
 
Atlas
13
3 / 0 / 9
7,962
1,327
7,500
7,938
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 9
6,928
1,155
5,608
7,351
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Pezzles
Xbalanque
13
1 / 0 / 6
7,273
1,212
5,859
5,242
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
luke16
Fenrir
13
1 / 5 / 10
7,261
1,210
6,867
9,869
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
10
Kills
12
12
Deaths
10
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
7
2.25
W
Arachne
 
Arachne
6
3
5
2.83
W
Atlas
 
Atlas
3
0
9
7.5
L
Anubis
Braenvier
Anubis
3
3
5
1.83
W
1
2
9
2.75
L
0
3
9
1.5
W
Xbalanque
Pezzles
Xbalanque
1
0
6
4
L
Izanami
Revercy
Izanami
1
2
3
1.25
W
Fenrir
luke16
Fenrir
1
5
10
1.2
L
Bellona
xDaSunGodx
Bellona
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
32,790
34,643
Taken
41,148
25,258
Mitigated
26,758
3,862
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,982
473
0
242
6,438
8,333
0
1,139
5,221
12,031
834
W
Arachne
 
Arachne
6,956
5,626
0
2,263
10,748
6,857
0
5,554
4,979
0
15,764
W
Atlas
 
Atlas
7,500
2,518
75
663
7,938
6,431
0
3,885
3,884
18,542
251
L
Anubis
Braenvier
Anubis
8,304
152
0
999
6,224
2,899
0
1,500
4,591
21,164
488
W
5,608
307
0
1,090
7,351
5,605
0
4,021
3,198
0
9,428
L
7,868
2,251
0
776
6,807
2,357
0
1,503
5,175
23,796
1,777
W
Xbalanque
Pezzles
Xbalanque
5,859
3,331
0
2,056
5,242
2,368
0
2,478
2,588
0
21,946
L
Izanami
Revercy
Izanami
3,321
2,129
0
346
5,294
1,765
0
1,249
3,965
0
9,993
W
Fenrir
luke16
Fenrir
6,867
1,721
0
618
9,869
5,497
0
5,085
4,663
0
13,254
L
Bellona
xDaSunGodx
Bellona
11,085
3,149
0
1,499
9,880
9,904
0
1,984
7,896
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
38,171
142
Minions Killed
103
4
Camps Cleared
7
578,800
Distance Traveled
618,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,116
1,186
17
3
0
135,200
0
W
Arachne
8,747
1,458
17
3
3
135,137
0
W
Atlas
7,962
1,327
28
5
1
123,734
0
L
Anubis
7,340
1,223
36
6
0
105,652
0
W
Nike
6,928
1,155
6
1
0
121,562
0
L
Sol
7,140
1,190
48
8
2
124,535
0
W
Xbalanque
7,273
1,212
32
5
1
116,740
0
L
Izanami
6,596
1,099
20
3
1
63,951
0
W
Fenrir
7,261
1,210
20
3
2
121,155
0
L
Bellona
7,899
1,317
21
4
1
149,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role