Player Matchup

Atlas
Atlas
BobSchieffer864
Atlas
Level 201
God Stats
11W - 6L
1,710 SR
Queue Stats
156W - 143L
1,533 Elo+
Solo
Medusa
Medusa
Hunter10026
Medusa
Level 171
God Stats
18W - 18L
1,522 SR
Queue Stats
190W - 181L
1,570 Elo+
Solo
Surtr
Surtr
Nixsin
Surtr
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 65L
1,567 Elo+
Solo
Sol
Sol
PshhhhUnreal
Sol
Level 147
God Stats
0W - 1L
1,336 SR
Queue Stats
20W - 23L
1,488 Elo+
Solo
Mercury
Mercury
RuthlessCarl
Mercury
Level 130
God Stats
2W - 2L
1,757 SR
Queue Stats
74W - 73L
1,519 Elo+
Solo
Team Averages
Level 155
1,565 SR
1,535 Elo+

VS

Team Averages
Level 123
1,687 SR
1,647 Elo+
Mulan
Mulan
BKeatt
Mulan
Level 164
God Stats
4W - 0L
1,825 SR
Queue Stats
194W - 179L
1,567 Elo+
Solo
Neith
Neith
CashMoney4573
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,643 Elo+
Party 1
Da Ji
Da Ji
Dole1029
Da Ji
Level 103
God Stats
7W - 2L
1,928 SR
Queue Stats
20W - 11L
1,757 Elo+
Party 1
Kuzenbo
Kuzenbo
KungFuuMassa
Kuzenbo
Level 160
God Stats
15W - 12L
1,681 SR
Queue Stats
246W - 234L
1,557 Elo+
Solo
Tiamat
Tiamat
chubs981
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,856
532
3,969
9,875
7,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
12
3 / 2 / 2
6,278
571
6,580
8,054
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Nixsin
Surtr
8
0 / 1 / 0
5,010
455
3,658
6,454
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
1 / 2 / 0
6,234
567
3,737
6,207
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
RuthlessCarl
Mercury
11
1 / 2 / 2
5,814
529
3,455
7,498
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BKeatt
Mulan
10
2 / 1 / 3
6,071
552
5,034
7,328
5,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 0 / 3
6,589
599
2,736
6,108
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Da Ji
Dole1029
Da Ji
12
2 / 0 / 1
5,923
538
4,053
7,774
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
KungFuuMassa
Kuzenbo
11
1 / 1 / 0
5,931
539
4,886
10,260
11,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
chubs981
Tiamat
10
2 / 4 / 1
5,834
530
4,156
6,826
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
BKeatt
Mulan
2
1
3
3.5
L
1
1
2
2
W
1
0
3
2.5
W
Da Ji
Dole1029
Da Ji
2
0
1
2.5
L
Medusa
3
2
2
2
W
Kuzenbo
KungFuuMassa
Kuzenbo
1
1
0
1
L
Surtr
Nixsin
Surtr
0
1
0
0
L
1
2
0
0.5
L
Mercury
RuthlessCarl
Mercury
1
2
2
1
W
Tiamat
chubs981
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
20,865
38,088
Taken
38,296
19,828
Mitigated
26,086
11,810
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BKeatt
Mulan
5,034
1,438
313
3,343
7,328
5,976
0
1,268
6,060
0
28,532
L
3,969
2,173
0
2,589
9,875
7,450
0
2,988
6,887
24,521
1,390
W
2,736
364
0
2,858
6,108
2,583
0
2,712
3,396
0
53,023
W
Da Ji
Dole1029
Da Ji
4,053
1,132
0
1,883
7,774
3,190
0
822
6,916
0
43,623
L
Medusa
6,580
1,490
0
1,816
8,054
3,380
0
2,562
5,492
0
49,743
W
Kuzenbo
KungFuuMassa
Kuzenbo
4,886
1,365
0
3,338
10,260
11,249
0
2,697
7,081
38,065
4,767
L
Surtr
Nixsin
Surtr
3,658
1,438
0
3,006
6,454
3,515
0
2,930
3,524
487
28,697
L
3,737
1,056
0
3,103
6,207
2,203
0
189
6,018
44,128
10,158
L
Mercury
RuthlessCarl
Mercury
3,455
1,782
0
1,296
7,498
3,280
0
230
7,268
0
46,769
W
Tiamat
chubs981
Tiamat
4,156
842
0
1,089
6,826
3,088
0
172
6,654
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
30,348
332
Minions Killed
350
0
Camps Cleared
0
977,462
Distance Traveled
1,105,961
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,071
552
44
4
0
232,302
1
L
Atlas
5,856
532
31
3
0
189,727
1
W
Neith
6,589
599
116
11
0
231,018
0
W
Da Ji
5,923
538
70
6
0
257,769
0
L
Medusa
6,278
571
83
8
0
202,777
3
W
Kuzenbo
5,931
539
58
5
0
167,609
0
L
Surtr
5,010
455
47
4
0
122,454
0
L
Sol
6,234
567
92
8
0
207,251
0
L
Mercury
5,814
529
79
7
0
255,253
0
W
Tiamat
5,834
530
62
6
0
217,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role