Player Matchup

Poseidon
Poseidon
Toe clapper
Poseidon
Level 62
God Stats
5W - 5L
1,497 SR
Queue Stats
122W - 92L
1,377 Elo+
Party 1
Charybdis
Charybdis
iTzGoop
Charybdis
Level 26
God Stats
28W - 28L
1,474 SR
Queue Stats
68W - 71L
1,385 Elo+
Party 1
Mulan
Mulan
xOXPandasXOx
Mulan
Level 60
God Stats
5W - 9L
1,393 SR
Queue Stats
226W - 238L
1,371 Elo+
Party 1
Team Averages
Level 49
1,455 SR
1,377 Elo+

VS

Team Averages
Level 54
1,394 SR
1,387 Elo+
Chaac
Chaac
GothborneWitch
Chaac
Level 49
God Stats
2W - 2L
1,280 SR
Queue Stats
77W - 91L
1,354 Elo+
Solo
Merlin
Merlin
Kevhype
Merlin
Level 49
God Stats
21W - 16L
1,575 SR
Queue Stats
54W - 62L
1,355 Elo+
Solo
Rama
Rama
Teijii
Rama
Level 63
God Stats
1W - 0L
1,327 SR
Queue Stats
15W - 11L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Toe clapper
Poseidon
15
2 / 4 / 3
9,851
657
9,502
11,106
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
iTzGoop
Charybdis
14
1 / 5 / 2
9,334
622
4,175
14,804
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,935
662
11,206
17,125
14,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
11,501
767
18,567
15,856
12,245
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Kevhype
Merlin
16
1 / 1 / 8
10,878
725
11,902
7,184
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Teijii
Rama
16
4 / 2 / 3
10,976
732
7,504
10,593
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
12
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Merlin
Kevhype
Merlin
1
1
8
5
W
Rama
Teijii
Rama
4
2
3
2.75
L
Poseidon
Toe clapper
Poseidon
2
4
3
0.88
L
Charybdis
iTzGoop
Charybdis
1
5
2
0.4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
37,973
43,035
Taken
33,633
22,630
Mitigated
19,151
3,252
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,567
709
183
5,924
15,856
12,245
1,326
4,820
10,251
0
41,775
W
Merlin
Kevhype
Merlin
11,902
254
95
2,545
7,184
2,709
389
787
6,140
53,817
587
W
Rama
Teijii
Rama
7,504
4,690
0
4,623
10,593
4,197
1,368
2,576
7,382
0
53,036
L
Poseidon
Toe clapper
Poseidon
9,502
964
0
1,808
11,106
3,321
28
2,008
9,098
48,399
0
L
Charybdis
iTzGoop
Charybdis
4,175
2,659
0
66
14,804
4,832
0
4,539
10,265
0
26,812
L
11,206
1,019
0
1,378
17,125
14,477
0
5,300
11,825
0
22,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
33,355
170
Minions Killed
207
0
Camps Cleared
0
828,268
Distance Traveled
816,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,501
767
42
3
0
292,250
3
W
Merlin
10,878
725
90
6
0
276,906
0
W
Rama
10,976
732
75
5
0
247,046
0
L
Poseidon
9,851
657
100
7
0
274,904
0
L
Charybdis
9,334
622
46
3
0
251,193
0
L
Mulan
9,935
662
24
2
0
302,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role