Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
MrKrestis
Osiris
Diamond IV
Level 81
God Stats
14W - 14L
1,724 SR
Queue Stats
95W - 87L
2,247 MMR
Solo
Set
Set
Diamond III
d0mbo
Set
Diamond III
Level 128
God Stats
9W - 15L
1,500 SR
Queue Stats
1,106W - 1,117L
2,114 MMR
Solo
Neith
Neith
Diamond IV
stefadelic
Neith
Diamond IV
Level 58
God Stats
4W - 5L
1,281 SR
Queue Stats
112W - 88L
2,107 MMR
Solo
Ares
Ares
Diamond IV
Éxtract
Ares
Diamond IV
Level 148
God Stats
3W - 2L
1,666 SR
Queue Stats
108W - 94L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,534 SR
2,015 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,722 SR
2,172 MMR
He Bo
He Bo
Diamond IV
Emcу
He Bo
Diamond IV
Level 261
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 84L
2,188 MMR
Solo
Shiva
Shiva
Diamond V
IKylis
Shiva
Diamond V
Level 148
God Stats
2W - 2L
1,578 SR
Queue Stats
182W - 173L
2,105 MMR
Solo
Thoth
Thoth
Diamond II
Maqb
Thoth
Diamond II
Level 125
God Stats
4W - 3L
1,706 SR
Queue Stats
69W - 58L
2,276 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
RottiGR
Ah Muzen Cab
Platinum II
Level 82
God Stats
5W - 0L
2,075 SR
Queue Stats
24W - 8L
2,140 MMR
Party 1
Charon
Charon
Platinum III
lIRuka
Charon
Platinum III
Level 85
God Stats
2W - 2L
1,750 SR
Queue Stats
41W - 30L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 0
8,273
591
2,764
5,726
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
MrKrestis
Osiris
12
0 / 4 / 0
7,260
519
6,967
17,245
15,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
d0mbo
Set
10
0 / 4 / 0
5,944
425
921
11,973
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
13
0 / 3 / 1
7,322
523
3,422
10,409
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
11
2 / 4 / 0
6,944
496
5,761
13,889
11,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Erlang ShenKing ArthurNe ZhaAthena

VS

Bans
Da JiBellonaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Emcу
He Bo
16
12 / 1 / 0
9,452
675
9,044
8,359
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
IKylis
Shiva
15
0 / 1 / 4
8,828
631
12,386
12,870
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Maqb
Thoth
15
0 / 0 / 6
8,850
632
7,306
5,122
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
RottiGR
Ah Muzen Cab
17
3 / 0 / 2
9,749
696
8,956
6,797
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
lIRuka
Charon
13
1 / 0 / 9
8,472
605
5,193
7,544
6,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
16
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
He Bo
Emcу
He Bo
12
1
0
12
W
Shiva
IKylis
Shiva
0
1
4
2
W
Thoth
Maqb
Thoth
0
0
6
3
L
Osiris
MrKrestis
Osiris
0
4
0
0
W
Ah Muzen Cab
RottiGR
Ah Muzen Cab
3
0
2
4
L
Set
d0mbo
Set
0
4
0
0
W
Charon
lIRuka
Charon
1
0
9
5.5
L
Neith
0
3
1
0.17
L
Ares
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
42,885
59,242
Taken
40,692
38,650
Mitigated
24,300
15,594
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,764
126
681
1,942
5,726
2,428
0
3,347
1,997
86,415
0
W
He Bo
Emcу
He Bo
9,044
703
0
4,967
8,359
3,227
0
2,546
5,759
79,738
0
W
Shiva
IKylis
Shiva
12,386
4,788
0
6,522
12,870
9,848
344
799
12,071
0
76,284
W
Thoth
Maqb
Thoth
7,306
274
0
223
5,122
1,824
182
2,098
2,880
68,610
729
L
Osiris
MrKrestis
Osiris
6,967
3,150
0
6,806
17,245
15,414
0
2,203
14,031
0
63,098
W
Ah Muzen Cab
RottiGR
Ah Muzen Cab
8,956
3,268
0
1,423
6,797
3,259
948
290
6,507
0
106,539
L
Set
d0mbo
Set
921
200
0
972
11,973
5,773
0
4,326
7,407
0
43,365
W
Charon
lIRuka
Charon
5,193
1,335
0
1,790
7,544
6,142
216
2,887
4,533
26,365
0
L
Neith
3,422
1,166
0
2,407
10,409
3,448
0
3,448
6,873
0
67,314
L
Ares
5,761
225
0
2,786
13,889
11,587
0
7,270
6,271
19,087
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
45,351
507
Minions Killed
585
0
Camps Cleared
0
1,450,001
Distance Traveled
1,517,434
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,273
591
169
12
0
331,355
3
W
He Bo
9,452
675
113
8
0
332,414
0
W
Shiva
8,828
631
120
9
0
305,749
3
W
Thoth
8,850
632
141
10
0
311,658
1
L
Osiris
7,260
519
105
8
0
265,529
4
W
Ah Muzen Cab
9,749
696
177
13
0
275,019
4
L
Set
5,944
425
76
5
0
294,225
0
W
Charon
8,472
605
34
2
0
292,594
3
L
Neith
7,322
523
124
9
0
253,252
2
L
Ares
6,944
496
33
2
0
305,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role