Player Matchup

Charybdis
Charybdis
AxellHoll
Charybdis
Level 45
God Stats
17W - 19L
1,324 SR
Queue Stats
65W - 89L
1,316 Elo+
Solo
Atlas
Atlas
BeegFeesh
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,347 Elo+
Solo
Lancelot
Lancelot
Dababygaming656
Lancelot
Level 48
God Stats
1W - 8L
1,296 SR
Queue Stats
105W - 114L
1,495 Elo+
Solo
Kukulkan
Kukulkan
HippoNuggets
Kukulkan
Level 78
God Stats
4W - 8L
1,327 SR
Queue Stats
144W - 144L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
PINKMIST8214
Sun Wukong
Level 36
God Stats
1W - 3L
1,271 SR
Queue Stats
103W - 124L
1,313 Elo+
Solo
Team Averages
Level 51
1,344 SR
1,391 Elo+

VS

Team Averages
Level 111
1,476 SR
1,462 Elo+
Surtr
Surtr
BETERRABA-_-BOYS
Surtr
Level 88
God Stats
3W - 1L
1,539 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Izanami
Izanami
Bo KnoWs757
Izanami
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
152W - 161L
1,496 Elo+
Party 1
Poseidon
Poseidon
gonzakj2209
Poseidon
Level 99
God Stats
1W - 1L
1,201 SR
Queue Stats
26W - 40L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
iiSleepyJay
Ao Kuang
Level 71
God Stats
3W - 3L
1,642 SR
Queue Stats
210W - 220L
1,513 Elo+
Solo
Cupid
Cupid
killakobugi
Cupid
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxellHoll
Charybdis
11
2 / 3 / 1
6,158
513
6,983
8,985
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
BeegFeesh
Atlas
10
0 / 1 / 3
6,387
532
4,445
11,182
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
12
2 / 1 / 0
6,278
523
3,617
7,614
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
HippoNuggets
Kukulkan
12
0 / 0 / 0
6,865
572
1,020
1,989
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PINKMIST8214
Sun Wukong
11
0 / 2 / 1
6,497
541
3,059
8,320
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,854
571
5,596
7,646
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Bo KnoWs757
Izanami
10
1 / 1 / 3
5,769
481
6,341
7,135
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gonzakj2209
Poseidon
12
0 / 0 / 2
6,736
561
671
2,990
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
iiSleepyJay
Ao Kuang
12
4 / 0 / 1
6,741
562
4,158
8,060
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 2 / 1
6,182
515
3,538
6,727
2,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AxellHoll
Charybdis
2
3
1
0.83
W
1
1
2
2
L
Atlas
BeegFeesh
Atlas
0
1
3
1.5
W
Izanami
Bo KnoWs757
Izanami
1
1
3
2.5
L
Lancelot
2
1
0
2
L
Kukulkan
HippoNuggets
Kukulkan
0
0
0
0
L
Sun Wukong
PINKMIST8214
Sun Wukong
0
2
1
0.25
W
Poseidon
gonzakj2209
Poseidon
0
0
2
1
W
Ao Kuang
iiSleepyJay
Ao Kuang
4
0
1
4.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
20,304
38,090
Taken
32,558
20,163
Mitigated
14,080
13,082
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AxellHoll
Charybdis
6,983
2,969
0
3,665
8,985
3,311
864
769
8,126
0
48,838
W
5,596
1,926
0
1,452
7,646
5,053
428
0
7,646
1,513
39,601
L
Atlas
BeegFeesh
Atlas
4,445
1,338
92
2,425
11,182
8,318
412
1,672
9,510
24,331
998
W
Izanami
Bo KnoWs757
Izanami
6,341
5,128
0
3,242
7,135
2,287
402
1,875
5,260
0
43,423
L
Lancelot
3,617
212
0
3,957
7,614
3,609
0
794
6,734
0
52,977
L
Kukulkan
HippoNuggets
Kukulkan
1,020
0
0
721
1,989
706
440
555
1,434
46,753
1,072
L
Sun Wukong
PINKMIST8214
Sun Wukong
3,059
606
0
2,222
8,320
4,219
0
1,112
6,691
0
43,491
W
Poseidon
gonzakj2209
Poseidon
671
65
0
125
2,990
990
0
1,020
1,970
47,660
819
W
Ao Kuang
iiSleepyJay
Ao Kuang
4,158
1,071
0
3,897
8,060
2,899
0
951
7,109
35,209
7,457
W
3,538
2,022
150
661
6,727
2,851
416
1,311
5,416
0
24,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
32,282
374
Minions Killed
336
0
Camps Cleared
0
1,156,758
Distance Traveled
1,165,852
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,158
513
70
6
0
192,582
0
W
Surtr
6,854
571
63
5
0
202,868
3
L
Atlas
6,387
532
35
3
0
208,630
0
W
Izanami
5,769
481
67
6
0
218,550
0
L
Lancelot
6,278
523
86
7
0
314,402
0
L
Kukulkan
6,865
572
89
7
0
225,123
4
L
Sun Wukong
6,497
541
94
8
0
216,021
0
W
Poseidon
6,736
561
100
8
0
266,392
2
W
Ao Kuang
6,741
562
67
6
0
276,899
0
W
Cupid
6,182
515
39
3
0
201,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role