Player Matchup

Lancelot
Lancelot
Hotella
Lancelot
Level 114
God Stats
1W - 0L
1,753 SR
Queue Stats
31W - 24L
1,542 Elo+
Party 1
Anubis
Anubis
KnWMeliodas
Anubis
Level 123
God Stats
2W - 0L
1,749 SR
Queue Stats
49W - 38L
1,537 Elo+
Party 1
Skadi
Skadi
Onurb52
Skadi
Level 155
God Stats
11W - 5L
1,759 SR
Queue Stats
93W - 86L
1,504 Elo+
Solo
Geb
Geb
TopSwan
Geb
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
knwkage1
Erlang Shen
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 25L
1,627 Elo+
Party 1
Team Averages
Level 121
1,652 SR
1,564 Elo+

VS

Team Averages
Level 121
1,475 SR
1,485 Elo+
Xbalanque
Xbalanque
Chucky-Princesse
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo
Geb
Geb
De-Meat-Man
Geb
Level 87
God Stats
1W - 1L
1,746 SR
Queue Stats
146W - 198L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Oneshott315
Sun Wukong
Level 146
God Stats
2W - 2L
1,655 SR
Queue Stats
209W - 258L
1,471 Elo+
Party 2
Arachne
Arachne
SacredArt-_-
Arachne
Level 147
God Stats
0W - 4L
1,190 SR
Queue Stats
37W - 49L
1,507 Elo+
Party 2
Ix Chel
Ix Chel
xPorttt_
Ix Chel
Level 99
God Stats
2W - 5L
1,284 SR
Queue Stats
43W - 63L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hotella
Lancelot
15
7 / 1 / 4
9,383
722
17,758
12,846
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
15
4 / 1 / 5
7,951
612
9,145
11,656
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Skadi
Onurb52
Skadi
13
0 / 0 / 0
7,370
567
2,777
3,879
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
12
1 / 0 / 5
7,273
559
4,223
6,897
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
knwkage1
Erlang Shen
14
5 / 0 / 5
7,925
610
9,135
11,568
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
11
0 / 4 / 0
6,323
486
4,936
9,542
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,950
458
5,597
13,287
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Oneshott315
Sun Wukong
11
1 / 5 / 1
6,621
509
7,273
16,315
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SacredArt-_-
Arachne
11
1 / 3 / 0
6,083
468
4,316
13,472
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
xPorttt_
Ix Chel
12
0 / 2 / 0
6,346
488
3,961
7,252
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
4
0
0
L
0
3
0
0
W
Lancelot
Hotella
Lancelot
7
1
4
9
W
Anubis
4
1
5
6.5
L
Sun Wukong
Oneshott315
Sun Wukong
1
5
1
0.3
W
Skadi
Onurb52
Skadi
0
0
0
0
L
Arachne
SacredArt-_-
Arachne
1
3
0
0.33
W
Geb
1
0
5
3.5
W
Erlang Shen
knwkage1
Erlang Shen
5
0
5
7.5
L
Ix Chel
xPorttt_
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,038
Damage
26,083
46,846
Taken
59,868
29,316
Mitigated
32,355
23,919
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
4,936
2,214
0
2,597
9,542
3,529
0
2,527
7,015
0
46,499
L
5,597
647
0
2,753
13,287
10,722
0
2,571
10,667
23,491
0
W
Lancelot
Hotella
Lancelot
17,758
4,298
0
6,586
12,846
10,272
0
308
11,754
0
74,905
W
Anubis
9,145
395
0
7,362
11,656
5,976
0
3,119
8,490
83,041
0
L
Sun Wukong
Oneshott315
Sun Wukong
7,273
2,007
0
5,296
16,315
11,385
0
3,119
12,359
0
45,608
W
Skadi
Onurb52
Skadi
2,777
538
0
781
3,879
1,345
618
1,645
2,234
0
62,478
L
Arachne
SacredArt-_-
Arachne
4,316
3,099
0
4,216
13,472
4,191
0
2,672
10,623
0
39,053
W
Geb
4,223
552
0
2,068
6,897
5,141
289
1,636
5,261
29,049
1,031
W
Erlang Shen
knwkage1
Erlang Shen
9,135
5,556
0
7,122
11,568
6,582
708
2,951
8,543
0
54,973
L
Ix Chel
xPorttt_
Ix Chel
3,961
359
271
1,734
7,252
2,528
0
2,410
4,741
49,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
31,323
485
Minions Killed
346
0
Camps Cleared
0
1,367,679
Distance Traveled
1,280,001
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,323
486
80
6
0
244,783
0
L
Geb
5,950
458
27
2
0
290,473
0
W
Lancelot
9,383
722
119
9
0
268,861
0
W
Anubis
7,951
612
127
10
0
295,620
0
L
Sun Wukong
6,621
509
81
6
0
234,686
1
W
Skadi
7,370
567
113
9
0
265,041
1
L
Arachne
6,083
468
63
5
0
262,067
0
W
Geb
7,273
559
48
4
0
283,512
1
W
Erlang Shen
7,925
610
78
6
0
254,645
0
L
Ix Chel
6,346
488
95
7
0
247,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role