Player Matchup

Bastet
Bastet
 
Bastet
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HokageBharles
Neith
Level 154
God Stats
2W - 1L
1,511 SR
Queue Stats
29W - 32L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
TeamMatesAreBad
Ratatoskr
Level 87
God Stats
2W - 1L
1,917 SR
Queue Stats
106W - 87L
1,460 Elo+
Solo
Merlin
Merlin
legendz1101
Merlin
Level 63
God Stats
6W - 3L
1,458 SR
Queue Stats
238W - 222L
1,504 Elo+
Solo
Aphrodite
Aphrodite
xbEsTofThEbRoS
Aphrodite
Level 144
God Stats
3W - 1L
1,668 SR
Queue Stats
48W - 40L
1,561 Elo+
Solo
Team Averages
Level 127
1,611 SR
1,520 Elo+

VS

Team Averages
Level 90
1,576 SR
1,510 Elo+
Zeus
Zeus
AaKerr
Zeus
Level 197
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 42L
1,318 Elo+
Solo
Pele
Pele
DiddyAKiddy
Pele
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 28L
1,628 Elo+
Party 1
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 104
God Stats
222W - 189L
1,605 SR
Queue Stats
222W - 190L
1,559 Elo+
Solo
Izanami
Izanami
StayPewPewNu
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,452 Elo+
Solo
Sol
Sol
brometheus24
Sol
Level 43
God Stats
1W - 1L
1,776 SR
Queue Stats
32W - 34L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 4 / 3
8,503
531
6,767
15,613
10,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 2
9,239
577
11,691
12,104
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
TeamMatesAreBad
Ratatoskr
12
1 / 6 / 1
7,612
476
13,303
17,067
10,485
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
3 / 2 / 1
8,586
537
5,654
8,215
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
xbEsTofThEbRoS
Aphrodite
12
0 / 2 / 3
6,910
432
3,357
9,309
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AaKerr
Zeus
16
6 / 4 / 1
9,328
583
9,896
10,599
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
4 / 3 / 3
8,511
532
4,431
12,499
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Lil Rerock
Bakasura
16
3 / 2 / 2
9,770
611
10,381
20,346
15,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
StayPewPewNu
Izanami
8
0 / 3 / 1
5,785
362
1,869
4,858
1,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 2 / 2
9,457
591
9,644
12,540
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
14
Kills
16
17
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
4
3
1.63
L
Zeus
AaKerr
Zeus
6
4
1
1.63
L
4
3
3
1.83
W
5
3
2
2
L
Bakasura
Lil Rerock
Bakasura
3
2
2
2
L
Izanami
StayPewPewNu
Izanami
0
3
1
0.17
W
Ratatoskr
TeamMatesAreBad
Ratatoskr
1
6
1
0.25
L
3
2
2
2
W
Merlin
3
2
1
1.75
W
Aphrodite
xbEsTofThEbRoS
Aphrodite
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
36,221
62,308
Taken
60,842
34,465
Mitigated
30,233
23,133
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,767
1,594
0
4,019
15,613
10,159
131
4,300
11,285
0
49,236
L
Zeus
AaKerr
Zeus
9,896
1,751
0
690
10,599
3,545
0
497
10,068
67,480
957
L
4,431
834
0
2,220
12,499
5,382
0
1,865
10,300
0
75,194
W
11,691
3,888
0
3,573
12,104
4,698
628
5,299
6,805
0
82,941
L
Bakasura
Lil Rerock
Bakasura
10,381
6,787
0
10,271
20,346
15,268
806
2,597
16,439
0
53,406
L
Izanami
StayPewPewNu
Izanami
1,869
1,258
0
1,048
4,858
1,455
0
97
4,761
0
22,776
W
Ratatoskr
TeamMatesAreBad
Ratatoskr
13,303
2,894
0
6,145
17,067
10,485
0
1,940
12,750
0
74,863
L
9,644
4,247
0
7,423
12,540
4,583
2,666
3,107
9,062
84,366
1,685
W
Merlin
5,654
274
0
1,052
8,215
3,537
0
4,557
3,518
68,749
1,239
W
Aphrodite
xbEsTofThEbRoS
Aphrodite
3,357
555
3,731
4,613
9,309
5,586
15
3,168
5,969
27,477
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
42,851
492
Minions Killed
517
0
Camps Cleared
0
1,551,838
Distance Traveled
1,432,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,503
531
69
4
0
304,185
3
L
Zeus
9,328
583
101
6
0
306,461
0
L
Pele
8,511
532
108
7
0
349,014
2
W
Neith
9,239
577
133
8
0
304,194
1
L
Bakasura
9,770
611
126
8
0
325,957
3
L
Izanami
5,785
362
41
3
0
168,296
0
W
Ratatoskr
7,612
476
107
7
0
310,923
0
L
Sol
9,457
591
141
9
0
282,683
1
W
Merlin
8,586
537
129
8
0
321,697
0
W
Aphrodite
6,910
432
54
3
0
310,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role