Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BelialJns
Hachiman
Level 103
God Stats
13W - 11L
1,558 SR
Queue Stats
328W - 370L
1,457 Elo+
Party 4
Bacchus
Bacchus
BellonaOPmain
Bacchus
Level 4
God Stats
2W - 1L
1,160 SR
Queue Stats
31W - 26L
1,377 Elo+
Party 4
Osiris
Osiris
Freeeeloo
Osiris
Level 108
God Stats
15W - 7L
1,767 SR
Queue Stats
250W - 231L
1,541 Elo+
Solo
Eset
Eset
FroggyMaster50
Eset
Level 142
God Stats
11W - 3L
1,632 SR
Queue Stats
43W - 26L
1,589 Elo+
Party 2
Team Averages
Level 101
1,524 SR
1,493 Elo+

VS

Team Averages
Level 119
1,511 SR
1,481 Elo+
Zeus
Zeus
AltBanana
Zeus
Level 126
God Stats
17W - 16L
1,498 SR
Queue Stats
372W - 421L
1,470 Elo+
Party 1
Fenrir
Fenrir
JoB4amaTTV
Fenrir
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 169L
1,480 Elo+
Party 1
Ymir
Ymir
PapaPonch
Ymir
Level 89
God Stats
4W - 2L
1,792 SR
Queue Stats
110W - 109L
1,519 Elo+
Party 3
Heimdallr
Heimdallr
doubl3d3uce22
Heimdallr
Level 163
God Stats
3W - 2L
1,323 SR
Queue Stats
634W - 687L
1,451 Elo+
Party 1
Osiris
Osiris
vBrunz
Osiris
Level 87
God Stats
1W - 5L
1,442 SR
Queue Stats
78W - 78L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 1 / 4
7,489
535
5,866
15,464
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
BelialJns
Hachiman
13
1 / 0 / 1
7,375
527
4,082
5,679
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
0 / 1 / 3
6,666
476
6,539
8,572
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Freeeeloo
Osiris
13
1 / 0 / 2
7,544
539
9,970
16,203
18,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
4 / 0 / 2
8,781
627
5,742
6,000
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 3 / 1
7,480
534
5,863
6,747
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JoB4amaTTV
Fenrir
12
1 / 4 / 0
6,304
450
3,261
13,178
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 0 / 1
6,475
463
3,587
7,646
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
doubl3d3uce22
Heimdallr
12
0 / 1 / 1
6,630
474
4,051
7,450
3,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
vBrunz
Osiris
13
0 / 2 / 0
7,588
542
11,367
18,004
14,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
1
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
4
6
L
Zeus
0
3
1
0.17
W
Hachiman
BelialJns
Hachiman
1
0
1
1.5
W
Bacchus
0
1
3
1.5
W
Osiris
Freeeeloo
Osiris
1
0
2
2
W
4
0
2
5
L
Fenrir
JoB4amaTTV
Fenrir
1
4
0
0.25
L
Ymir
0
0
1
0.5
L
Heimdallr
doubl3d3uce22
Heimdallr
0
1
1
0.5
L
Osiris
vBrunz
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
28,129
51,918
Taken
53,025
36,632
Mitigated
33,069
27,782
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,866
3,246
0
12,086
15,464
6,749
0
3,531
11,933
0
55,508
L
Zeus
5,863
243
0
1,176
6,747
2,105
0
2,567
4,180
63,225
785
W
Hachiman
BelialJns
Hachiman
4,082
1,576
0
3,612
5,679
2,202
0
414
5,265
0
61,282
W
Bacchus
6,539
921
0
1,907
8,572
6,472
0
1,017
7,555
28,453
0
W
Osiris
Freeeeloo
Osiris
9,970
4,966
0
9,003
16,203
18,187
630
389
15,814
0
60,967
W
5,742
653
98
1,076
6,000
3,022
0
3,759
2,241
74,618
0
L
Fenrir
JoB4amaTTV
Fenrir
3,261
671
0
2,087
13,178
6,265
0
2,665
10,513
0
52,707
L
Ymir
3,587
767
0
2,079
7,646
6,408
0
2,949
4,697
29,108
941
L
Heimdallr
doubl3d3uce22
Heimdallr
4,051
1,395
0
3,138
7,450
3,448
0
2,878
4,572
0
52,453
L
Osiris
vBrunz
Osiris
11,367
3,643
0
11,568
18,004
14,843
0
1,222
16,782
0
64,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
34,477
490
Minions Killed
438
0
Camps Cleared
0
1,464,513
Distance Traveled
1,369,842
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,489
535
94
7
0
352,860
3
L
Zeus
7,480
534
122
9
0
269,060
0
W
Hachiman
7,375
527
121
9
0
260,041
2
W
Bacchus
6,666
476
30
2
0
292,598
6
W
Osiris
7,544
539
110
8
0
273,966
0
W
Eset
8,781
627
135
10
0
285,048
4
L
Fenrir
6,304
450
77
6
0
279,505
0
L
Ymir
6,475
463
48
3
0
277,395
2
L
Heimdallr
6,630
474
94
7
0
270,873
5
L
Osiris
7,588
542
97
7
0
273,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role