Player Matchup

Zhong Kui
Zhong Kui
AJayy_II
Zhong Kui
Level 74
God Stats
1W - 0L
1,458 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Nike
Nike
Kaztastrophe
Nike
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,527 Elo+
Solo
Bastet
Bastet
Moonlight2424
Bastet
Level 104
God Stats
17W - 13L
1,554 SR
Queue Stats
114W - 116L
1,411 Elo+
Solo
Sylvanus
Sylvanus
jonathan1998
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
will19035
Gilgamesh
Level 184
God Stats
18W - 19L
1,521 SR
Queue Stats
402W - 410L
1,447 Elo+
Solo
Team Averages
Level 130
1,507 SR
1,472 Elo+

VS

Team Averages
Level 115
1,436 SR
1,429 Elo+
Awilix
Awilix
GBC_YaBoi
Awilix
Level 102
God Stats
0W - 3L
1,157 SR
Queue Stats
101W - 117L
1,363 Elo+
Solo
Vulcan
Vulcan
OnlyZeeK280
Vulcan
Level 98
God Stats
2W - 3L
1,530 SR
Queue Stats
163W - 154L
1,460 Elo+
Solo
Geb
Geb
PandaBearEddie
Geb
Level 169
God Stats
1W - 3L
1,537 SR
Queue Stats
118W - 127L
1,472 Elo+
Solo
Izanami
Izanami
TheGreatKilljoy
Izanami
Level 66
God Stats
2W - 5L
1,341 SR
Queue Stats
112W - 139L
1,363 Elo+
Solo
Surtr
Surtr
xXFenrir666Xx
Surtr
Level 141
God Stats
28W - 22L
1,612 SR
Queue Stats
235W - 219L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJayy_II
Zhong Kui
10
1 / 1 / 1
5,180
648
2,366
3,717
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
3 / 1 / 0
5,577
697
4,665
5,748
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 0 / 1
5,064
633
3,519
5,230
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
jonathan1998
Sylvanus
9
1 / 0 / 4
5,639
705
3,610
8,173
5,043
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
will19035
Gilgamesh
10
5 / 0 / 1
5,524
691
5,063
7,135
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GBC_YaBoi
Awilix
8
0 / 1 / 0
4,535
567
2,554
7,839
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
7
0 / 4 / 0
4,084
511
2,546
4,126
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,228
529
3,144
6,292
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
3,904
488
2,194
7,103
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 0
5,001
625
2,327
8,078
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
2
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AJayy_II
Zhong Kui
1
1
1
1.5
L
Awilix
GBC_YaBoi
Awilix
0
1
0
0
W
3
1
0
3
W
4
0
1
4.5
L
Vulcan
0
4
0
0
L
0
3
1
0.17
L
0
4
0
0
W
Sylvanus
jonathan1998
Sylvanus
1
0
4
3
W
Gilgamesh
will19035
Gilgamesh
5
0
1
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
12,765
30,003
Taken
33,438
17,019
Mitigated
13,469
11,553
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AJayy_II
Zhong Kui
2,366
1,311
0
1,008
3,717
2,369
228
581
3,136
28,229
11,016
L
Awilix
GBC_YaBoi
Awilix
2,554
1,031
0
3,388
7,839
2,734
0
594
7,207
0
27,247
W
4,665
878
0
1,760
5,748
4,086
0
129
5,619
0
34,060
W
3,519
1,249
0
1,691
5,230
2,022
0
1,240
3,848
0
28,546
L
Vulcan
2,546
788
0
97
4,126
1,429
0
0
4,126
17,058
587
L
3,144
728
0
543
6,292
3,960
0
2,553
3,739
15,075
0
L
2,194
1,310
121
409
7,103
2,120
0
2,479
4,624
0
21,320
W
Sylvanus
jonathan1998
Sylvanus
3,610
1,901
1,731
3,955
8,173
5,043
78
1,899
6,274
19,878
0
W
Gilgamesh
will19035
Gilgamesh
5,063
2,262
0
1,408
7,135
3,499
0
1,690
5,325
0
33,597
L
2,327
1,457
0
3,909
8,078
3,226
0
0
7,602
544
29,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
21,752
266
Minions Killed
188
0
Camps Cleared
0
818,127
Distance Traveled
788,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,180
648
76
10
0
146,797
0
L
Awilix
4,535
567
55
7
0
189,311
0
W
Nike
5,577
697
64
8
0
152,766
0
W
Bastet
5,064
633
51
6
0
200,352
0
L
Vulcan
4,084
511
28
4
0
114,682
0
L
Geb
4,228
529
19
2
0
160,673
1
L
Izanami
3,904
488
36
5
0
169,611
3
W
Sylvanus
5,639
705
19
2
0
145,022
5
W
Gilgamesh
5,524
691
56
7
0
173,190
1
L
Surtr
5,001
625
50
6
0
154,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role