Player Matchup

Shiva
Shiva
Gold III
Gemíní
Shiva
Gold III
Level 124
God Stats
3W - 0L
1,867 SR
Queue Stats
56W - 54L
1,444 MMR
Solo
Scylla
Scylla
Bronze III
StrikingEagle
Scylla
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,454 MMR
Party 2
Arachne
Arachne
Bronze III
ThanasToes
Arachne
Bronze III
Level 89
God Stats
3W - 0L
1,419 SR
Queue Stats
31W - 26L
1,454 MMR
Party 2
Medusa
Medusa
Gold III
TheSaltyDingus
Medusa
Gold III
Level 171
God Stats
3W - 4L
1,424 SR
Queue Stats
104W - 97L
1,459 MMR
Solo
Nike
Nike
Gold V
little-visit76
Nike
Gold V
Level 41
God Stats
6W - 3L
1,592 SR
Queue Stats
40W - 48L
1,445 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,560 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,533 SR
1,452 MMR
Merlin
Merlin
Silver II
Minaggen
Merlin
Silver II
Level 157
God Stats
1W - 3L
1,527 SR
Queue Stats
17W - 19L
1,439 MMR
Party 1
Horus
Horus
Gold III
Tetrevus
Horus
Gold III
Level 206
God Stats
7W - 7L
1,535 SR
Queue Stats
116W - 120L
1,432 MMR
Solo
Osiris
Osiris
Gold III
Three 4 1a
Osiris
Gold III
Level 129
God Stats
9W - 7L
1,586 SR
Queue Stats
125W - 130L
1,507 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
opt1muspr1m3r1b
Cernunnos
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Da Ji
Da Ji
Gold V
xKillaKellzx
Da Ji
Gold V
Level 138
God Stats
6W - 12L
1,516 SR
Queue Stats
21W - 23L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gemíní
Shiva
17
3 / 3 / 12
10,915
642
15,772
20,118
16,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 4
10,676
628
12,492
6,296
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ThanasToes
Arachne
18
14 / 1 / 6
11,221
660
13,234
17,355
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 13
10,025
590
13,809
12,116
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
2 / 3 / 12
8,666
510
8,949
15,948
11,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesKaliThanatosSusanoAwilix

VS

Bans
BellonaThothAthenaChironAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Minaggen
Merlin
14
0 / 4 / 1
8,302
488
6,507
10,577
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Tetrevus
Horus
9
2 / 9 / 2
7,054
415
8,783
23,329
14,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Osiris
Three 4 1a
Osiris
15
3 / 7 / 1
9,386
552
14,053
25,355
22,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
opt1muspr1m3r1b
Cernunnos
14
2 / 7 / 2
9,003
530
6,941
14,915
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,235
426
4,801
13,347
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
29
Kills
8
8
Deaths
29
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
Gemíní
Shiva
3
3
12
3
L
Merlin
Minaggen
Merlin
0
4
1
0.13
W
8
0
4
10
L
Horus
Tetrevus
Horus
2
9
2
0.33
W
Arachne
ThanasToes
Arachne
14
1
6
17
W
2
1
13
8.5
L
Osiris
Three 4 1a
Osiris
3
7
1
0.5
W
2
3
12
2.67
L
Cernunnos
opt1muspr1m3r1b
Cernunnos
2
7
2
0.43
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,256
Damage
41,085
71,833
Taken
87,523
42,307
Mitigated
54,171
27,675
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Gemíní
Shiva
15,772
3,612
340
7,835
20,118
16,150
262
1,264
18,854
6,081
74,142
L
Merlin
Minaggen
Merlin
6,507
333
0
632
10,577
4,681
0
1,841
8,736
71,574
2,383
W
12,492
1,688
0
1,680
6,296
1,947
540
1,872
4,424
82,616
248
L
Horus
Tetrevus
Horus
8,783
4,403
560
2,798
23,329
14,417
24
3,481
19,848
0
23,326
W
Arachne
ThanasToes
Arachne
13,234
8,338
0
11,657
17,355
7,656
2,743
2,012
15,343
0
102,606
W
13,809
5,991
0
4,282
12,116
4,777
254
375
11,741
0
97,189
L
Osiris
Three 4 1a
Osiris
14,053
6,186
0
10,065
25,355
22,776
748
3,911
21,444
0
80,324
W
8,949
520
0
1,881
15,948
11,777
131
2,427
13,521
0
34,052
L
Cernunnos
opt1muspr1m3r1b
Cernunnos
6,941
2,624
0
3,114
14,915
6,159
772
2,772
12,143
0
65,813
L
4,801
842
0
4,531
13,347
6,138
0
2,286
11,061
0
50,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
40,980
542
Minions Killed
502
0
Camps Cleared
0
1,708,304
Distance Traveled
1,473,930
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,915
642
128
8
0
281,578
6
L
Merlin
8,302
488
137
8
0
286,134
0
W
Scylla
10,676
628
123
7
0
331,192
2
L
Horus
7,054
415
31
2
0
304,186
1
W
Arachne
11,221
660
131
8
0
429,620
0
W
Medusa
10,025
590
124
7
0
337,588
2
L
Osiris
9,386
552
124
7
0
263,410
3
W
Nike
8,666
510
36
2
0
328,326
4
L
Cernunnos
9,003
530
121
7
0
276,941
4
L
Da Ji
7,235
426
89
5
0
343,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role