Player Matchup

Vulcan
Vulcan
Diamond III
Oranges22
Vulcan
Diamond III
Level 113
God Stats
6W - 3L
1,591 SR
Queue Stats
92W - 64L
2,117 MMR
Party 1
Odin
Odin
Diamond IV
RandalBeans
Odin
Diamond IV
Level 143
God Stats
3W - 3L
1,295 SR
Queue Stats
74W - 47L
2,070 MMR
Party 1
Cerberus
Cerberus
Diamond V
ThousandShoe
Cerberus
Diamond V
Level 124
God Stats
3W - 3L
1,623 SR
Queue Stats
84W - 58L
2,016 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,503 SR
2,068 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,641 SR
1,719 MMR
Sun Wukong
Sun Wukong
Platinum IV
Hanetenshi
Sun Wukong
Platinum IV
Level 167
God Stats
56W - 49L
1,616 SR
Queue Stats
280W - 336L
1,672 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LuisG-Z994
Danzaburou
Platinum II
Level 143
God Stats
13W - 10L
1,733 SR
Queue Stats
50W - 55L
1,854 MMR
Solo
Discordia
Discordia
Gold II
aronpro456
Discordia
Gold II
Level 147
God Stats
20W - 15L
1,574 SR
Queue Stats
74W - 64L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Oranges22
Vulcan
17
8 / 0 / 6
11,792
842
17,783
6,843
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 12
10,676
763
11,404
11,799
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
ThousandShoe
Cerberus
17
7 / 0 / 8
10,990
785
12,352
15,509
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboThothAchillesNe ZhaAgni

VS

Bans
CharonJormungandrMartichorasPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hanetenshi
Sun Wukong
13
0 / 7 / 0
8,140
581
5,677
20,975
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
LuisG-Z994
Danzaburou
15
1 / 4 / 0
9,755
697
10,585
13,645
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
aronpro456
Discordia
12
0 / 7 / 1
8,462
604
9,413
12,458
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
18
Kills
1
1
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hanetenshi
Sun Wukong
0
7
0
0
L
Danzaburou
LuisG-Z994
Danzaburou
1
4
0
0.25
W
Vulcan
Oranges22
Vulcan
8
0
6
11
W
3
1
12
9
W
Cerberus
ThousandShoe
Cerberus
7
0
8
11
L
Discordia
aronpro456
Discordia
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
25,675
34,151
Taken
47,078
29,662
Mitigated
21,520
9,409
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hanetenshi
Sun Wukong
5,677
937
0
4,716
20,975
14,133
76
10,385
8,732
0
30,087
L
Danzaburou
LuisG-Z994
Danzaburou
10,585
3,839
0
2,664
13,645
3,369
0
9,447
3,220
0
46,150
W
Vulcan
Oranges22
Vulcan
17,783
8,862
90
1,218
6,843
3,047
1,745
2,937
3,384
73,485
444
W
11,404
2,584
0
2,279
11,799
8,746
725
3,124
7,943
0
41,313
W
Cerberus
ThousandShoe
Cerberus
12,352
495
0
5,822
15,509
17,869
379
2,309
12,546
24,787
1,548
L
Discordia
aronpro456
Discordia
9,413
45
0
2,129
12,458
4,018
0
7,002
4,421
32,453
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
26,357
222
Minions Killed
174
0
Camps Cleared
0
931,638
Distance Traveled
728,357
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,140
581
32
2
0
274,718
3
L
Danzaburou
9,755
697
86
6
0
235,575
0
W
Vulcan
11,792
842
121
9
0
308,568
0
W
Odin
10,676
763
45
3
0
301,860
0
W
Cerberus
10,990
785
56
4
0
321,210
4
L
Discordia
8,462
604
56
4
0
218,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role