Player Matchup

Hou Yi
Hou Yi
Silver I
Primmzy
Hou Yi
Silver I
Level 129
God Stats
4W - 4L
1,610 SR
Queue Stats
14W - 14L
1,588 MMR
Solo
Shiva
Shiva
Gold III
TaTTooED ReXX
Shiva
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 104L
1,572 MMR
Solo
Merlin
Merlin
Silver I
themon25
Merlin
Silver I
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,537 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,642 SR
1,573 MMR
Horus
Horus
Gold III
Fr3ck1ly
Horus
Gold III
Level 183
God Stats
6W - 5L
1,449 SR
Queue Stats
70W - 80L
1,574 MMR
Solo
Vulcan
Vulcan
Gold I
Hallowalchemist
Vulcan
Gold I
Level 148
God Stats
8W - 8L
1,533 SR
Queue Stats
209W - 190L
1,606 MMR
Solo
Anhur
Anhur
Gold V
TheCosead13
Anhur
Gold V
Level 121
God Stats
2W - 0L
1,944 SR
Queue Stats
28W - 32L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Primmzy
Hou Yi
15
3 / 2 / 5
9,687
692
9,691
10,948
3,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 3
10,731
767
17,663
17,842
16,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
themon25
Merlin
12
0 / 4 / 4
8,529
609
2,890
9,889
3,357
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusThothAchillesKuzenboNe Zha

VS

Bans
XbalanqueHachimanAthenaCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fr3ck1ly
Horus
15
2 / 3 / 6
9,794
700
9,160
20,360
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 2
9,539
681
11,514
8,506
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
5 / 1 / 2
11,142
796
11,538
11,226
4,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
8
8
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Fr3ck1ly
Horus
2
3
6
1.67
W
1
5
2
0.4
L
Hou Yi
Primmzy
Hou Yi
3
2
5
2.75
L
6
2
3
3.75
W
5
1
2
6
L
Merlin
themon25
Merlin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,244
Damage
32,212
38,679
Taken
40,092
23,457
Mitigated
28,458
4,285
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Fr3ck1ly
Horus
9,160
3,328
691
6,532
20,360
19,689
387
1,752
17,942
0
26,121
W
11,514
6,621
0
536
8,506
3,779
0
656
7,395
45,560
0
L
Hou Yi
Primmzy
Hou Yi
9,691
5,209
0
1,490
10,948
3,703
786
2,276
8,004
0
40,767
L
17,663
3,439
55
2,740
17,842
16,397
479
6,922
9,898
408
40,669
W
11,538
5,582
0
1,321
11,226
4,990
510
1,322
9,466
0
51,294
L
Merlin
themon25
Merlin
2,890
69
0
0
9,889
3,357
0
1,570
7,954
34,079
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
30,475
168
Minions Killed
177
0
Camps Cleared
0
772,793
Distance Traveled
797,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,794
700
20
1
0
275,763
0
W
Vulcan
9,539
681
75
5
0
267,134
2
L
Hou Yi
9,687
692
53
4
0
236,957
0
L
Shiva
10,731
767
60
4
0
293,618
3
W
Anhur
11,142
796
82
6
0
254,368
0
L
Merlin
8,529
609
55
4
0
242,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role