Player Matchup

Atlas
Atlas
Bronze III
JJSkillz
Atlas
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Janus
Janus
Bronze III
Maxymillio
Janus
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Rama
Rama
Silver I
Nurozo
Rama
Silver I
Level 146
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 8L
1,457 MMR
Party 2
Shiva
Shiva
Gold III
PrinceAli51
Shiva
Gold III
Level 128
God Stats
41W - 33L
1,679 SR
Queue Stats
151W - 166L
1,594 MMR
Solo
Arachne
Arachne
Gold I
Sil3ntPC89
Arachne
Gold I
Level 188
God Stats
3W - 2L
1,771 SR
Queue Stats
34W - 35L
1,603 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,642 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,513 SR
1,529 MMR
Chaac
Chaac
Silver I
CashMoney4573
Chaac
Silver I
Level 121
God Stats
1W - 0L
1,771 SR
Queue Stats
42W - 49L
1,499 MMR
Solo
Ullr
Ullr
Gold IV
Fander7
Ullr
Gold IV
Level 158
God Stats
6W - 4L
1,715 SR
Queue Stats
163W - 160L
1,478 MMR
Solo
Nemesis
Nemesis
Platinum V
HokageBharles
Nemesis
Platinum V
Level 154
God Stats
2W - 1L
1,354 SR
Queue Stats
26W - 21L
1,623 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
MajoraBB
Zhong Kui
Bronze III
Level 146
God Stats
1W - 1L
1,455 SR
Queue Stats
4W - 2L
1,569 MMR
Solo
Jormungandr
Jormungandr
Bronze V
TAXJAXVE16
Jormungandr
Bronze V
Level 146
God Stats
3W - 0L
1,269 SR
Queue Stats
4W - 11L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JJSkillz
Atlas
5
0 / 1 / 0
3,267
653
1,122
2,837
1,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
6
1 / 1 / 0
3,385
677
300
1,377
402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Nurozo
Rama
1
0 / 0 / 0
2,418
484
0
0
0
6
0 / 0 / 0
3,732
746
1,619
2,544
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Sil3ntPC89
Arachne
7
0 / 2 / 0
3,416
683
811
4,302
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HachimanDa JiThanatosAo Kuang

VS

Bans
OdinBellonaMartichorasOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,438
688
1,095
3,611
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Fander7
Ullr
6
1 / 0 / 1
3,512
702
941
2,152
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
6
1 / 1 / 1
3,351
670
288
3,431
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
MajoraBB
Zhong Kui
7
1 / 0 / 1
3,884
777
2,080
1,443
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TAXJAXVE16
Jormungandr
6
1 / 0 / 1
3,906
781
1,037
1,815
975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ullr
Fander7
Ullr
1
0
1
1.5
W
Nemesis
1
1
1
1.5
L
Atlas
JJSkillz
Atlas
0
1
0
0
W
Zhong Kui
MajoraBB
Zhong Kui
1
0
1
1.5
L
Janus
1
1
0
1
L
Rama
Nurozo
Rama
0
0
0
0
L
0
0
0
0
L
Arachne
Sil3ntPC89
Arachne
0
2
0
0
W
Jormungandr
TAXJAXVE16
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,852
Damage
5,441
11,060
Taken
12,452
4,365
Mitigated
5,715
3,524
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,095
171
0
1,797
3,611
2,258
0
0
3,611
0
19,584
W
Ullr
Fander7
Ullr
941
519
0
764
2,152
671
0
558
1,594
0
16,611
W
Nemesis
288
28
0
2,005
3,431
890
0
63
3,368
0
15,199
L
Atlas
JJSkillz
Atlas
1,122
655
0
638
2,837
1,658
0
702
2,135
10,238
0
W
Zhong Kui
MajoraBB
Zhong Kui
2,080
232
0
1,187
1,443
921
0
237
1,206
17,450
1,974
L
Janus
300
66
0
240
1,377
402
0
789
432
14,243
0
L
Rama
Nurozo
Rama
0
0
0
0
0
0
0
0
0
0
0
L
1,619
402
0
1,076
2,544
950
0
0
2,544
0
20,307
L
Arachne
Sil3ntPC89
Arachne
811
426
0
1,570
4,302
1,355
0
1,164
3,038
0
17,709
W
Jormungandr
TAXJAXVE16
Jormungandr
1,037
448
58
375
1,815
975
0
564
1,251
15,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,218
Gold Earned
18,091
117
Minions Killed
184
0
Camps Cleared
0
408,599
Distance Traveled
510,404
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,438
688
43
9
0
103,746
0
W
Ullr
3,512
702
30
6
0
87,933
0
W
Nemesis
3,351
670
34
7
0
124,036
0
L
Atlas
3,267
653
12
2
0
109,059
2
W
Zhong Kui
3,884
777
49
10
0
105,415
1
L
Janus
3,385
677
18
4
0
90,969
1
L
Rama
2,418
484
0
0
0
0
0
L
Shiva
3,732
746
44
9
0
98,082
0
L
Arachne
3,416
683
43
9
0
110,489
0
W
Jormungandr
3,906
781
28
6
0
89,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role