Player Matchup

Hercules
Hercules
Gold V
Apocaliptor
Hercules
Gold V
Level 159
God Stats
52W - 70L
1,447 SR
Queue Stats
290W - 303L
1,303 MMR
Solo
Bacchus
Bacchus
Silver III
Demonart
Bacchus
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,269 MMR
Solo
Discordia
Discordia
Silver II
Puluarte
Discordia
Silver II
Level 43
God Stats
45W - 41L
1,500 SR
Queue Stats
230W - 237L
1,335 MMR
Solo
Thor
Thor
Gold V
XxTheSniper_-
Thor
Gold V
Level 135
God Stats
1W - 4L
1,378 SR
Queue Stats
227W - 246L
1,392 MMR
Solo
Xbalanque
Xbalanque
Silver I
bouchibouzouk
Xbalanque
Silver I
Level 128
God Stats
25W - 22L
1,701 SR
Queue Stats
208W - 219L
1,213 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,505 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,503 SR
1,439 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
 
Susano
Silver I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
NilouShogun
Rama
Gold V
Level 49
God Stats
4W - 6L
1,618 SR
Queue Stats
115W - 108L
1,286 MMR
Solo
King Arthur
King Arthur
Gold III
Spartanec95
King Arthur
Gold III
Level 62
God Stats
24W - 36L
1,398 SR
Queue Stats
255W - 243L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apocaliptor
Hercules
11
1 / 1 / 0
6,141
682
3,758
6,997
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Demonart
Bacchus
8
0 / 1 / 1
4,863
540
2,134
6,325
5,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Puluarte
Discordia
10
1 / 2 / 3
5,483
609
3,730
4,699
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 1
5,111
568
2,486
6,122
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
bouchibouzouk
Xbalanque
10
1 / 3 / 1
4,886
543
3,777
6,696
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAo KuangVamanaBellona

VS

Bans
ThanatosAgniOsirisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 1
5,725
636
3,656
4,139
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
 
Atlas
10
2 / 0 / 2
5,615
624
2,530
4,176
2,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
 
Susano
10
3 / 5 / 2
5,333
593
3,924
11,283
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
5,628
625
4,040
6,145
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Spartanec95
King Arthur
10
0 / 1 / 1
5,378
598
3,670
6,968
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Atlas
 
Atlas
2
0
2
3
W
Susano
 
Susano
3
5
2
0.8
L
Hercules
Apocaliptor
Hercules
1
1
0
1
L
Bacchus
Demonart
Bacchus
0
1
1
0.5
W
2
0
1
2.5
L
Discordia
Puluarte
Discordia
1
2
3
1.25
W
King Arthur
Spartanec95
King Arthur
0
1
1
0.5
L
4
1
1
4.5
L
Xbalanque
bouchibouzouk
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
17,820
30,839
Taken
32,711
16,284
Mitigated
16,930
10,117
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,656
389
0
1,616
4,139
3,258
0
2,293
1,846
34,083
2,679
W
Atlas
 
Atlas
2,530
917
1,186
1,717
4,176
2,550
0
1,033
3,143
16,296
682
W
Susano
 
Susano
3,924
879
0
3,961
11,283
3,987
0
1,601
9,682
0
27,924
L
Hercules
Apocaliptor
Hercules
3,758
1,911
0
4,078
6,997
4,809
0
0
6,997
0
45,667
L
Bacchus
Demonart
Bacchus
2,134
227
0
2,606
6,325
5,139
0
2,057
4,268
15,360
0
W
4,040
3,240
0
3,701
6,145
2,579
0
937
5,208
0
49,640
L
Discordia
Puluarte
Discordia
3,730
153
0
750
4,699
1,644
0
1,812
2,887
37,632
0
W
King Arthur
Spartanec95
King Arthur
3,670
144
0
1,635
6,968
4,556
0
0
6,622
0
38,696
L
2,486
707
0
750
6,122
2,443
0
1,167
4,955
0
25,553
L
Xbalanque
bouchibouzouk
Xbalanque
3,777
1,319
0
1,933
6,696
2,249
0
928
5,768
0
33,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
27,679
265
Minions Killed
306
0
Camps Cleared
0
866,899
Distance Traveled
905,857
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,725
636
82
9
0
177,633
4
W
Atlas
5,615
624
21
2
0
189,958
2
W
Susano
5,333
593
48
5
0
200,399
0
L
Hercules
6,141
682
83
9
0
155,693
0
L
Bacchus
4,863
540
21
2
0
197,928
3
W
Rama
5,628
625
82
9
0
154,433
0
L
Discordia
5,483
609
57
6
0
174,090
1
W
King Arthur
5,378
598
73
8
0
183,434
2
L
Thor
5,111
568
49
5
0
154,502
0
L
Xbalanque
4,886
543
55
6
0
184,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role