Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ex0 VII
Yemoja
Level 212
God Stats
5W - 1L
1,752 SR
Queue Stats
233W - 224L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
kdogg114
Nu Wa
Level 149
God Stats
2W - 1L
1,275 SR
Queue Stats
83W - 77L
1,581 Elo+
Solo
Martichoras
Martichoras
xBLKx
Martichoras
Level 178
God Stats
2W - 3L
1,322 SR
Queue Stats
148W - 144L
1,488 Elo+
Party 1
Team Averages
Level 181
1,470 SR
1,502 Elo+

VS

Team Averages
Level 134
1,654 SR
1,533 Elo+
Yemoja
Yemoja
AngieT
Yemoja
Level 144
God Stats
2W - 2L
1,702 SR
Queue Stats
287W - 278L
1,523 Elo+
Solo
Tyr
Tyr
Gotfood
Tyr
Level 88
God Stats
3W - 3L
1,475 SR
Queue Stats
146W - 128L
1,632 Elo+
Solo
Heimdallr
Heimdallr
LoI_im_Adopted
Heimdallr
Level 173
God Stats
4W - 4L
1,602 SR
Queue Stats
287W - 306L
1,481 Elo+
Solo
Zeus
Zeus
MIKEY BONITO
Zeus
Level 124
God Stats
2W - 3L
1,870 SR
Queue Stats
236W - 243L
1,525 Elo+
Solo
Nox
Nox
ThatJewMovie
Nox
Level 143
God Stats
2W - 2L
1,620 SR
Queue Stats
120W - 105L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
5 / 4 / 5
10,382
799
19,975
12,795
7,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
16
4 / 1 / 6
9,877
760
7,897
18,916
23,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
ex0 VII
Yemoja
13
0 / 1 / 2
8,914
686
2,687
10,655
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
kdogg114
Nu Wa
16
2 / 1 / 6
9,784
753
13,101
9,752
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
xBLKx
Martichoras
17
1 / 1 / 7
9,999
769
17,169
11,980
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AngieT
Yemoja
15
0 / 2 / 6
8,891
684
3,075
11,680
11,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tyr
14
2 / 4 / 5
8,382
645
14,086
18,965
19,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heimdallr
LoI_im_Adopted
Heimdallr
15
2 / 2 / 6
8,537
657
10,383
11,321
5,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 4
8,935
687
20,735
13,383
5,290
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 5
8,527
656
7,333
10,429
4,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
12
Kills
8
8
Deaths
12
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
4
5
1.88
W
Sun Wukong
 
Sun Wukong
4
1
6
7
L
Yemoja
AngieT
Yemoja
0
2
6
1.5
L
Tyr
2
4
5
1.13
L
Heimdallr
LoI_im_Adopted
Heimdallr
2
2
6
2.5
L
3
3
4
1.67
L
1
1
5
3.5
W
Yemoja
ex0 VII
Yemoja
0
1
2
1
W
Nu Wa
kdogg114
Nu Wa
2
1
6
5
W
Martichoras
xBLKx
Martichoras
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,829
Damage
55,612
64,098
Taken
65,778
54,778
Mitigated
46,485
28,634
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
19,975
0
237
1,773
12,795
7,061
519
6,781
6,014
29,870
86
W
Sun Wukong
 
Sun Wukong
7,897
1,019
2,577
5,725
18,916
23,995
430
8,251
10,665
0
15,432
L
Yemoja
AngieT
Yemoja
3,075
651
14,882
3,639
11,680
11,449
0
6,046
5,634
9,152
0
L
Tyr
14,086
738
0
1,635
18,965
19,370
0
7,873
11,092
0
24,821
L
Heimdallr
LoI_im_Adopted
Heimdallr
10,383
2,577
513
682
11,321
5,695
0
7,036
4,285
0
36,998
L
20,735
802
1,111
2,282
13,383
5,290
0
8,108
5,275
44,923
202
L
7,333
509
355
459
10,429
4,681
0
6,454
3,975
28,465
0
W
Yemoja
ex0 VII
Yemoja
2,687
423
14,227
2,412
10,655
10,035
375
4,890
5,758
5,874
201
W
Nu Wa
kdogg114
Nu Wa
13,101
5,042
423
586
9,752
6,481
889
5,204
4,548
30,593
1,074
W
Martichoras
xBLKx
Martichoras
17,169
2,255
0
674
11,980
7,206
1,258
5,944
6,036
0
41,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
43,272
149
Minions Killed
175
0
Camps Cleared
0
1,217,501
Distance Traveled
1,187,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,382
799
30
2
0
243,438
0
W
Sun Wukong
9,877
760
11
1
0
235,217
0
L
Yemoja
8,891
684
14
1
0
221,469
0
L
Tyr
8,382
645
13
1
0
266,612
0
L
Heimdallr
8,537
657
46
4
0
238,122
0
L
Zeus
8,935
687
41
3
0
216,407
0
L
Nox
8,527
656
61
5
0
245,018
0
W
Yemoja
8,914
686
5
0
0
248,012
0
W
Nu Wa
9,784
753
38
3
0
240,470
0
W
Martichoras
9,999
769
65
5
0
250,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role