Player Matchup

Bellona
Bellona
Dsight
Bellona
Level 114
God Stats
0W - 2L
1,470 SR
Queue Stats
112W - 113L
1,503 Elo+
Party 2
Ra
Ra
GetThatRightUpYi
Ra
Level 149
God Stats
6W - 8L
1,588 SR
Queue Stats
116W - 99L
1,546 Elo+
Party 1
Terra
Terra
JustACrumbOfPeel
Terra
Level 51
God Stats
11W - 14L
1,575 SR
Queue Stats
157W - 127L
1,589 Elo+
Party 1
Martichoras
Martichoras
Leematrix
Martichoras
Level 167
God Stats
6W - 8L
1,534 SR
Queue Stats
143W - 137L
1,556 Elo+
Solo
Loki
Loki
TheBestPain
Loki
Level 168
God Stats
30W - 28L
1,253 SR
Queue Stats
113W - 119L
1,470 Elo+
Party 2
Team Averages
Level 130
1,484 SR
1,533 Elo+

VS

Team Averages
Level 115
1,719 SR
1,506 Elo+
Sylvanus
Sylvanus
AstarothPL
Sylvanus
Level 158
God Stats
55W - 49L
1,515 SR
Queue Stats
59W - 56L
1,490 Elo+
Solo
Odin
Odin
GirthyPecker
Odin
Level 121
God Stats
4W - 0L
1,833 SR
Queue Stats
75W - 77L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
GoobisSlapper
Zhong Kui
Level 99
God Stats
3W - 0L
1,869 SR
Queue Stats
120W - 109L
1,527 Elo+
Party 3
Thanatos
Thanatos
Sinien
Thanatos
Level 73
God Stats
66W - 44L
1,662 SR
Queue Stats
92W - 76L
1,610 Elo+
Party 3
Izanami
Izanami
Sone_0911
Izanami
Level 126
God Stats
4W - 3L
1,715 SR
Queue Stats
18W - 12L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dsight
Bellona
10
1 / 6 / 1
6,130
472
3,679
16,364
13,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 0
6,515
501
7,543
7,216
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
6,426
494
6,462
9,179
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Leematrix
Martichoras
15
2 / 1 / 0
8,187
630
4,243
6,958
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
6,687
514
3,439
11,590
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstarothPL
Sylvanus
12
0 / 0 / 1
7,105
547
5,621
11,178
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 6
7,185
553
5,618
10,448
7,132
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Zhong Kui
GoobisSlapper
Zhong Kui
14
5 / 3 / 4
9,252
712
15,537
12,749
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Sinien
Thanatos
14
7 / 1 / 1
7,933
610
6,180
10,476
4,140
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Sone_0911
Izanami
14
0 / 1 / 1
7,923
609
2,869
7,609
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AstarothPL
Sylvanus
0
0
1
0.5
L
Bellona
Dsight
Bellona
1
6
1
0.25
L
2
1
0
2
W
0
1
6
3
W
Zhong Kui
GoobisSlapper
Zhong Kui
5
3
4
2.33
L
0
2
2
0.5
L
Martichoras
Leematrix
Martichoras
2
1
0
2
W
Thanatos
Sinien
Thanatos
7
1
1
7.5
W
Izanami
Sone_0911
Izanami
0
1
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
35,825
51,307
Taken
52,460
30,596
Mitigated
29,830
16,238
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AstarothPL
Sylvanus
5,621
2,122
834
6,472
11,178
6,003
47
6,113
4,539
56,172
7,553
L
Bellona
Dsight
Bellona
3,679
777
0
3,203
16,364
13,303
0
11,334
5,030
0
29,315
L
7,543
570
607
4,183
7,216
2,792
0
2,210
5,006
49,619
0
W
5,618
574
1,441
2,158
10,448
7,132
17
4,413
5,558
0
25,351
W
Zhong Kui
GoobisSlapper
Zhong Kui
15,537
4,603
0
4,869
12,749
9,574
26
86
12,663
68,349
14,340
L
6,462
579
100
2,485
9,179
7,714
0
2,501
6,678
27,666
30
L
Martichoras
Leematrix
Martichoras
4,243
1,111
0
2,110
6,958
3,198
92
0
6,958
0
84,143
W
Thanatos
Sinien
Thanatos
6,180
1,235
0
11,360
10,476
4,140
0
1,038
9,294
0
61,273
W
Izanami
Sone_0911
Izanami
2,869
1,726
0
2,470
7,609
2,981
0
1,279
6,330
0
74,634
L
3,439
652
0
3,550
11,590
3,589
0
3,721
7,869
0
38,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
39,398
386
Minions Killed
494
0
Camps Cleared
0
1,346,433
Distance Traveled
1,281,306
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,105
547
114
9
0
236,442
2
L
Bellona
6,130
472
36
3
0
250,918
0
L
Ra
6,515
501
119
9
0
265,163
0
W
Odin
7,185
553
37
3
0
277,574
3
W
Zhong Kui
9,252
712
126
10
0
207,844
0
L
Terra
6,426
494
17
1
0
299,252
0
L
Martichoras
8,187
630
146
11
0
230,012
3
W
Thanatos
7,933
610
90
7
0
312,993
0
W
Izanami
7,923
609
127
10
0
246,453
3
L
Loki
6,687
514
68
5
0
301,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role