Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Ich_Legende
Cerberus
Silver II
Level 149
God Stats
0W - 1L
1,601 SR
Queue Stats
7W - 9L
1,628 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
LimitedAuto4819
Baba Yaga
Silver II
Level 146
God Stats
1W - 3L
1,568 SR
Queue Stats
11W - 15L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,556 SR
1,514 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,605 SR
2,154 MMR
Fafnir
Fafnir
Masters
FireVictinii
Fafnir
Masters
Level 179
God Stats
17W - 9L
1,722 SR
Queue Stats
67W - 36L
2,606 MMR
Party 1
Tiamat
Tiamat
Masters
Liℓy
Tiamat
Masters
Level 204
God Stats
23W - 15L
1,690 SR
Queue Stats
144W - 52L
2,628 MMR
Party 1
Chiron
Chiron
Gold IV
PaternalEmu
Chiron
Gold IV
Level 158
God Stats
11W - 22L
1,404 SR
Queue Stats
109W - 123L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 3 / 0
7,068
643
11,038
11,341
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Ich_Legende
Cerberus
12
0 / 1 / 0
6,706
610
6,282
14,916
10,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
LimitedAuto4819
Baba Yaga
12
0 / 2 / 1
7,100
645
4,030
6,295
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThothAchillesPersephoneOdinFenrir

VS

Bans
CthulhuHerculesNe ZhaErlang ShenOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 0 / 4
7,557
687
6,085
10,349
10,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Liℓy
Tiamat
15
5 / 0 / 1
8,772
797
12,553
6,514
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
12
0 / 1 / 5
7,310
665
9,114
9,903
4,511
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
0
0.33
W
Fafnir
1
0
4
3
L
Cerberus
Ich_Legende
Cerberus
0
1
0
0
L
Baba Yaga
LimitedAuto4819
Baba Yaga
0
2
1
0.25
W
Tiamat
Liℓy
Tiamat
5
0
1
5.5
W
Chiron
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
27,752
32,552
Taken
26,766
16,885
Mitigated
19,033
5,719
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,038
1,596
0
2,628
11,341
4,160
0
4,202
5,796
0
24,349
W
Fafnir
6,085
1,657
0
2,329
10,349
10,589
24
3,793
6,084
10,703
2,983
L
Cerberus
Ich_Legende
Cerberus
6,282
313
0
2,023
14,916
10,337
0
6,801
6,187
17,025
1,457
L
Baba Yaga
LimitedAuto4819
Baba Yaga
4,030
162
0
1,068
6,295
2,388
138
4,113
1,502
33,221
630
W
Tiamat
Liℓy
Tiamat
12,553
1,150
0
3,221
6,514
3,933
0
1,517
4,879
52,727
0
W
Chiron
9,114
2,904
121
3,407
9,903
4,511
318
3,386
6,043
0
22,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,874
Gold Earned
23,639
140
Minions Killed
167
0
Camps Cleared
0
631,730
Distance Traveled
653,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,068
643
44
4
0
225,309
0
W
Fafnir
7,557
687
20
2
0
221,049
0
L
Cerberus
6,706
610
33
3
0
202,708
0
L
Baba Yaga
7,100
645
63
6
0
203,713
0
W
Tiamat
8,772
797
103
9
0
228,281
0
W
Chiron
7,310
665
44
4
0
204,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role