Player Matchup

Tiamat
Tiamat
MagMars
Tiamat
Level 48
God Stats
2W - 1L
1,205 SR
Queue Stats
22W - 20L
1,471 Elo+
Solo
Charybdis
Charybdis
ShockwaveThunder
Charybdis
Level 158
God Stats
1W - 3L
1,095 SR
Queue Stats
113W - 118L
1,401 Elo+
Solo
Thanatos
Thanatos
YZAKA-
Thanatos
Level 67
God Stats
6W - 2L
1,619 SR
Queue Stats
7W - 5L
1,404 Elo+
Party 2
Sobek
Sobek
semkius1913
Sobek
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 88L
1,441 Elo+
Solo
Surtr
Surtr
vossosjordy
Surtr
Level 17
God Stats
3W - 2L
1,420 SR
Queue Stats
7W - 5L
1,404 Elo+
Party 2
Team Averages
Level 85
1,368 SR
1,424 Elo+

VS

Team Averages
Level 71
1,413 SR
1,316 Elo+
Poseidon
Poseidon
MyBry-_-1997
Poseidon
Level 92
God Stats
1W - 8L
1,192 SR
Queue Stats
131W - 160L
1,079 Elo+
Party 1
Arachne
Arachne
RVA_Angel23
Arachne
Level 123
God Stats
37W - 27L
1,596 SR
Queue Stats
257W - 293L
1,475 Elo+
Solo
Hel
Hel
Tanatos7110
Hel
Level 15
God Stats
17W - 14L
1,137 SR
Queue Stats
151W - 194L
1,079 Elo+
Party 1
Danzaburou
Danzaburou
ВАни4ка
Danzaburou
Level 55
God Stats
56W - 48L
1,545 SR
Queue Stats
73W - 56L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Денис000111
Cthulhu
Level 68
God Stats
19W - 12L
1,596 SR
Queue Stats
75W - 62L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MagMars
Tiamat
13
4 / 0 / 3
8,445
603
5,272
5,374
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
12
2 / 2 / 2
7,179
513
7,908
10,613
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
YZAKA-
Thanatos
14
5 / 1 / 5
8,323
595
8,109
10,181
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 5
7,290
521
7,436
16,176
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 1 / 0
7,856
561
5,096
8,911
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MyBry-_-1997
Poseidon
10
0 / 6 / 0
5,915
423
1,935
9,291
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RVA_Angel23
Arachne
11
2 / 3 / 0
6,364
455
6,239
11,269
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 4 / 1
5,931
424
2,527
7,851
4,147
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ВАни4ка
Danzaburou
10
2 / 2 / 1
5,780
413
5,736
8,883
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 2
6,860
490
7,739
15,471
10,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
MagMars
Tiamat
4
0
3
5.5
L
Poseidon
MyBry-_-1997
Poseidon
0
6
0
0
L
Arachne
RVA_Angel23
Arachne
2
3
0
0.67
W
Charybdis
2
2
2
1.5
L
0
4
1
0.13
W
Thanatos
YZAKA-
Thanatos
5
1
5
7.5
W
1
2
5
1.75
W
5
1
0
5
L
Danzaburou
ВАни4ка
Danzaburou
2
2
1
1.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
24,176
51,255
Taken
52,765
32,171
Mitigated
25,599
25,523
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
MagMars
Tiamat
5,272
626
0
2,697
5,374
2,565
917
1,762
3,612
38,531
2,314
L
Poseidon
MyBry-_-1997
Poseidon
1,935
384
0
2,093
9,291
3,043
0
4,314
4,977
38,117
1,061
L
Arachne
RVA_Angel23
Arachne
6,239
5,097
0
4,480
11,269
4,352
0
2,795
8,474
0
41,827
W
Charybdis
7,908
4,403
0
4,884
10,613
4,316
504
3,664
6,949
0
56,105
L
2,527
212
92
1,478
7,851
4,147
0
219
7,632
39,034
0
W
Thanatos
YZAKA-
Thanatos
8,109
2,057
0
10,325
10,181
4,238
29
1,567
8,614
0
58,901
W
7,436
971
0
5,830
16,176
15,230
0
4,469
11,707
26,050
0
W
5,096
1,316
0
1,787
8,911
5,822
1,567
2,022
6,889
695
44,048
L
Danzaburou
ВАни4ка
Danzaburou
5,736
2,453
0
2,598
8,883
3,611
423
2,786
6,097
0
35,543
L
7,739
1,421
1,462
2,195
15,471
10,446
0
2,750
12,721
29,076
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
30,850
336
Minions Killed
304
0
Camps Cleared
0
1,293,057
Distance Traveled
1,362,645
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,445
603
77
6
0
252,857
0
L
Poseidon
5,915
423
65
5
0
241,761
0
L
Arachne
6,364
455
85
6
0
300,926
0
W
Charybdis
7,179
513
88
6
0
223,014
0
L
Hel
5,931
424
64
5
0
261,922
0
W
Thanatos
8,323
595
85
6
0
299,009
0
W
Sobek
7,290
521
23
2
0
269,728
3
W
Surtr
7,856
561
63
5
0
248,449
0
L
Danzaburou
5,780
413
45
3
0
267,268
0
L
Cthulhu
6,860
490
45
3
0
290,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role