Player Matchup

Neith
Neith
 
Neith
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Edgar-RAS
Anubis
Level 108
God Stats
2W - 0L
1,600 SR
Queue Stats
23W - 34L
1,402 Elo+
Solo
Maui
Maui
Gaddms
Maui
Level 140
God Stats
2W - 4L
1,263 SR
Queue Stats
3W - 5L
1,162 Elo+
Solo
Fenrir
Fenrir
HoneyBanger
Fenrir
Level 101
God Stats
3W - 0L
1,863 SR
Queue Stats
14W - 10L
1,576 Elo+
Solo
Jormungandr
Jormungandr
ZEROOOFOX
Jormungandr
Level 154
God Stats
3W - 1L
1,295 SR
Queue Stats
46W - 30L
1,570 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,442 Elo+

VS

Team Averages
Level 121
1,533 SR
1,493 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Infernapeman
Vamana
Level 147
God Stats
5W - 4L
1,618 SR
Queue Stats
306W - 272L
1,601 Elo+
Solo
Ymir
Ymir
Kyasai
Ymir
Level 125
God Stats
17W - 12L
1,626 SR
Queue Stats
739W - 710L
1,565 Elo+
Solo
Heimdallr
Heimdallr
WheresWord
Heimdallr
Level 44
God Stats
1W - 3L
1,420 SR
Queue Stats
13W - 21L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 2
5,854
532
6,612
6,356
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Edgar-RAS
Anubis
12
0 / 1 / 2
6,607
601
1,826
3,971
1,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Gaddms
Maui
10
1 / 0 / 1
6,002
546
2,250
5,020
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
12
3 / 2 / 3
6,496
591
4,266
8,644
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
ZEROOOFOX
Jormungandr
12
3 / 1 / 1
7,156
651
7,947
9,819
7,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 2
6,137
558
3,955
5,732
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
11
2 / 1 / 3
6,061
551
2,251
8,459
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
12
1 / 3 / 0
6,260
569
7,698
12,422
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Kyasai
Ymir
2
0 / 1 / 0
3,810
346
693
2,164
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
WheresWord
Heimdallr
11
1 / 1 / 1
5,575
507
4,004
8,895
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
6
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
2
1
L
Ix Chel
 
Ix Chel
2
2
2
1.5
L
Loki
 
Loki
2
1
3
3.5
W
Anubis
Edgar-RAS
Anubis
0
1
2
1
W
Maui
Gaddms
Maui
1
0
1
1.5
W
Fenrir
3
2
3
2.25
L
Vamana
1
3
0
0.33
L
Ymir
Kyasai
Ymir
0
1
0
0
L
Heimdallr
WheresWord
Heimdallr
1
1
1
1.5
W
Jormungandr
ZEROOOFOX
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
18,601
33,810
Taken
37,672
19,262
Mitigated
17,371
10,446
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,612
2,569
0
1,760
6,356
2,405
675
344
6,012
0
43,513
L
Ix Chel
 
Ix Chel
3,955
615
206
1,685
5,732
1,721
0
1,767
3,965
38,103
1,261
L
Loki
 
Loki
2,251
738
0
1,187
8,459
2,942
0
1,103
7,356
0
44,253
W
Anubis
Edgar-RAS
Anubis
1,826
58
0
2,319
3,971
1,975
195
2,198
1,773
54,986
3,063
W
Maui
Gaddms
Maui
2,250
540
0
1,110
5,020
3,533
75
910
4,066
15,045
0
W
Fenrir
4,266
501
0
1,966
8,644
4,143
0
1,196
7,448
0
51,347
L
Vamana
7,698
3,597
0
5,530
12,422
7,962
0
7,867
4,555
0
53,934
L
Ymir
Kyasai
Ymir
693
325
0
638
2,164
1,021
0
452
1,712
2,513
0
L
Heimdallr
WheresWord
Heimdallr
4,004
1,834
0
3,439
8,895
3,725
0
755
8,140
0
40,968
W
Jormungandr
ZEROOOFOX
Jormungandr
7,947
2,956
0
3,291
9,819
7,206
0
0
9,088
51,295
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
27,843
364
Minions Killed
303
0
Camps Cleared
0
1,054,471
Distance Traveled
881,128
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,854
532
75
7
0
187,391
2
L
Ix Chel
6,137
558
70
6
0
196,268
1
L
Loki
6,061
551
70
6
0
262,056
0
W
Anubis
6,607
601
102
9
0
207,446
5
W
Maui
6,002
546
25
2
0
198,455
5
W
Fenrir
6,496
591
74
7
0
259,003
0
L
Vamana
6,260
569
88
8
0
201,951
2
L
Ymir
3,810
346
3
0
0
36,365
1
L
Heimdallr
5,575
507
72
7
0
184,488
0
W
Jormungandr
7,156
651
88
8
0
202,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role